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<title>scintilla-mirror/cocoa/Scintilla/Scintilla.xcodeproj, branch rel-5-0-3</title>
<subtitle>Git mirror of the Scintilla editor component. Referenced by the SciTECO repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.fmsbw.de/scintilla-mirror/'/>
<entry>
<title>Updates for 5.0.3.</title>
<updated>2021-05-29T06:14:02+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-05-29T06:14:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.fmsbw.de/scintilla-mirror/commit/?id=867a6e3d42fb9085ba02070902673bf65086ceb2'/>
<id>867a6e3d42fb9085ba02070902673bf65086ceb2</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Rename CharacterSet and CharacterCategory modules in Scintilla to CharacterType</title>
<updated>2021-04-27T00:04:57+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-04-27T00:04:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.fmsbw.de/scintilla-mirror/commit/?id=13b6f88d9b4710e1c51b36a97c3b45a6441a7820'/>
<id>13b6f88d9b4710e1c51b36a97c3b45a6441a7820</id>
<content type='text'>
and CharacterCategoryMap to avoid clashes with Lexilla when building an
executable that includes both.
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<pre>
and CharacterCategoryMap to avoid clashes with Lexilla when building an
executable that includes both.
</pre>
</div>
</content>
</entry>
<entry>
<title>Updates for 5.0.2.</title>
<updated>2021-04-20T21:32:29+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-04-20T21:32:29+00:00</published>
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<id>ba9c223e464369c59674bf6592c4129121d28e1f</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Turn off assert for release builds.</title>
<updated>2021-04-11T02:22:23+00:00</updated>
<author>
<name>Neil Hodgson</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-04-11T02:22:23+00:00</published>
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<id>94db8c377f08529e4c49c828d2c75c826c51d52e</id>
<content type='text'>
Remove old SCI_EMPTYCATALOGUE define which is no longer used.
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<pre>
Remove old SCI_EMPTYCATALOGUE define which is no longer used.
</pre>
</div>
</content>
</entry>
<entry>
<title>Updates for 5.0.1.</title>
<updated>2021-04-03T08:34:17+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-04-03T08:34:17+00:00</published>
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<id>1485ec0b5f3fb3df5b4b4effba94ab1c621a8f2b</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove IntegerRectangle.h as not widely useful</title>
<updated>2021-03-22T06:34:34+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-22T06:34:34+00:00</published>
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<id>38eb38d945e08b878d8680025e1cc7239a59afe4</id>
<content type='text'>
Add IntegerRectangle struct for local use in PlatGTK.cxx.
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Add IntegerRectangle struct for local use in PlatGTK.cxx.
</pre>
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</content>
</entry>
<entry>
<title>Add Geometry.cxx for geometric and colour operations too complex for headers.</title>
<updated>2021-03-19T02:43:32+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-19T02:43:32+00:00</published>
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<id>9659ea34246320bd9872740d1ee6a5c9ae9066c6</id>
<content type='text'>
Add FillStroke to hold parameters for drawing shapes.
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Add FillStroke to hold parameters for drawing shapes.
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</content>
</entry>
<entry>
<title>Turn off warnings for quoted include in framework headers.</title>
<updated>2021-03-10T02:04:03+00:00</updated>
<author>
<name>Neil Hodgson</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-10T02:04:03+00:00</published>
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<id>aaceccdddd5d0a074a0ab76edb8738225c02d8b1</id>
<content type='text'>
These are 'framework headers' from the point of view of client code but
are 'user headers' from Scintilla's POV. Using angle brackets so they are
'system headers' could cause problems with other build systems.
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<pre>
These are 'framework headers' from the point of view of client code but
are 'user headers' from Scintilla's POV. Using angle brackets so they are
'system headers' could cause problems with other build systems.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add public headers (ILexer.h, ILoader.h, Scintilla.h, Sci_Position.h) to project.</title>
<updated>2021-03-10T01:58:44+00:00</updated>
<author>
<name>Neil Hodgson</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-10T01:58:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.fmsbw.de/scintilla-mirror/commit/?id=7562fb617797d1867bc06efc3b54fe6a3a62381e'/>
<id>7562fb617797d1867bc06efc3b54fe6a3a62381e</id>
<content type='text'>
Mark them as well as (ScintillaView.h, InfoBar.h, InfoBarCommunicator.h) as public
so they will be copied into the framework's Headers directory for use by clients.
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Mark them as well as (ScintillaView.h, InfoBar.h, InfoBarCommunicator.h) as public
so they will be copied into the framework's Headers directory for use by clients.
</pre>
</div>
</content>
</entry>
<entry>
<title>Increase deployment target to 10.9 as it is the minimum supported by Xcode 12.4.</title>
<updated>2021-03-09T23:57:42+00:00</updated>
<author>
<name>Neil Hodgson</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-09T23:57:42+00:00</published>
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<id>b3c2ea0b5c1111b89b20097421ecb54a2621025b</id>
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<pre>
</pre>
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</entry>
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