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-rw-r--r--win32/PlatWin.cxx17
1 files changed, 7 insertions, 10 deletions
diff --git a/win32/PlatWin.cxx b/win32/PlatWin.cxx
index 73f85e0a9..852905857 100644
--- a/win32/PlatWin.cxx
+++ b/win32/PlatWin.cxx
@@ -687,11 +687,8 @@ void SurfaceGDI::Polygon(Point *pts, size_t npts, ColourDesired fore, ColourDesi
PenColour(fore);
BrushColour(back);
std::vector<POINT> outline;
- for (size_t i=0; i<npts; i++) {
- const POINT pt = POINTFromPoint(pts[i]);
- outline.push_back(pt);
- }
- ::Polygon(hdc, &outline[0], static_cast<int>(npts));
+ std::transform(pts, pts + npts, std::back_inserter(outline), POINTFromPoint);
+ ::Polygon(hdc, outline.data(), static_cast<int>(npts));
}
void SurfaceGDI::RectangleDraw(PRectangle rc, ColourDesired fore, ColourDesired back) {
@@ -915,8 +912,8 @@ void SurfaceGDI::DrawTextClipped(PRectangle rc, Font &font_, XYPOSITION ybase, s
void SurfaceGDI::DrawTextTransparent(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text,
ColourDesired fore) {
// Avoid drawing spaces in transparent mode
- for (size_t i=0; i<text.length(); i++) {
- if (text[i] != ' ') {
+ for (const char ch : text) {
+ if (ch != ' ') {
::SetTextColor(hdc, fore.AsInteger());
::SetBkMode(hdc, TRANSPARENT);
DrawTextCommon(rc, font_, ybase, text, 0);
@@ -1500,7 +1497,7 @@ void SurfaceD2D::DrawRGBAImage(PRectangle rc, int width, int height, const unsig
const D2D1_SIZE_U size = D2D1::SizeU(width, height);
D2D1_BITMAP_PROPERTIES props = {{DXGI_FORMAT_B8G8R8A8_UNORM,
D2D1_ALPHA_MODE_PREMULTIPLIED}, 72.0, 72.0};
- const HRESULT hr = pRenderTarget->CreateBitmap(size, &image[0],
+ const HRESULT hr = pRenderTarget->CreateBitmap(size, image.data(),
width * 4, &props, &bitmap);
if (SUCCEEDED(hr)) {
D2D1_RECT_F rcDestination = {rc.left, rc.top, rc.right, rc.bottom};
@@ -1980,8 +1977,8 @@ void SurfaceD2D::DrawTextClipped(PRectangle rc, Font &font_, XYPOSITION ybase, s
void SurfaceD2D::DrawTextTransparent(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text,
ColourDesired fore) {
// Avoid drawing spaces in transparent mode
- for (size_t i=0; i<text.length(); i++) {
- if (text[i] != ' ') {
+ for (const char ch : text) {
+ if (ch != ' ') {
if (pRenderTarget) {
D2DPenColour(fore);
DrawTextCommon(rc, font_, ybase, text, 0);