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<title>scintilla-mirror/src/Geometry.h, branch rel-5-6-2</title>
<subtitle>Git mirror of the Scintilla editor component. Referenced by the SciTECO repository.</subtitle>
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<entry>
<title>Simplify drawing of eol-is-selected rectangle.</title>
<updated>2026-02-12T03:32:07+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2026-02-12T03:32:07+00:00</published>
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</entry>
<entry>
<title>Add ColourRGBA::Grey constructing method to simplify use of grey-scale colours.</title>
<updated>2024-03-13T23:23:18+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2024-03-13T23:23:18+00:00</published>
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<id>7b318c5156ae8b4c9a014717416ceaab7cf2aade</id>
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Use symbolic constants for colour components, fixing 'magic number' warnings.
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Use symbolic constants for colour components, fixing 'magic number' warnings.
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</entry>
<entry>
<title>Remove gcc Wconversion warnings from header.</title>
<updated>2023-12-01T05:29:33+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2023-12-01T05:29:33+00:00</published>
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<entry>
<title>Use global constants for opaque black and white and local constants for greys.</title>
<updated>2023-10-09T22:11:27+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2023-10-09T22:11:27+00:00</published>
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<id>b20c3b551a4a87888cf00e5f7da22d836015a073</id>
<content type='text'>
Makes it easier to understand and reduces warnings.
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Makes it easier to understand and reduces warnings.
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</entry>
<entry>
<title>Use maximumByte constant and share byte to float conversion calculation.</title>
<updated>2023-10-09T21:43:42+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2023-10-09T21:43:42+00:00</published>
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<entry>
<title>Use &amp; instead of cast to avoid warning in header.</title>
<updated>2023-04-12T23:21:59+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2023-04-12T23:21:59+00:00</published>
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Use named constant for mask that chooses RGB part.
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Use named constant for mask that chooses RGB part.
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</entry>
<entry>
<title>Use intervals for drawing.</title>
<updated>2023-01-15T22:07:09+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2023-01-15T22:07:09+00:00</published>
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</entry>
<entry>
<title>Use unsigned literal and temporary to stop conversion warnings for each includer.</title>
<updated>2023-01-09T02:32:44+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2023-01-09T02:32:44+00:00</published>
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<entry>
<title>Add PixelAlignCeil and call PixelAlign* to avoid repeated code.</title>
<updated>2022-09-02T00:55:40+00:00</updated>
<author>
<name>Markus Nißl</name>
<email>unknown</email>
</author>
<published>2022-09-02T00:55:40+00:00</published>
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</entry>
<entry>
<title>Move colour mixing implementations into implementation file.</title>
<updated>2021-09-14T23:36:45+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-09-14T23:36:45+00:00</published>
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<id>d4a5d7d6955982496ba523a439fc98276a28e2d8</id>
<content type='text'>
Avoids some warnings but drops constexpr.
Use MixedWith in PlatWin for GDI instead of local implementation.
Add unit tests for Geometry.
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Avoids some warnings but drops constexpr.
Use MixedWith in PlatWin for GDI instead of local implementation.
Add unit tests for Geometry.
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