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# Applause 2
## Installation
You have to manually build and install LuaJIT v2.1:
git clone -b v2.1 https://luajit.org/git/luajit.git
cd luajit
make
sudo make install
Furthermore, install the following dependencies:
sudo apt-get install build-essential libreadline-dev libjack-jackd2-dev \
libsndfile1 libasound2 feedgnuplot
To compile the project, type:
make
Up-to-date documentation is available at the [website](http://rhaberkorn.github.io/applause2).
In case you want to build it manually, install the `lua-ldoc` and `lua-discount` packages and type:
make doc
The generated documentation will be generated in the `doc/` subdirectory.
## Usage
Start qjackctl.
TODO: How to use jack-plumbing?
./applause -o 2
This may require root rights for accessing HID devices.
You may also add the current user to the `input` group.
Example (one channel):
> Stream.SinOsc(440):play()
# Applause Clients (Editor Integration)
echo -ne "25 \nStream.SinOsc(440):play()" | socat -,ignoreeof TCP:127.0.0.1:10000"
See also `client.tes` for a [SciTECO](https://github.com/rhaberkorn/sciteco) integration.
# Joysticks and Gamepads
This is supported by EvdevStream().
Alternatively you can use aseqjoy together with `a2jmidid --export-hw`
to expose them as MIDI events.
# Mice
This is supported by EvdevStream().
Alternatively you can use [raton](https://github.com/GModal/raton) together with `a2jmidid --export-hw`
to expose them as MIDI events.
# Other useful programs
* jack_rec, QJackRcd or Audacity to record sessions
* midisnoop for diplaying MIDI events
* jack-keyboard for producing MIDI note events
* [midicontroller](https://sourceforge.net/projects/midicontrol/) for producing MIDI CC events
* MIDI Tracker ???
* evtest to find and test HID devices
* listplugins and analyseplugin to inspect LADSPA plugins
* dssi_list_plugins and dssi_analyse_plugin to inspect DSSI plugins
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