| Age | Commit message (Collapse) | Author | Files | Lines | 
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|  | Does not affect output. | 
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|  | For example, FolderEnd instead of Folderend.
Could also be used for a snake_case option if desired. | 
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|  | scintilla as it does not access SciTE files. | 
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|  | scite/scripts/RegenerateSource.py. | 
|  | Dependencies files deps.mak and nmdeps.mak are formatted with one file per line
as that makes it easier to examine differences between versions. | 
|  | to optimize speed of character category features. | 
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|  | Also use #if for painting measurement as there are 7 sections of code to enable. | 
|  | to simplify build process by eliminating the compilation of ScintillaWin.cxx
into ScintillaWinS.o|obj. | 
|  | Move Unicode conversion functions UnicodeFromUTF8 and UTF8FromUTF32Character
into UniConversion. | 
|  | after standard C++ language headers. | 
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|  | ILexer.h. | 
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|  | Replaced Platform::Clamp with Sci::clamp but will later change this to
std::clamp once on full C++17 compilers.
Drop MouseButtonBounce workaround for very early GTK+/Linux. | 
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|  | Define UniqueString as a move-only string and use in a SparseVector for
ContractionState.
Remove SparseVector method specializations that are no longer needed. | 
|  | where it may be needed in the future. | 
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|  | which is 0 or NULL for most lines. | 
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|  | in Cocoa source consistently. | 
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|  | lexer ID -> fileName dictionaries. | 
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