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authornyamatongwe <unknown>2013-02-18 14:32:16 +1100
committernyamatongwe <unknown>2013-02-18 14:32:16 +1100
commite9c87e958132b9f103b58e13cfb37a864f5edd02 (patch)
treead293d6ee254868ebaf63bb6bed6c408e60bbd2a /src/KeyMap.cxx
parentba307fafca80a422f8d31e5c9780d4e904c8cdf1 (diff)
downloadscintilla-mirror-e9c87e958132b9f103b58e13cfb37a864f5edd02.tar.gz
Fix drawing of markers at negative coordinates due to integer truncation.
For elastic over-shoot scrolling, Scintilla may draw lines before 0 so draws markers at negative coordinates. Normal float->int coercion uses truncation so that markers will be drawn a pixel away from where they should be for consistent placement within the marker space. If scrolling causes drawing in slices, a line may be drawn twice.
Diffstat (limited to 'src/KeyMap.cxx')
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