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-rw-r--r--doc/ScintillaHistory.html4
-rw-r--r--src/CallTip.cxx6
2 files changed, 4 insertions, 6 deletions
diff --git a/doc/ScintillaHistory.html b/doc/ScintillaHistory.html
index e8b55793b..254178ae7 100644
--- a/doc/ScintillaHistory.html
+++ b/doc/ScintillaHistory.html
@@ -610,6 +610,10 @@
Enlarge bitmap to avoid visible blank background between items.
<a href="https://sourceforge.net/p/scintilla/bugs/2482/">Bug #2482</a>.
</li>
+ <li>
+ On Cocoa, use same default calltip colours as other platforms for consistency.
+ <a href="https://sourceforge.net/p/scintilla/bugs/2486/">Bug #2486</a>.
+ </li>
</ul>
<h3>
<a href="https://www.scintilla.org/scintilla557.zip">Release 5.5.7</a>
diff --git a/src/CallTip.cxx b/src/CallTip.cxx
index 2be23e898..c803cb69d 100644
--- a/src/CallTip.cxx
+++ b/src/CallTip.cxx
@@ -40,15 +40,9 @@ size_t Chunk::Length() const noexcept {
namespace {
-#ifdef __APPLE__
-// Archaic macOS colours for the default: black on light yellow
-constexpr ColourRGBA colourTextAndArrow(black);
-constexpr ColourRGBA colourBackground(0xff, 0xff, 0xc6);
-#else
// Grey on white
constexpr ColourRGBA colourTextAndArrow(0x80, 0x80, 0x80);
constexpr ColourRGBA colourBackground(white);
-#endif
constexpr ColourRGBA silver(0xc0, 0xc0, 0xc0);