diff options
Diffstat (limited to 'cocoa/PlatCocoa.mm')
| -rw-r--r-- | cocoa/PlatCocoa.mm | 207 | 
1 files changed, 60 insertions, 147 deletions
| diff --git a/cocoa/PlatCocoa.mm b/cocoa/PlatCocoa.mm index 6e8620b0b..3a70fcd93 100644 --- a/cocoa/PlatCocoa.mm +++ b/cocoa/PlatCocoa.mm @@ -156,23 +156,15 @@ void Font::Create(const char *faceName, int characterSet, int size, bool bold, b                    int extraFontFlag)  {    // TODO: How should I handle the characterSet request? -  Release(); -   -  QuartzTextStyle* style = new QuartzTextStyle(); -  fid = style; -   -  // Find the font -  QuartzFont font(faceName, strlen(faceName)); -   -  // We set Font, Size, Bold, Italic -  QuartzTextSize textSize(size); -  QuartzTextBold isBold(bold); -  QuartzTextItalic isItalic(italic); -   -  // Actually set the attributes -  QuartzTextStyleAttribute* attributes[] = { &font, &textSize, &isBold, &isItalic }; -  style->setAttributes(attributes, sizeof(attributes) / sizeof(*attributes)); -  style->setFontFeature(kLigaturesType, kCommonLigaturesOffSelector); +	Release(); + +	QuartzTextStyle* style = new QuartzTextStyle(); +	fid = style; + +	// Create the font with attributes +	QuartzFont font(faceName, strlen(faceName), size, bold, italic); +	CTFontRef fontRef = font.getFontID(); +	style->setFontRef(fontRef);  }  //-------------------------------------------------------------------------------------------------- @@ -774,78 +766,49 @@ void SurfaceImpl::DrawTextClipped(PRectangle rc, Font &font_, int ybase, const c  void SurfaceImpl::DrawTextTransparent(PRectangle rc, Font &font_, int ybase, const char *s, int len,                                         ColourAllocated fore)  { -  textLayout->setText (reinterpret_cast<const UInt8*>(s), len, *reinterpret_cast<QuartzTextStyle*>(font_.GetID())); -   -  // The Quartz RGB fill color influences the ATSUI color -  FillColour(fore); -   -  // Draw text vertically flipped as OS X uses a coordinate system where +Y is upwards. -  textLayout->draw(rc.left, ybase, true); +	ColourDesired colour(fore.AsLong()); +	CGColorRef color = CGColorCreateGenericRGB(colour.GetRed()/255.0,colour.GetGreen()/255.0,colour.GetBlue()/255.0,1.0); + +	QuartzTextStyle* style = reinterpret_cast<QuartzTextStyle*>(font_.GetID()); +	style->setCTStyleColor(color); + +	textLayout->setText (reinterpret_cast<const UInt8*>(s), len, *reinterpret_cast<QuartzTextStyle*>(font_.GetID())); +	textLayout->draw(rc.left, ybase);  }  //--------------------------------------------------------------------------------------------------  void SurfaceImpl::MeasureWidths(Font &font_, const char *s, int len, int *positions)  { -  // sample at http://developer.apple.com/samplecode/ATSUICurveAccessDemo/listing1.html -  // sample includes use of ATSUGetGlyphInfo which would be better for older -  // OSX systems.  We should expand to using that on older systems as well. -  for (int i = 0; i < len; i++) -    positions [i] = 0; -   -  // We need the right X coords, so we have to append a char to get the left coord of thast extra char -  char* buf = (char*) malloc (len+1); -  if (!buf) -    return; -   -  memcpy (buf, s, len); -  buf [len] = '.'; -   -  textLayout->setText (reinterpret_cast<const UInt8*>(buf), len+1, *reinterpret_cast<QuartzTextStyle*>(font_.GetID())); -  ATSUGlyphInfoArray* theGlyphInfoArrayPtr; -  ByteCount theArraySize; -   -  // Get the GlyphInfoArray -  ATSUTextLayout layout = textLayout->getLayout(); -  if ( noErr == ATSUGetGlyphInfo (layout, 0, textLayout->getLength(), &theArraySize, NULL)) -  { -    theGlyphInfoArrayPtr = (ATSUGlyphInfoArray *) malloc (theArraySize + sizeof(ItemCount) + sizeof(ATSUTextLayout)); -    if (theGlyphInfoArrayPtr) -    { -      if (noErr == ATSUGetGlyphInfo (layout, 0, textLayout->getLength(), &theArraySize, theGlyphInfoArrayPtr)) -      { -        // do not count the first item, which is at the beginning of the line -        for ( UniCharCount unicodePosition = 1, i = 0; i < len && unicodePosition < theGlyphInfoArrayPtr->numGlyphs; unicodePosition ++ ) -        { -          // The ideal position is the x coordinate of the glyph, relative to the beginning of the line -          int position = (int)( theGlyphInfoArrayPtr->glyphs[unicodePosition].idealX + 0.5 );    // These older APIs return float values -          unsigned char uch = s[i]; -          positions[i++] = position; -           -          // If we are using unicode (UTF8), map the Unicode position back to the UTF8 characters, -          // as 1 unicode character can map to multiple UTF8 characters. -          // See: http://www.tbray.org/ongoing/When/200x/2003/04/26/UTF -          // Or: http://www.cl.cam.ac.uk/~mgk25/unicode.html -          if ( unicodeMode )  -          { -            unsigned char mask = 0xc0; -            int count = 1; -            // Add one additonal byte for each extra high order one in the byte -            while ( uch >= mask && count < 8 )  -            { -              positions[i++] = position; -              count ++; -              mask = mask >> 1 | 0x80; // add an additional one in the highest order position -            } -          } -        } -      } -       -      // Free the GlyphInfoArray -      free (theGlyphInfoArrayPtr); -    } -  } -  free (buf); +	for (int i = 0; i < len; i++) +		positions [i] = 0; +	textLayout->setText (reinterpret_cast<const UInt8*>(s), len, *reinterpret_cast<QuartzTextStyle*>(font_.GetID())); +	 +	CTLineRef mLine = textLayout->getCTLine(); +	assert(mLine != NULL); +	 +	CGFloat* secondaryOffset= 0; +	int unicodeCharStart = 0; +	for ( int  i = 0; i < len+1; i ++ ){ +		unsigned char uch = s[i]; +		CFIndex charIndex = unicodeCharStart+1; +		CGFloat advance = CTLineGetOffsetForStringIndex(mLine, charIndex, secondaryOffset); +		 +		if ( unicodeMode )  +		{ +			unsigned char mask = 0xc0; +			int lcount = 1; +			// Add one additonal byte for each extra high order one in the byte +			while ( uch >= mask && lcount < 8 )  +			{ +				positions[i++] = (int)(advance+0.5); +				lcount ++; +				mask = mask >> 1 | 0x80; // add an additional one in the highest order position +			} +		} +		positions[i] = (int)(advance+0.5); +		unicodeCharStart++; +	}  }  int SurfaceImpl::WidthText(Font &font_, const char *s, int len) { @@ -853,19 +816,7 @@ int SurfaceImpl::WidthText(Font &font_, const char *s, int len) {    {      textLayout->setText (reinterpret_cast<const UInt8*>(s), len, *reinterpret_cast<QuartzTextStyle*>(font_.GetID())); -    // TODO: Maybe I should add some sort of text measurement features to QuartzTextLayout? -    unsigned long actualNumberOfBounds = 0; -    ATSTrapezoid glyphBounds; -     -    // We get a single bound, since the text should only require one. If it requires more, there is an issue -    if ( ATSUGetGlyphBounds( textLayout->getLayout(), 0, 0, kATSUFromTextBeginning, kATSUToTextEnd, kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds ) != noErr || actualNumberOfBounds != 1 ) -    { -      Platform::DebugDisplay( "ATSUGetGlyphBounds failed in WidthText" ); -      return 0; -    } -     -    //Platform::DebugPrintf( "WidthText: \"%*s\" = %ld\n", len, s, Fix2Long( glyphBounds.upperRight.x - glyphBounds.upperLeft.x ) ); -    return Fix2Long( glyphBounds.upperRight.x - glyphBounds.upperLeft.x ); +	return textLayout->MeasureStringWidth();    }    return 1;  } @@ -876,32 +827,12 @@ int SurfaceImpl::WidthChar(Font &font_, char ch) {    {      textLayout->setText (reinterpret_cast<const UInt8*>(str), 1, *reinterpret_cast<QuartzTextStyle*>(font_.GetID())); -    // TODO: Maybe I should add some sort of text measurement features to QuartzTextLayout? -    unsigned