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<title>scintilla-mirror/cocoa/PlatCocoa.h, branch rel-5-0-2</title>
<subtitle>Git mirror of the Scintilla editor component. Referenced by the SciTECO repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.fmsbw.de/scintilla-mirror/'/>
<entry>
<title>Remove old Surface methods that have been replaced.</title>
<updated>2021-03-25T01:38:31+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-25T01:38:31+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Replace InitPixMap on Cocoa for drag &amp; drop and XPM images in lists.</title>
<updated>2021-03-22T05:19:26+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-22T05:19:26+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Translucent text.</title>
<updated>2021-03-25T00:16:04+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-25T00:16:04+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add AllocatePixMap method on Surface to create a pixmap surface.</title>
<updated>2021-03-20T01:53:27+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-20T01:53:27+00:00</published>
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<id>921df6efca5b385790a2806f8b8844becb36e773</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Use SurfaceMode struct as a way to inform Surface of modes like code page and</title>
<updated>2021-03-20T01:10:14+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-20T01:10:14+00:00</published>
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<id>2813306346e4087679915c2b30f1be4949f0228a</id>
<content type='text'>
bidirectional options in an extensible way instead of adding a call for each
element.
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bidirectional options in an extensible way instead of adding a call for each
element.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add FillRectangleAligned to align rectangle to pixel grid on x-axis before</title>
<updated>2021-03-24T23:57:35+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-24T23:57:35+00:00</published>
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<id>2f0011955fe7d3ac0b80247abc88ee0461104eb6</id>
<content type='text'>
filling it to avoid partially drawn pixels on left and right edges.
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filling it to avoid partially drawn pixels on left and right edges.
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement LineDraw and PolyLine.</title>
<updated>2021-03-19T22:56:18+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-19T22:56:18+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Implement Stadium on all platforms except for Win32 GDI.</title>
<updated>2021-03-19T22:31:02+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-19T22:31:02+00:00</published>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Implement RectangleFrame.</title>
<updated>2021-03-19T22:24:43+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-19T22:24:43+00:00</published>
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<id>6c56011f882cdfa758898029be5cabe82fc9228c</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Use FillStroke for parameters to Polygon, RectangleDraw, RoundedRectangle, and</title>
<updated>2021-03-24T23:07:29+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-24T23:07:29+00:00</published>
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<id>6ca286d41a1ca8e6d948d131fdaaf8b8199c905e</id>
<content type='text'>
Ellipse.
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Ellipse.
</pre>
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