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-rw-r--r--include/SciLexer.h3
-rw-r--r--src/CellBuffer.cxx15
2 files changed, 9 insertions, 9 deletions
diff --git a/include/SciLexer.h b/include/SciLexer.h
index 1e6542219..3e0ad31b4 100644
--- a/include/SciLexer.h
+++ b/include/SciLexer.h
@@ -47,12 +47,11 @@
#define SCE_C_WORD 5
#define SCE_C_STRING 6
#define SCE_C_CHARACTER 7
-#define SCE_C_PUNTUATION 8
+#define SCE_C_UUID 8
#define SCE_C_PREPROCESSOR 9
#define SCE_C_OPERATOR 10
#define SCE_C_IDENTIFIER 11
#define SCE_C_STRINGEOL 12
-#define SCE_C_UUID 13
// Lexical states for SCLEX_HTML, SCLEX_xML
#define SCE_H_DEFAULT 0
diff --git a/src/CellBuffer.cxx b/src/CellBuffer.cxx
index 4d667dcf4..b9fe69660 100644
--- a/src/CellBuffer.cxx
+++ b/src/CellBuffer.cxx
@@ -404,9 +404,9 @@ void UndoHistory::AppendAction(actionType at, int position, char *data, int leng
Platform::DebugPrintf("%% %d action %d %d %d\n", at, position, lengthData, currentAction);
Platform::DebugPrintf("^ %d action %d %d\n", actions[currentAction - 1].at,
actions[currentAction - 1].position, actions[currentAction - 1].lenData);
- if (0 == undoSequenceDepth) {
+ if (currentAction >= 1) {
+ if (0 == undoSequenceDepth) {
// Top level actions may not always be coalesced
- if (currentAction >= 2) {
Action &actPrevious = actions[currentAction - 1];
// See if current action can be coalesced into previous action
// Will work if both are inserts or deletes and position is same
@@ -427,13 +427,13 @@ void UndoHistory::AppendAction(actionType at, int position, char *data, int leng
}
} else {
currentAction++;
- }
+ }
+ } else {
+ currentAction++;
}
actions[currentAction].Create(at, position, data, lengthData);
- //if ((collectingUndo == undoCollectAutoStart) && (0 == undoSequenceDepth)) {
- currentAction++;
- actions[currentAction].Create(startAction);
- //}
+ currentAction++;
+ actions[currentAction].Create(startAction);
maxAction = currentAction;
}
@@ -470,6 +470,7 @@ void UndoHistory::DeleteUndoHistory() {
actions[i].Destroy();
maxAction = 0;
currentAction = 0;
+ actions[currentAction].Create(startAction);
savePoint = 0;
}