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Diffstat (limited to 'doc/Steps.html')
| -rw-r--r-- | doc/Steps.html | 44 | 
1 files changed, 22 insertions, 22 deletions
| diff --git a/doc/Steps.html b/doc/Steps.html index 3b74bd342..a946f2517 100644 --- a/doc/Steps.html +++ b/doc/Steps.html @@ -1,5 +1,5 @@  <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta content="text/html; charset=iso-8859-1" http-equiv="Content-Type"><title>How to use the Scintilla Edit Control in windows?</title><link href="style.css" rel="stylesheet"></head><body bgcolor="#ffffff"> +<html><head><meta content="text/html; charset=iso-8859-1" http-equiv="Content-Type"><title>How to use the Scintilla Edit Control in windows?</title></head><body bgcolor="#ffffff">  	<p><h2>How to use the Scintilla Edit Control in windows?</h2>  		<p>  			This should be a little step by step explanation how to use Scintilla in the windows environment. @@ -10,43 +10,43 @@  			First of all, load the Scintilla DLL with something like:  		</p>  		<pre> -		 +  	hmod = LoadLibrary("SciLexer.DLL");  		if (hmod==NULL)  		{ -			MessageBox(hwndParent,  -			"The Scintilla DLL could not be loaded.",  -			"Error loading Scintilla",  +			MessageBox(hwndParent, +			"The Scintilla DLL could not be loaded.", +			"Error loading Scintilla",  			MB_OK | MB_ICONERROR);  		}  		</pre>  		<p> -			If the DLL was loaded successfully, then the DLL has registered (yes, by itself) a new  +			If the DLL was loaded successfully, then the DLL has registered (yes, by itself) a new  			window class. The new class called "Scintilla" is the new scintilla edit control.  		</p>  		<p>  			Now you can use this new control just like any other windows control.  		</p>  		<pre> -		 -	hwndScintilla = CreateWindowEx(0,  + +	hwndScintilla = CreateWindowEx(0,  		"Scintilla","", WS_CHILD|WS_VISIBLE|WS_TABSTOP,  		10,10,500,400,hwndParent,(HMENU)GuiID, hInstance,NULL);  		</pre>  		<p> -			Note the new window class name: "Scintilla". By reaching this point you actually included  +			Note the new window class name: "Scintilla". By reaching this point you actually included  			a Scintilla Edit Control to your windows program.  		</p>  	</p>  	<p><h2>How to control the Scintilla Edit Control?</h2>  		<p>  			You can control Scintilla by sending commands to the Edit Control. -			There a 2 ways of doing this. A simple and fast way.  +			There a 2 ways of doing this. A simple and fast way.  		</p>  		<p><h3>The simple way to control Scintilla</h3>  			<p> -				The simple way is just like with any other windows control. You can send messages to the  -				Scintilla Edit Control and receive notifications from the control. (Note that the notifications  +				The simple way is just like with any other windows control. You can send messages to the +				Scintilla Edit Control and receive notifications from the control. (Note that the notifications  				are sent to the parent window of the Scintilla Edit Control.)  			</p>  			<p> @@ -54,14 +54,14 @@  				To send commands to the Scintilla Edit Control you can use the SendMessage function.  			</p>  			<pre> -			 +  	SendMessage(hwndScintilla,sci_command,wparam,lparam);  			</pre>  			<p>  				like:  			</p>  			<pre> -			 +  	SendMessage(hwndScintilla,SCI_CREATEDOCUMENT, 0, 0);  			</pre>  			<p> @@ -71,12 +71,12 @@  		<p><h3>The fast way to control Scintilla</h3>  			<p>  				The fast way of controlling the Scintilla Edit Control  is to call message handling function by yourself. -				You can retrieve a pointer to the message handling function of the Scintilla Edit Control and  +				You can retrieve a pointer to the message handling function of the Scintilla Edit Control and  				call it directly to execute a command. This way is much more faster than the SendMessage() way.  			</p>  			<p> -				1st you have to use the SCI_GETDIRECTFUNCTION and SCI_GETDIRECTPOINTER commands to  -				retrieve the pointer to the function and a pointer which must be the first parameter when calling the retrieved  +				1st you have to use the SCI_GETDIRECTFUNCTION and SCI_GETDIRECTPOINTER commands to +				retrieve the pointer to the function and a pointer which must be the first parameter when calling the retrieved  				function pointer.  				You have to do this with the SendMessage way :)  			</p> @@ -84,7 +84,7 @@  				The whole thing has to look like this:  			</p>  			<pre> -			 +  	int (*fn)(void*,int,int,int);  	void * ptr;  	int canundo; @@ -92,7 +92,7 @@  	fn = (int (__cdecl *)(void *,int,int,int))SendMessage(  		hwndScintilla,SCI_GETDIRECTFUNCTION,0,0);  	ptr = (void *)SendMessage(hwndScintilla,SCI_GETDIRECTPOINTER,0,0); -	 +  	canundo = fn(ptr,SCI_CANUNDO,0,0);  			</pre>  			<p> @@ -104,7 +104,7 @@  		</p>  		<p><h3>How will I receive notifications?</h3>  			<p> -				Whenever an event occurs where Scintilla wants to inform you about something, the Scintilla Edit Control  +				Whenever an event occurs where Scintilla wants to inform you about something, the Scintilla Edit Control  				will send notification to the parent window. This is done by a WM_NOTITY message.  				When receiving that message, you have to look in the xxx struct for the actual message.  			</p> @@ -117,7 +117,7 @@  	[...]  	case WM_NOTIFY: -		lpnmhdr = (LPNMHDR) lParam;  +		lpnmhdr = (LPNMHDR) lParam;  		if(lpnmhdr->hwndFrom==hwndScintilla)  		{ @@ -134,7 +134,7 @@  			</pre>  		</p>  	</p> -	 +      <p>         <i>Page contributed by Holger Schmidt.</i>      </p> | 
