diff options
| -rw-r--r-- | cocoa/PlatCocoa.mm | 56 | ||||
| -rw-r--r-- | doc/ScintillaHistory.html | 3 | 
2 files changed, 7 insertions, 52 deletions
| diff --git a/cocoa/PlatCocoa.mm b/cocoa/PlatCocoa.mm index 5567088d1..3c952e039 100644 --- a/cocoa/PlatCocoa.mm +++ b/cocoa/PlatCocoa.mm @@ -757,60 +757,12 @@ void SurfaceImpl::DrawRGBAImage(PRectangle rc, int width, int height, const unsi  }  void SurfaceImpl::Ellipse(PRectangle rc, ColourDesired fore, ColourDesired back) { -  // Drawing an ellipse with bezier curves. Code modified from: -  // http://www.codeguru.com/gdi/ellipse.shtml -  // MAGICAL CONSTANT to map ellipse to beziers 2/3*(sqrt(2)-1) -  const double EToBConst = 0.2761423749154; - -  CGSize offset = CGSizeMake((int)(rc.Width() * EToBConst), (int)(rc.Height() * EToBConst)); -  CGPoint centre = CGPointMake((rc.left + rc.right) / 2, (rc.top + rc.bottom) / 2); - -  // The control point array -  CGPoint cCtlPt[13]; - -  // Assign values to all the control points -  cCtlPt[0].x  = -  cCtlPt[1].x  = -  cCtlPt[11].x = -  cCtlPt[12].x = rc.left + 0.5; -  cCtlPt[5].x  = -  cCtlPt[6].x  = -  cCtlPt[7].x  = rc.right - 0.5; -  cCtlPt[2].x  = -  cCtlPt[10].x = centre.x - offset.width + 0.5; -  cCtlPt[4].x  = -  cCtlPt[8].x  = centre.x + offset.width + 0.5; -  cCtlPt[3].x  = -  cCtlPt[9].x  = centre.x + 0.5; - -  cCtlPt[2].y  = -  cCtlPt[3].y  = -  cCtlPt[4].y  = rc.top + 0.5; -  cCtlPt[8].y  = -  cCtlPt[9].y  = -  cCtlPt[10].y = rc.bottom - 0.5; -  cCtlPt[7].y  = -  cCtlPt[11].y = centre.y + offset.height + 0.5; -  cCtlPt[1].y = -  cCtlPt[5].y  = centre.y - offset.height + 0.5; -  cCtlPt[0].y = -  cCtlPt[12].y = -  cCtlPt[6].y  = centre.y + 0.5; - +  CGRect ellipseRect = CGRectMake(rc.left, rc.top, rc.Width(), rc.Height());    FillColour(back);    PenColour(fore); - -  CGContextBeginPath( gc ); -  CGContextMoveToPoint( gc, cCtlPt[0].x, cCtlPt[0].y ); - -  for ( int i = 1; i < 13; i += 3 ) -  { -    CGContextAddCurveToPoint( gc, cCtlPt[i].x, cCtlPt[i].y, cCtlPt[i+1].x, cCtlPt[i+1].y, cCtlPt[i+2].x, cCtlPt[i+2].y ); -  } - -  // Close the path to enclose it for stroking and for filling, then draw it -  CGContextClosePath( gc ); -  CGContextDrawPath( gc, kCGPathFillStroke ); +  CGContextBeginPath(gc); +  CGContextAddEllipseInRect(gc, ellipseRect); +  CGContextDrawPath(gc, kCGPathFillStroke);  }  void SurfaceImpl::CopyImageRectangle(Surface &surfaceSource, PRectangle srcRect, PRectangle dstRect) diff --git a/doc/ScintillaHistory.html b/doc/ScintillaHistory.html index 1a96ad1db..34f0abb5c 100644 --- a/doc/ScintillaHistory.html +++ b/doc/ScintillaHistory.html @@ -499,6 +499,9 @@  	see the scroll quickly.  	</li>  	<li> +	On Cocoa, draw circles more accurately. +	</li> +	<li>  	SciTE displays a warning message when asked to open a directory.  	<a href="http://sourceforge.net/p/scintilla/bugs/1568/">Bug #1568</a>.  	</li> | 
