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* forward-declare all structures
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* SDL_ffmpeg was broken and is hard to get
* my implementation allows specifying an output codec. if the codec supports the screen's pixel format, no conversion is performed saving lots of performance (also beneficial for post-processing a recorded video)
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* fixes asynchronity of displayed and recorded graphics
* also use the configured framerate instead of a hardcoded one
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SDL_mutex)
* can be instantiated
* can derive from class Mutex to inherit the lock()/unlock() methods
also fixed LayerList destructor
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