| Age | Commit message (Collapse) | Author | Files | Lines | 
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Remove unused headers from HeaderOrder.txt.
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scintilla.tgz.
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be reused.
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Does not affect output.
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For example, FolderEnd instead of Folderend.
Could also be used for a snake_case option if desired.
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scintilla as it does not access SciTE files.
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scite/scripts/RegenerateSource.py.
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Dependencies files deps.mak and nmdeps.mak are formatted with one file per line
as that makes it easier to examine differences between versions.
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to optimize speed of character category features.
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Also use #if for painting measurement as there are 7 sections of code to enable.
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to simplify build process by eliminating the compilation of ScintillaWin.cxx
into ScintillaWinS.o|obj.
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Move Unicode conversion functions UnicodeFromUTF8 and UTF8FromUTF32Character
into UniConversion.
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after standard C++ language headers.
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ILexer.h.
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Replaced Platform::Clamp with Sci::clamp but will later change this to
std::clamp once on full C++17 compilers.
Drop MouseButtonBounce workaround for very early GTK+/Linux.
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Define UniqueString as a move-only string and use in a SparseVector for
ContractionState.
Remove SparseVector method specializations that are no longer needed.
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where it may be needed in the future.
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which is 0 or NULL for most lines.
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in Cocoa source consistently.
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