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-rw-r--r--fheroes2/files/fheroes2.cfg38
1 files changed, 29 insertions, 9 deletions
diff --git a/fheroes2/files/fheroes2.cfg b/fheroes2/files/fheroes2.cfg
index 155da24..c5d8282 100644
--- a/fheroes2/files/fheroes2.cfg
+++ b/fheroes2/files/fheroes2.cfg
@@ -1,11 +1,11 @@
# Default config fheroes2.cfg options:
#
# path to directory data
-# data = /usr/share/fheroes2/data
+data = /usr/share/fheroes2/data
#
# path to directory maps, you can set few maps
-# maps = maps
-# maps = /usr/share/fheroes2/maps
+maps = /usr/share/fheroes2/maps
+# maps = c:\other_maps
#
# use alternative resource
# alt resource = off
@@ -28,13 +28,25 @@ music = on
# video mode (640x480, 800x576, 1024x768, 1280x1024 or other divisible 32)
videomode = 320x240
#
-# current animation speed: 0 - 10
-animation = 10
+# sdl video driver, windows: windib, directx, wince: gapi, raw, linux: x11, other see sdl manual
+# videdriver =
+#
+# heroes move speed: 0 - 10
+heroes speed = 10
+#
+# AI move speed: 0 - 10
+ai speed = 10
+#
+# battle speed: 0 - 10
+battle speed = 10
+#
+# scroll speed: 1 - 4
+# scroll speed = 2
#
# fullscreen: on off (F4 switch)
fullscreen = on
#
-# debug
+# debug (0 - 9)
debug = off
#
# use ttf fonts
@@ -43,14 +55,18 @@ unicode = on
# force lang
# lang = en
#
+# force encode maps text
+# maps charset =
+#
# font name (only with unicode = on)
-# fonts normal = dejavusans.ttf
-# fonts small = dejavusans.ttf
+# fonts normal = bigfonts.ttf
+# fonts small = smallfonts.ttf
# fonts normal size = 15
# fonts small size = 10
#
# fonts render engine: (blended/solid) (only with unicode = on)
-fonts render = blended
+fonts small render = blended
+fonts normal render = blended
#
# network port:
# port = 5154
@@ -63,6 +79,10 @@ pocket pc = on
# pointer offset x = 0
# pointer offset y = 0
#
+# move mouse from keyboard (also see fheroes2.key):
+# emulate mouse = off
+# emulate mouse step = 10
+
# virtual key mapping:
# key_273 = '.'
# key_275 = '/'