#ifndef __RECORDER_H #define __RECORDER_H #include #include #include #include "osc_graphics.h" class Recorder { SDL_ffmpegFile *file; SDL_mutex *mutex; inline void lock() { SDL_LockMutex(mutex); } inline void unlock() { SDL_UnlockMutex(mutex); } public: Recorder() : file(NULL), mutex(SDL_CreateMutex()) {} ~Recorder(); void register_methods(); void start(const char *filename); void stop(); void record(SDL_Surface *surf); }; #endif