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Allows platform-independent code to be written just to handle Unicode.
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almost everywhere.
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PLATFORM_ASSERT is used in data structure headers which led to including
graphics and windowing APIs in data structure modules.
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colours in the future.
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reference counted using std::shared_ptr. This optimizes memory and reduces
potential for allocation bugs.
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is not altered by showing a menu.
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destroying state should not throw.
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for Scintilla 5.
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Make Assert, DebugPrintf, and similar noexcept so they can be used in noexcept
methods and they don't throw.
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can be removed from Scintilla.
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Change radius argument on PathRoundRectangle to double as this causes fewer
warnings.
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over all the tiles.
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Does not include lexers.
Separate targets added for shared and static libraries.
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in Scintilla.iface.
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Use noexcept, namespace, const, constexpr, and static inline where reasonable.
Avoid warnings in initializations.
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be reused.
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This allows removal of related #include statements.
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Add a .PHONY target to avoid possible failure caused by file with same name.
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