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-rw-r--r--src/Editor.cxx13
-rw-r--r--src/SciTE.properties4
2 files changed, 5 insertions, 12 deletions
diff --git a/src/Editor.cxx b/src/Editor.cxx
index 3b3e1a99e..c3a4eafb4 100644
--- a/src/Editor.cxx
+++ b/src/Editor.cxx
@@ -2087,11 +2087,7 @@ void Editor::LayoutLine(int line, Surface *surface, ViewStyle &vstyle, LineLayou
if (ll->validity == LineLayout::llCheckTextAndStyle) {
int lineLength = posLineEnd - posLineStart;
if (!vstyle.viewEOL) {
- int cid = posLineEnd - 1;
- while ((cid > posLineStart) && IsEOLChar(pdoc->CharAt(cid))) {
- cid--;
- lineLength--;
- }
+ lineLength = pdoc->LineEnd(line) - posLineStart;
}
if (lineLength == ll->numCharsInLine) {
// See if chars, styles, indicators, are all the same
@@ -2148,10 +2144,7 @@ void Editor::LayoutLine(int line, Surface *surface, ViewStyle &vstyle, LineLayou
const int lineLength = posLineEnd - posLineStart;
pdoc->GetCharRange(ll->chars, posLineStart, lineLength);
pdoc->GetStyleRange(ll->styles, posLineStart, lineLength);
- int numCharsBeforeEOL = lineLength;
- while ((numCharsBeforeEOL > 0) && IsEOLChar(ll->chars[numCharsBeforeEOL-1])) {
- numCharsBeforeEOL--;
- }
+ int numCharsBeforeEOL = pdoc->LineEnd(line) - posLineStart;
const int numCharsInLine = (vstyle.viewEOL) ? lineLength : numCharsBeforeEOL;
for (int styleInLine = 0; styleInLine < numCharsInLine; styleInLine++) {
styleByte = ll->styles[styleInLine];
@@ -2355,7 +2348,7 @@ ColourDesired Editor::TextBackground(ViewStyle &vsDraw, bool overrideBackground,
} else {
if ((vsDraw.edgeState == EDGE_BACKGROUND) &&
(i >= ll->edgeColumn) &&
- !IsEOLChar(ll->chars[i]))
+ (i < ll->numCharsBeforeEOL))
return vsDraw.edgecolour;
if (inHotspot && vsDraw.hotspotBackgroundSet)
return vsDraw.hotspotBackground;
diff --git a/src/SciTE.properties b/src/SciTE.properties
index c323f52cf..1eda9fae4 100644
--- a/src/SciTE.properties
+++ b/src/SciTE.properties
@@ -2,5 +2,5 @@
# settings made in SciTEGlobal.properties
command.build.directory.*.cxx=..\win32
command.build.directory.*.h=..\win32
-command.build.*.cxx=nmake -f scintilla.mak QUIET=1 DEBUG=0
-command.build.*.h=nmake -f scintilla.mak QUIET=1 DEBUG=0
+command.build.*.cxx=nmake -f scintilla.mak QUIET=1
+command.build.*.h=nmake -f scintilla.mak QUIET=1