long actualNumberOfBounds = 0; -    ATSTrapezoid glyphBounds; -     -    // We get a single bound, since the text should only require one. If it requires more, there is an issue -    if ( ATSUGetGlyphBounds( textLayout->getLayout(), 0, 0, kATSUFromTextBeginning, kATSUToTextEnd, kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds ) != noErr || actualNumberOfBounds != 1 ) -    { -      Platform::DebugDisplay( "ATSUGetGlyphBounds failed in WidthChar" ); -      return 0; -    } -     -    return Fix2Long( glyphBounds.upperRight.x - glyphBounds.upperLeft.x ); +    return textLayout->MeasureStringWidth();    }    else      return 1;  } -// Three possible strategies for determining ascent and descent of font: -// 1) Call ATSUGetGlyphBounds with string containing all letters, numbers and punctuation. -// 2) Use the ascent and descent fields of the font. -// 3) Call ATSUGetGlyphBounds with string as 1 but also including accented capitals. -// Smallest values given by 1 and largest by 3 with 2 in between. -// Techniques 1 and 2 sometimes chop off extreme portions of ascenders and -// descenders but are mostly OK except for accented characters which are -// rarely used in code. -  // This string contains a good range of characters to test for size.  const char sizeString[] = "`~!@#$%^&*()-_=+\\|[]{};:\"\'<,>.?/1234567890"  "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"; @@ -910,16 +841,18 @@ int SurfaceImpl::Ascent(Font &font_) {    if (!font_.GetID())      return 1; -  ATSUTextMeasurement ascent = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getAttribute<ATSUTextMeasurement>( kATSUAscentTag ); -  return Fix2Long( ascent ); +	float ascent = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getAscent(); +	return ascent + 0.5; +  }  int SurfaceImpl::Descent(Font &font_) {    if (!font_.GetID())      return 1; -  ATSUTextMeasurement descent = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getAttribute<ATSUTextMeasurement>( kATSUDescentTag ); -  return Fix2Long( descent ); +	float descent = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getDescent(); +	return descent + 0.5; +  }  int SurfaceImpl::InternalLeading(Font &) { @@ -932,12 +865,15 @@ int SurfaceImpl::ExternalLeading(Font &font_) {    if (!font_.GetID())      return 1; -  ATSUTextMeasurement lineGap = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getAttribute<ATSUTextMeasurement>( kATSULeadingTag ); -  return Fix2Long( lineGap ); +	float leading = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getLeading(); +	return leading + 0.5; +  }  int SurfaceImpl::Height(Font &font_) { -  return Ascent(font_) + Descent(font_); + +	int ht = Ascent(font_) + Descent(font_); +	return ht;  }  int SurfaceImpl::AverageCharWidth(Font &font_) { @@ -949,29 +885,6 @@ int SurfaceImpl::AverageCharWidth(Font &font_) {    int width = WidthText( font_, sizeString, sizeStringLength  );    return (int) ((width / (float) sizeStringLength) + 0.5); -   -  /* -   ATSUStyle textStyle = reinterpret_cast<QuartzTextStyle*>( font_.GetID() )->getATSUStyle(); -   ATSUFontID fontID; -    -   ByteCount actualSize = 0; -   if ( ATSUGetAttribute( textStyle, kATSUFontTag, sizeof( fontID ), &fontID, &actualSize ) != noErr ) -   { -   Platform::DebugDisplay( "ATSUGetAttribute failed" ); -   return 1; -   } -    -   ATSFontMetrics metrics; -   memset( &metrics, 0, sizeof( metrics ) ); -   if ( ATSFontGetHorizontalMetrics( fontID, kATSOptionFlagsDefault, &metrics ) != noErr ) -   { -   Platform::DebugDisplay( "ATSFontGetHorizontalMetrics failed in AverageCharWidth" ); -   return 1; -   } -    -   printf( "%f %f %f\n", metrics.avgAdvanceWidth * 32, metrics.ascent * 32, metrics.descent * 32 ); -    -   return (int) (metrics.avgAdvanceWidth + 0.5);*/  }  int SurfaceImpl::SetPalette(Scintilla::Palette *, bool) { | 
