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<title>scintilla-mirror/win32/ScintillaWin.cxx, branch rel-5-0-2</title>
<subtitle>Git mirror of the Scintilla editor component. Referenced by the SciTECO repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.fmsbw.de/scintilla-mirror/'/>
<entry>
<title>Bug [#2228]. Ensure sysCaretBitmap does not leak.</title>
<updated>2021-04-15T03:12:20+00:00</updated>
<author>
<name>Mat Berchtold</name>
<email>unknown</email>
</author>
<published>2021-04-15T03:12:20+00:00</published>
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</entry>
<entry>
<title>Change CaseConversion to an enum class.</title>
<updated>2021-04-05T05:48:13+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-04-05T05:48:13+00:00</published>
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</entry>
<entry>
<title>Add SCI_SETELEMENTCOLOUR and related APIs to change colours of visible elements.</title>
<updated>2021-03-28T21:25:51+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-28T21:25:51+00:00</published>
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<id>ab70e1041cb40c9d807a18ca7abb5c000adf2fdf</id>
<content type='text'>
Implement SC_ELEMENT_LIST* to change colours of autocompletion lists.
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Implement SC_ELEMENT_LIST* to change colours of autocompletion lists.
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</entry>
<entry>
<title>Replace multiple mode setting calls on Surface with SetMode as this is</title>
<updated>2021-03-22T01:56:26+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-22T01:56:26+00:00</published>
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extensible.
For CallTip, GTK and Qt hardcode BidiR2L to false as they don't support
bidirectional, its the same as current, and the BidiR2L state on EditModel isn't
easily accessible.
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extensible.
For CallTip, GTK and Qt hardcode BidiR2L to false as they don't support
bidirectional, its the same as current, and the BidiR2L state on EditModel isn't
easily accessible.
</pre>
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</entry>
<entry>
<title>Use Surface::AllocatePixMap instead of changing an existing surface with</title>
<updated>2021-03-20T05:25:35+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-20T05:25:35+00:00</published>
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<id>434ea41aa400557964d73867008cfa8b1f64d8c4</id>
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InitPixMap. Changed DropGraphics from releasing surfaces to deleting them.
This simplifies code and the added cost of allocating a new Surface is small.
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InitPixMap. Changed DropGraphics from releasing surfaces to deleting them.
This simplifies code and the added cost of allocating a new Surface is small.
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</entry>
<entry>
<title>Switch enum to enum class.</title>
<updated>2021-03-18T23:40:48+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-18T23:40:48+00:00</published>
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</entry>
<entry>
<title>Converting between UTF-8 and current encoding.</title>
<updated>2020-06-24T05:00:50+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2020-06-24T05:00:50+00:00</published>
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<id>69d678787645b2dd7d0cd40db4aa5c538ab13f9b</id>
<content type='text'>
Allows platform-independent code to be written just to handle Unicode.
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Allows platform-independent code to be written just to handle Unicode.
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</entry>
<entry>
<title>Use unique_ptr for CaseFolderForEncoding to show transfer of ownership.</title>
<updated>2021-03-18T08:50:34+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-18T08:50:34+00:00</published>
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<entry>
<title>std::optional is a basic vocabulary type that may be used widely so include</title>
<updated>2021-03-18T08:04:08+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-18T08:04:08+00:00</published>
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<id>43c4b61bdd3669c2cc08d50f10401f0b04befcc9</id>
<content type='text'>
almost everywhere.
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almost everywhere.
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</entry>
<entry>
<title>Move assert and debug trace functions into their own header Debugging.h.</title>
<updated>2021-03-18T07:14:09+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-03-18T07:14:09+00:00</published>
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<id>cb7f77559b1682e7655af5a88b5bbeb63899eca4</id>
<content type='text'>
PLATFORM_ASSERT is used in data structure headers which led to including
graphics and windowing APIs in data structure modules.
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PLATFORM_ASSERT is used in data structure headers which led to including
graphics and windowing APIs in data structure modules.
</pre>
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