Age | Commit message (Collapse) | Author | Files | Lines |
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some situations.
Rename IdleStyling to IdleWork.
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and brace highlighting updated before painting.
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Ask to perform update UI work for some selection moves.
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desync.
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comment.
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instead of drawing.
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directive.
From Alpha.
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Add --std=c++0x when compiling with clang as would like to move to c++11.
clang only works on new distributions so the option will be present when useful.
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For elastic over-shoot scrolling, Scintilla was drawing lines with
0, -1, ... in the margin.
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For elastic over-shoot scrolling, Scintilla may draw lines before 0 so
draws markers at negative coordinates. Normal float->int coercion uses
truncation so that markers will be drawn a pixel away from where they
should be for consistent placement within the marker space. If scrolling
causes drawing in slices, a line may be drawn twice.
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which leads to an NSArray that contains nil.
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This prevents later failures with linking.
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