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@@ -8285,8 +8285,8 @@ EM_SETTARGETDEVICE
<p>To build Scintilla or SciTE, see the README file present in both the Scintilla and SciTE
directories.
- The compiler must support C++14.
- For Windows, GCC 7.1 or Microsoft Visual C++ 2017 can be used
+ The compiler must support C++17.
+ For Windows, GCC 7.1 or Microsoft Visual C++ 2017.5 can be used
for building. For GTK+, GCC 7.1 or newer should be used. GTK+ 2.24 and 3.x are
supported with glib 2.22+. The version of GTK+ installed should be detected automatically.
When both GTK+ 2 and GTK+ 3 are present, building for GTK+ 3.x requires defining GTK3
@@ -8295,7 +8295,8 @@ EM_SETTARGETDEVICE
<h3>Static linking</h3>
<p>On Windows, Scintilla is normally used as a dynamic library as a .DLL file. If you want to
- link Scintilla directly into your application .EXE or .DLL file, then the
+ link Scintilla directly into your application .EXE or .DLL file, then you can link to the static library
+ bin/libscintilla.lib (or .a if using GCC) and call <code>Scintilla_RegisterClasses</code>. Otherwise, if using an IDE or other build system, then the
<code>STATIC_BUILD</code> preprocessor symbol should be defined and
<code>Scintilla_RegisterClasses</code> called. <code>STATIC_BUILD</code> prevents compiling the
<code>DllMain</code> function which will conflict with any <code>DllMain</code> defined in your