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<title>scintilla-mirror/src/LineMarker.h, branch rel-5-6-1</title>
<subtitle>Git mirror of the Scintilla editor component. Referenced by the SciTECO repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.fmsbw.de/scintilla-mirror/'/>
<entry>
<title>Add ColourRGBA::Grey constructing method to simplify use of grey-scale colours.</title>
<updated>2024-03-13T23:23:18+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2024-03-13T23:23:18+00:00</published>
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<id>7b318c5156ae8b4c9a014717416ceaab7cf2aade</id>
<content type='text'>
Use symbolic constants for colour components, fixing 'magic number' warnings.
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Use symbolic constants for colour components, fixing 'magic number' warnings.
</pre>
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</content>
</entry>
<entry>
<title>Use global constants for opaque black and white and local constants for greys.</title>
<updated>2023-10-09T22:11:27+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2023-10-09T22:11:27+00:00</published>
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<id>b20c3b551a4a87888cf00e5f7da22d836015a073</id>
<content type='text'>
Makes it easier to understand and reduces warnings.
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<pre>
Makes it easier to understand and reduces warnings.
</pre>
</div>
</content>
</entry>
<entry>
<title>Define C++ version of the Scintilla API in ScintillaTypes.h, ScintillaMessages.h</title>
<updated>2021-05-24T09:31:06+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-05-24T09:31:06+00:00</published>
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<id>92290868cf9753d2df0d494cb44e2ff62a570b58</id>
<content type='text'>
and ScintillaStructures.h using scoped enumerations.
Use these headers instead of Scintilla.h internally.
External definitions go in the Scintilla namespace and internal definitio0ns in
Scintilla::Internal.
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<pre>
and ScintillaStructures.h using scoped enumerations.
Use these headers instead of Scintilla.h internally.
External definitions go in the Scintilla namespace and internal definitio0ns in
Scintilla::Internal.
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename ColourAlpha to ColourRGBA to avoid clashes when a ColourAlpha typedef</title>
<updated>2021-05-21T22:18:01+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-05-21T22:18:01+00:00</published>
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<id>c8235ba0e0292f209a8233613669e2cff8de80da</id>
<content type='text'>
will be published in externally visible header.
</content>
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<pre>
will be published in externally visible header.
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement SC_LAYER_UNDER_TEXT so that selections, caret lines, and content area</title>
<updated>2021-05-14T04:29:20+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-05-14T04:29:20+00:00</published>
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<id>83986cc620b990964fd62816c8216c92ab9c7d51</id>
<content type='text'>
markers can be drawn translucently under text.
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markers can be drawn translucently under text.
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</content>
</entry>
<entry>
<title>Add SCI_MARKERSETLAYER to define layer on which to draw content area markers.</title>
<updated>2021-05-14T03:33:11+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-05-14T03:33:11+00:00</published>
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<id>91a0a5c9be59308be001bbc89c0aead0f3602494</id>
<content type='text'>
This replaces the use of SC_ALPHA_NOALPHA for markers.
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This replaces the use of SC_ALPHA_NOALPHA for markers.
</pre>
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</content>
</entry>
<entry>
<title>Align polygons so they are crisp.</title>
<updated>2021-03-29T02:22:51+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-29T02:22:51+00:00</published>
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<id>3ca96902ea5d6d8a6b62d4abd6669d36b81377d1</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add APIs for setting translucency and stroke width of markers.</title>
<updated>2021-03-26T22:40:14+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-26T22:40:14+00:00</published>
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<id>e056a167c96e226dc7487f5df2263d17a4dec399</id>
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</pre>
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</content>
</entry>
<entry>
<title>Use new Surface APIs for marker drawing. Clipping allows rounded fold markers to</title>
<updated>2021-03-20T06:43:48+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-20T06:43:48+00:00</published>
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<id>5890eafae756457cee82a23bdd0aa49d1ca74172</id>
<content type='text'>
be highlighted better.
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be highlighted better.
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</content>
</entry>
<entry>
<title>Change Font to an interface and stop using FontID. Fonts are shared and</title>
<updated>2021-03-17T03:58:11+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-17T03:58:11+00:00</published>
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<id>1b5dd62b71d8d9b657b0cd7c138c9dc523a07cc4</id>
<content type='text'>
reference counted using std::shared_ptr. This optimizes memory and reduces
potential for allocation bugs.
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<pre>
reference counted using std::shared_ptr. This optimizes memory and reduces
potential for allocation bugs.
</pre>
</div>
</content>
</entry>
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