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Diffstat (limited to 'doc/ScintillaDoc.html')
-rw-r--r-- | doc/ScintillaDoc.html | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/doc/ScintillaDoc.html b/doc/ScintillaDoc.html index 137338146..272b0f4e0 100644 --- a/doc/ScintillaDoc.html +++ b/doc/ScintillaDoc.html @@ -82,7 +82,7 @@ <h1>Scintilla Documentation</h1> - <p>Last edited 7 September 2013 NH</p> + <p>Last edited 18 September 2013 NH</p> <p>There is <a class="jump" href="Design.html">an overview of the internal design of Scintilla</a>.<br /> @@ -6437,7 +6437,12 @@ implemented and thus which methods may be called.</p> <p>Notifications are sent (fired) from the Scintilla control to its container when an event has occurred that may interest the container. Notifications are sent using the - <code>WM_NOTIFY</code> message on Windows and the "notify" signal on GTK+. The container is + <code>WM_NOTIFY</code> message on Windows and the "notify" signal on GTK+. + On Cocoa, a delegate implementing the <code>ScintillaNotificationProtocol</code> + may be set to receive notifications or the <code>ScintillaView</code> class may be subclassed and the + <code>notification:</code> method overridden. Overriding <code>notification:</code> allows the + subclass to control whether default handling is performed. + The container is passed a <code>SCNotification</code> structure containing information about the event.</p> <pre id="SCNotification"> struct NotifyHeader { // This matches the Win32 NMHDR structure @@ -6523,7 +6528,10 @@ struct SCNotification { </code> <p>The following additional notifications are sent using the <code>WM_COMMAND</code> message on - Windows and the "Command" signal on GTK+. This emulates the Windows Edit control. Only the lower + Windows and the "Command" signal on GTK+. + On Cocoa, a delegate implementing the + <code>ScintillaNotificationProtocol</code> with a <code>command:idFrom:</code> method may be set. + This emulates the Windows Edit control. Only the lower 16 bits of the control's ID is passed in these notifications.</p> <code><a class="message" href="#SCEN_CHANGE">SCEN_CHANGE</a><br /> <a class="message" href="#SCEN_SETFOCUS">SCEN_SETFOCUS</a><br /> |