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-rw-r--r--lexers/LexHollywood.cxx28
1 files changed, 14 insertions, 14 deletions
diff --git a/lexers/LexHollywood.cxx b/lexers/LexHollywood.cxx
index 90be36043..8d306c9fa 100644
--- a/lexers/LexHollywood.cxx
+++ b/lexers/LexHollywood.cxx
@@ -6,7 +6,7 @@
** For more information on Hollywood, see http://www.hollywood-mal.com/
** Mail me (andreas <at> airsoftsoftwair <dot> de) for any bugs.
** This code is subject to the same license terms as the rest of the Scintilla project:
- ** The License.txt file describes the conditions under which this software may be distributed.
+ ** The License.txt file describes the conditions under which this software may be distributed.
**/
#include <stdlib.h>
@@ -96,7 +96,7 @@ static int character_classification[128] =
// we handle the decimal digit case manually below so that 3.1415 and .123 is styled correctly
// the collateral damage of treating "." as an identifier is that "." is never styled
// SCE_HOLLYWOOD_OPERATOR
- 4, // . ($2E)
+ 4, // . ($2E)
2, // / ($2F)
28, // 0 ($30)
28, // 1 ($31)
@@ -247,7 +247,7 @@ struct OptionSetHollywood : public OptionSet<OptionsHollywood> {
class LexerHollywood : public DefaultLexer {
int (*CheckFoldPoint)(char const *);
- WordList keywordlists[4];
+ WordList keywordlists[4];
OptionsHollywood options;
OptionSetHollywood osHollywood;
public:
@@ -324,7 +324,7 @@ Sci_Position SCI_METHOD LexerHollywood::WordListSet(int n, const char *wl) {
firstModification = 0;
}
}
- return firstModification;
+ return firstModification;
}
void SCI_METHOD LexerHollywood::Lex(Sci_PositionU startPos, Sci_Position length, int initStyle, IDocument *pAccess) {
@@ -343,7 +343,7 @@ void SCI_METHOD LexerHollywood::Lex(Sci_PositionU startPos, Sci_Position length,
if (sc.ch == '\"' && sc.chPrev != '\\') inString = !inString;
if (sc.state == SCE_HOLLYWOOD_IDENTIFIER) {
- if (!IsIdentifier(sc.ch)) {
+ if (!IsIdentifier(sc.ch)) {
char s[100];
int kstates[4] = {
SCE_HOLLYWOOD_KEYWORD,
@@ -357,7 +357,7 @@ void SCI_METHOD LexerHollywood::Lex(Sci_PositionU startPos, Sci_Position length,
sc.ChangeState(kstates[i]);
}
}
- sc.SetState(SCE_HOLLYWOOD_DEFAULT);
+ sc.SetState(SCE_HOLLYWOOD_DEFAULT);
}
} else if (sc.state == SCE_HOLLYWOOD_OPERATOR) {
@@ -400,7 +400,7 @@ void SCI_METHOD LexerHollywood::Lex(Sci_PositionU startPos, Sci_Position length,
if (sc.Match("]]") && !inString) {
sc.Forward();
sc.ForwardSetState(SCE_HOLLYWOOD_DEFAULT);
- }
+ }
}
if (sc.state == SCE_HOLLYWOOD_DEFAULT) {
@@ -411,23 +411,23 @@ void SCI_METHOD LexerHollywood::Lex(Sci_PositionU startPos, Sci_Position length,
sc.Forward();
} else if (sc.Match("[[")) {
sc.SetState(SCE_HOLLYWOOD_STRINGBLOCK);
- sc.Forward();
+ sc.Forward();
} else if (sc.Match('"')) {
sc.SetState(SCE_HOLLYWOOD_STRING);
- } else if (sc.Match('$')) {
+ } else if (sc.Match('$')) {
sc.SetState(SCE_HOLLYWOOD_HEXNUMBER);
} else if (sc.Match("0x") || sc.Match("0X")) { // must be before IsDigit() because of 0x
sc.SetState(SCE_HOLLYWOOD_HEXNUMBER);
sc.Forward();
} else if (sc.ch == '.' && (sc.chNext >= '0' && sc.chNext <= '9')) { // ".1234" style numbers
sc.SetState(SCE_HOLLYWOOD_NUMBER);
- sc.Forward();
+ sc.Forward();
} else if (IsDigit(sc.ch)) {
sc.SetState(SCE_HOLLYWOOD_NUMBER);
} else if (sc.Match('#')) {
sc.SetState(SCE_HOLLYWOOD_CONSTANT);
} else if (sc.Match('@')) {
- sc.SetState(SCE_HOLLYWOOD_PREPROCESSOR);
+ sc.SetState(SCE_HOLLYWOOD_PREPROCESSOR);
} else if (IsOperator(sc.ch)) {
sc.SetState(SCE_HOLLYWOOD_OPERATOR);
} else if (IsIdentifier(sc.ch)) {
@@ -484,7 +484,7 @@ void SCI_METHOD LexerHollywood::Fold(Sci_PositionU startPos, Sci_Position length
done = 1;
}
}
- }
+ }
if (atEOL) {
int lev = levelPrev;
@@ -501,7 +501,7 @@ void SCI_METHOD LexerHollywood::Fold(Sci_PositionU startPos, Sci_Position length
levelPrev = levelCurrent;
visibleChars = 0;
done = 0;
- wordlen = 0;
+ wordlen = 0;
}
if (!IsSpace(ch)) {
visibleChars++;
@@ -510,7 +510,7 @@ void SCI_METHOD LexerHollywood::Fold(Sci_PositionU startPos, Sci_Position length
// Fill in the real level of the next line, keeping the current flags as they will be filled in later
int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK;
- styler.SetLevel(lineCurrent, levelPrev | flagsNext);
+ styler.SetLevel(lineCurrent, levelPrev | flagsNext);
}
LexerModule lmHollywood(SCLEX_HOLLYWOOD, LexerHollywood::LexerFactoryHollywood, "hollywood", hollywoodWordListDesc);