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<title>scintilla-mirror/win32/ScintillaWin.h, branch rel-5-1-0</title>
<subtitle>Git mirror of the Scintilla editor component. Referenced by the SciTECO repository.</subtitle>
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<entry>
<title>Define C++ version of the Scintilla API in ScintillaTypes.h, ScintillaMessages.h</title>
<updated>2021-05-24T09:31:06+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2021-05-24T09:31:06+00:00</published>
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<id>92290868cf9753d2df0d494cb44e2ff62a570b58</id>
<content type='text'>
and ScintillaStructures.h using scoped enumerations.
Use these headers instead of Scintilla.h internally.
External definitions go in the Scintilla namespace and internal definitio0ns in
Scintilla::Internal.
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<pre>
and ScintillaStructures.h using scoped enumerations.
Use these headers instead of Scintilla.h internally.
External definitions go in the Scintilla namespace and internal definitio0ns in
Scintilla::Internal.
</pre>
</div>
</content>
</entry>
<entry>
<title>Use ReleaseUnknown to extend noexcept over finalisation.</title>
<updated>2020-06-15T00:20:23+00:00</updated>
<author>
<name>Zufu Liu</name>
<email>unknown</email>
</author>
<published>2020-06-15T00:20:23+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Standardise header guard names and use.</title>
<updated>2020-02-09T03:41:36+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2020-02-09T03:41:36+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Move DLL entry points DllMain and Scintilla_DirectFunction into ScintillaDLL.cxx</title>
<updated>2018-04-04T06:21:09+00:00</updated>
<author>
<name>Neil</name>
<email>nyamatongwe@gmail.com</email>
</author>
<published>2018-04-04T06:21:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.fmsbw.de/scintilla-mirror/commit/?id=a6dd4eeab87d2562bd6280c594e01869e0bc4aa1'/>
<id>a6dd4eeab87d2562bd6280c594e01869e0bc4aa1</id>
<content type='text'>
to simplify build process by eliminating the compilation of ScintillaWin.cxx
into ScintillaWinS.o|obj.
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to simplify build process by eliminating the compilation of ScintillaWin.cxx
into ScintillaWinS.o|obj.
</pre>
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