diff options
Diffstat (limited to 'include/Scintilla.iface')
-rw-r--r-- | include/Scintilla.iface | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/include/Scintilla.iface b/include/Scintilla.iface index 297cea140..51e9c4735 100644 --- a/include/Scintilla.iface +++ b/include/Scintilla.iface @@ -1291,13 +1291,27 @@ get bool GetVScrollBar=2281(,) # Append a string to the end of the document without changing the selection. fun void AppendText=2282(int length, string text) -# Is drawing done in two phases with backgrounds drawn before faoregrounds? +# Is drawing done in two phases with backgrounds drawn before foregrounds? get bool GetTwoPhaseDraw=2283(,) # In twoPhaseDraw mode, drawing is performed in two phases, first the background # and then the foreground. This avoids chopping off characters that overlap the next run. set void SetTwoPhaseDraw=2284(bool twoPhase,) +enu FontQuality=SC_PHASES_ +val SC_PHASES_ONE=0 +val SC_PHASES_TWO=1 +val SC_PHASES_MULTIPLE=2 + +# How many phases is drawing done in? +get int GetPhasesDraw=2673(,) + +# In one phase draw, text is drawn in a series of rectangular blocks with no overlap. +# In two phase draw, text is drawn in a series of lines allowing runs to overlap horizontally. +# In multiple phase draw, each element is drawn over the whole drawing area, allowing text +# to overlap from one line to the next. +set void SetPhasesDraw=2674(int phases,) + # Control font anti-aliasing. enu FontQuality=SC_EFF_ |