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path: root/win32/PlatWin.cxx
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2023-02-22Remove _CRT_SECURE_NO_DEPRECATE.Neil1-2/+2
2022-11-29Bug [#2344]. When GDI scaling is active, ensure correct monitor used forNeil1-2/+2
2022-11-26Bug [#2344]. Avoid blurry display with DirectWrite in GDI scaling mode.Markus Nißl1-8/+44
2022-10-29Bug [#2344]. Use the top-level window to find the monitor for DirectWriteMarkus Nißl1-0/+23
2022-10-23Feature [feature-requests:#1457] Reuse MouseWheelDelta for autocompletion lists.Zufu Liu1-10/+4
2022-09-17Bug [#2344]. Limit render target to image area when drawing images with Direct2DMarkus Nißl1-6/+8
2022-08-02Hoist common DirectWrite position measuring code into MeasurePositions function.Neil1-43/+32
2022-08-01Improve drawing of rounded rectangles with Direct2D.Neil1-10/+20
2022-04-10Feature [feature-requests:#1435] Fix problem with horizontally inverted glyphsNeil1-1/+1
2022-03-12Feature [feature-requests:#1432] Support per-monitor text rendering parametersNeil1-33/+20
2022-03-01Update Windows API version to Windows 10 (0x0A00) as released in 2015 and SDKsNeil1-14/+2
2022-02-17Add extra condition to avoid Clang-Tidy warning.Neil1-1/+1
2022-02-02Add Supports::ThreadSafeMeasureWidths for platforms to indicate if they supportNeil1-0/+1
2022-01-13Feature [feature-requests:#1427] Make SurfaceD2D::MeasureWidths andZufu Liu1-61/+60
2022-01-13Remove tests for pD2DFactory and pIDWriteFactory that can not fail.Zufu Liu1-11/+11
2021-11-22Make const where correct.Neil1-2/+2
2021-11-22Move common Win32 functions for releasing IUnknown* and DLL function access intoNeil1-0/+1
2021-10-12Feature [feature-requests:#1416] Drop static in unnamed namespace.Neil1-1/+1
2021-09-29Feature [feature-requests:#1416] Shorten code.Zufu Liu1-3/+2
2021-09-29Feature [feature-requests:#1416] Shorten code and avoid cppcheck warning.Zufu Liu1-7/+1
2021-09-15Move colour mixing implementations into implementation file.Neil1-13/+1
2021-07-17Add SCI_AUTOCSETOPTIONS to allow choosing a non-resizeable autocompletion listNeil1-5/+7
2021-06-09Reduce casts by defining methods for common conversions.Neil1-2/+2
2021-06-05Bug [#2259]. Fix gcc link-time-optimization compilation.Neil1-0/+1
2021-05-24Define C++ version of the Scintilla API in ScintillaTypes.h, ScintillaMessages.hNeil1-58/+60
2021-05-22Rename ColourAlpha to ColourRGBA to avoid clashes when a ColourAlpha typedefNeil1-43/+43
2021-05-17Fix issues reported by Coverity and Visual C++ Analysis.Neil1-8/+20
2021-05-16Remove untenable noexcept as RGBAImageSet constructor can throw.Neil1-1/+1
2021-05-03Rename Opaque to WithoutAlpha as it returns a colour with 0 alpha. New OpaqueNeil1-2/+2
2021-04-25Feature [feature-requests:#1402]. Unify colour type with ColourAlpha.Neil1-20/+20
2021-04-20Avoid some warnings and make similar code more consistent.Neil1-15/+8
2021-04-20If text format creation fails, could be because of bad locale so try "en-us".Neil1-0/+7
2021-04-20Bug [#2246]. Fix encoding used for DirectWrite text display.Neil1-5/+6
2021-04-09Bug [#2243]. Fix crash when technology=2 (SC_TECHNOLOGY_DIRECTWRITERETAIN).rel-5-0-1Neil1-1/+1
2021-04-07Feature [feature-requests:#1364]. Correct argument to TextWide forNeil1-2/+2
2021-04-05Mark more destructors as noexcept. Delete unwanted LisboxX standard methods.Neil1-13/+16
2021-03-31Feature [feature-requests:1393]. Optimization in SurfaceD2D::AverageCharWidth.Zufu Liu1-1/+1
2021-03-29Modify ListBox::GetValue to return a std::string to avoid fixed size buffersNeil1-4/+3
2021-03-29Add SCI_SETELEMENTCOLOUR and related APIs to change colours of visible elements.Neil1-10/+28
2021-03-26Add SC_SUPPORTS_PIXEL_MODIFICATION to differentiate character cell andNeil1-1/+10
2021-03-26Bug [#2224]. Switch XYPOSITION to double so it has more precision to fixNeil1-71/+91
2021-03-26Simplify dwordMultiplied as only ever called for ColourAlpha.Neil1-9/+9
2021-03-22Minimize differences between SurfaceD2D::MeasureWidthsUTF8 and MeasureWidths.Neil1-6/+6
2021-03-25Remove old Surface methods that have been replaced.Neil1-381/+1
2021-03-22Implement more support values.Neil1-0/+2
2021-03-20Replace FillRectangle with FillRectangleAligned as FillRectangle will stopNeil1-4/+4
2021-03-25Translucent text.Neil1-78/+51
2021-03-20Add AllocatePixMap method on Surface to create a pixmap surface.Neil1-12/+55
2021-03-20Use SurfaceMode struct as a way to inform Surface of modes like code page andNeil1-37/+42
2021-03-25Add FillRectangleAligned to align rectangle to pixel grid on x-axis beforeNeil1-0/+10