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author | scaraveo <unknown> | 2007-06-01 00:57:26 +0000 |
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committer | scaraveo <unknown> | 2007-06-01 00:57:26 +0000 |
commit | 710f716e96f6e9ee9eb410b343b78b3c4d95bc46 (patch) | |
tree | 55e5547869daa67b6a639c89825058baf75545c7 /macosx/PlatMacOSX.h | |
parent | cac98b923422b91839f7c285a9b78ea282cd6f0a (diff) | |
download | scintilla-mirror-710f716e96f6e9ee9eb410b343b78b3c4d95bc46.tar.gz |
integrate OS X support for scintilla. a big patch with a little commit message :)
- now uses namespaces (optionally for non-os x) to avoid conflicts with OS X libraries
- several fixes in the OS X layer since the branch was commited in 2005
- used in Komodo since 2005, so pretty stable
Diffstat (limited to 'macosx/PlatMacOSX.h')
-rw-r--r-- | macosx/PlatMacOSX.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/macosx/PlatMacOSX.h b/macosx/PlatMacOSX.h new file mode 100644 index 000000000..168ba74ee --- /dev/null +++ b/macosx/PlatMacOSX.h @@ -0,0 +1,101 @@ +#ifndef PLATMACOSX_H +#define PLATMACOSX_H + +#include <cstring> +#include <cstdio> +#include <cstdlib> + +#include <assert.h> + +#include <sys/time.h> + +#include <Carbon/Carbon.h> +#include "QuartzTextLayout.h" + +#include "Platform.h" +#include "Scintilla.h" + +namespace Scintilla { + +class SurfaceImpl : public Surface { +private: + bool unicodeMode; + float x; + float y; + +#ifdef SUPPORT_PORT + CGrafPtr port; +#endif + CGContextRef gc; + + + /** If the surface is a bitmap context, contains a reference to the bitmap data. */ + uint8_t* bitmapData; + /** If the surface is a bitmap context, stores the dimensions of the bitmap. */ + int bitmapWidth; + int bitmapHeight; + + /** Set the CGContext's fill colour to the specified allocated colour. */ + void FillColour( const ColourAllocated& back ); + + + // 24-bit RGB+A bitmap data constants + static const int BITS_PER_COMPONENT = 8; + static const int BITS_PER_PIXEL = BITS_PER_COMPONENT * 4; + static const int BYTES_PER_PIXEL = BITS_PER_PIXEL / 8; +public: + SurfaceImpl(); + ~SurfaceImpl(); + + void Init(WindowID wid); + void Init(SurfaceID sid, WindowID wid); + void InitPixMap(int width, int height, Surface *surface_, WindowID wid); + CGContextRef GetContext() { return gc; } + + void Release(); + bool Initialised(); + void PenColour(ColourAllocated fore); + + /** Returns a CGImageRef that represents the surface. Returns NULL if this is not possible. */ + CGImageRef GetImage(); + void CopyImageRectangle(Surface &surfaceSource, PRectangle srcRect, PRectangle dstRect); + + int LogPixelsY(); + int DeviceHeightFont(int points); + void MoveTo(int x_, int y_); + void LineTo(int x_, int y_); + void Polygon(Scintilla::Point *pts, int npts, ColourAllocated fore, ColourAllocated back); + void RectangleDraw(PRectangle rc, ColourAllocated fore, ColourAllocated back); + void FillRectangle(PRectangle rc, ColourAllocated back); + void FillRectangle(PRectangle rc, Surface &surfacePattern); + void RoundedRectangle(PRectangle rc, ColourAllocated fore, ColourAllocated back); + void AlphaRectangle(PRectangle rc, int cornerSize, ColourAllocated fill, int alphaFill, + ColourAllocated outline, int alphaOutline, int flags); + void Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back); + void Copy(PRectangle rc, Scintilla::Point from, Surface &surfaceSource); + + QuartzTextLayout* GetTextLayout( Font &font_, const char *s, int len ); + void DrawTextNoClip(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back); + void DrawTextClipped(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore, ColourAllocated back); + void DrawTextTransparent(PRectangle rc, Font &font_, int ybase, const char *s, int len, ColourAllocated fore); + void MeasureWidths(Font &font_, const char *s, int len, int *positions); + int WidthText(Font &font_, const char *s, int len); + int WidthChar(Font &font_, char ch); + int Ascent(Font &font_); + int Descent(Font &font_); + int InternalLeading(Font &font_); + int ExternalLeading(Font &font_); + int Height(Font &font_); + int AverageCharWidth(Font &font_); + + int SetPalette(Scintilla::Palette *pal, bool inBackGround); + void SetClip(PRectangle rc); + void FlushCachedState(); + + void SetUnicodeMode(bool unicodeMode_); + void SetDBCSMode(int codePage); +}; + +} + +#endif |