diff options
Diffstat (limited to 'cocoa')
-rw-r--r-- | cocoa/PlatCocoa.h | 1 | ||||
-rw-r--r-- | cocoa/PlatCocoa.mm | 55 |
2 files changed, 56 insertions, 0 deletions
diff --git a/cocoa/PlatCocoa.h b/cocoa/PlatCocoa.h index 36022286c..c14ca1928 100644 --- a/cocoa/PlatCocoa.h +++ b/cocoa/PlatCocoa.h @@ -113,6 +113,7 @@ public: void DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) override; void Ellipse(PRectangle rc, ColourDesired fore, ColourDesired back) override; void Ellipse(PRectangle rc, FillStroke fillStroke) override; + void Stadium(PRectangle rc, FillStroke fillStroke, Ends ends) override; void Copy(PRectangle rc, Scintilla::Point from, Surface &surfaceSource) override; std::unique_ptr<IScreenLineLayout> Layout(const IScreenLine *screenLine) override; diff --git a/cocoa/PlatCocoa.mm b/cocoa/PlatCocoa.mm index 55a6ee620..7bec2d73d 100644 --- a/cocoa/PlatCocoa.mm +++ b/cocoa/PlatCocoa.mm @@ -1231,6 +1231,61 @@ void SurfaceImpl::Ellipse(PRectangle rc, FillStroke fillStroke) { CGContextSetLineWidth(gc, 1.0f); } +void SurfaceImpl::Stadium(PRectangle rc, FillStroke fillStroke, Ends ends) { + const CGFloat midLine = rc.Centre().y; + const CGFloat piOn2 = acos(0.0); + const XYPOSITION halfStroke = fillStroke.stroke.width / 2.0f; + const float radius = rc.Height() / 2.0f - halfStroke; + PRectangle rcInner = rc; + rcInner.left += radius; + rcInner.right -= radius; + + SetFillStroke(fillStroke); + CGContextBeginPath(gc); + + const Ends leftSide = static_cast<Ends>(static_cast<int>(ends) & 0xf); + const Ends rightSide = static_cast<Ends>(static_cast<int>(ends) & 0xf0); + switch (leftSide) { + case Ends::leftFlat: + CGContextMoveToPoint(gc, rc.left + halfStroke, rc.top + halfStroke); + CGContextAddLineToPoint(gc, rc.left + halfStroke, rc.bottom - halfStroke); + break; + case Ends::leftAngle: + CGContextMoveToPoint(gc, rcInner.left + halfStroke, rc.top + halfStroke); + CGContextAddLineToPoint(gc, rc.left + halfStroke, rc.Centre().y); + CGContextAddLineToPoint(gc, rcInner.left + halfStroke, rc.bottom - halfStroke); + break; + case Ends::semiCircles: + default: + CGContextMoveToPoint(gc, rcInner.left + halfStroke, rc.top + halfStroke); + CGContextAddArc(gc, rcInner.left + halfStroke, midLine, radius, -piOn2, piOn2, 1); + break; + } + + switch (rightSide) { + case Ends::rightFlat: + CGContextAddLineToPoint(gc, rc.right - halfStroke, rc.bottom - halfStroke); + CGContextAddLineToPoint(gc, rc.right - halfStroke, rc.top + halfStroke); + break; + case Ends::rightAngle: + CGContextAddLineToPoint(gc, rcInner.right - halfStroke, rc.bottom - halfStroke); + CGContextAddLineToPoint(gc, rc.right - halfStroke, rc.Centre().y); + CGContextAddLineToPoint(gc, rcInner.right - halfStroke, rc.top + halfStroke); + break; + case Ends::semiCircles: + default: + CGContextAddLineToPoint(gc, rcInner.right - halfStroke, rc.bottom - halfStroke); + CGContextAddArc(gc, rcInner.right - halfStroke, midLine, radius, piOn2, -piOn2, 1); + break; + } + + // Close the path to enclose it for stroking and for filling, then draw it + CGContextClosePath(gc); + CGContextDrawPath(gc, kCGPathFillStroke); + + CGContextSetLineWidth(gc, 1.0f); +} + void SurfaceImpl::CopyImageRectangle(Surface &surfaceSource, PRectangle srcRect, PRectangle dstRect) { SurfaceImpl &source = static_cast<SurfaceImpl &>(surfaceSource); CGImageRef image = source.CreateImage(); |