From 6e372ac3287fe3db658cf95dcd1c2928683e924a Mon Sep 17 00:00:00 2001
From: Neil Last edited 12 September 2014 NH Last edited 25 September 2014 NH There is an overview of the internal design of
Scintilla.Scintilla Documentation
-
@@ -3243,13 +3243,15 @@ struct Sci_TextToFind {
The technology property allows choosing between different drawing APIs and options.
On most platforms, the only choice is SC_TECHNOLOGY_DEFAULT (0).
On Windows Vista or later, SC_TECHNOLOGY_DIRECTWRITE (1) or
- SC_TECHNOLOGY_DIRECTWRITERETAIN (2)
+ SC_TECHNOLOGY_DIRECTWRITERETAIN (2)
can be chosen to use the Direct2D and DirectWrite APIs for higher quality antialiased drawing.
- SC_TECHNOLOGY_DIRECTWRITERETAIN differs from
+ SC_TECHNOLOGY_DIRECTWRITERETAIN differs from
SC_TECHNOLOGY_DIRECTWRITE by requesting that the frame
is retained after being presented which may prevent drawing failures on some cards and drivers.
Since Direct2D buffers drawing, Scintilla's buffering can be turned off with
- SCI_SETBUFFEREDDRAW(0).SCI_SETBUFFEREDDRAW(0).
+ Since SC_TECHNOLOGY_DIRECTWRITERETAIN
+ is provisional, it may be changed or removed in a future release if a better solution is found.
SCI_SETFONTQUALITY(int fontQuality)
SCI_GETFONTQUALITY
@@ -7427,7 +7429,9 @@ for line = lineStart to lineEnd do SCI_ENSUREVISIBLE(line) next
Provisional features are displayed in this document with a distinctive background colour.
-There are currently no provisional features.
+There are currently no provisional messages.
+ The SC_TECHNOLOGY_DIRECTWRITERETAIN value for
+ is provisional.
Some developers may want to only use features that are stable and have graduated from provisional status. To avoid using provisional messages compile with the symbol diff --git a/doc/ScintillaHistory.html b/doc/ScintillaHistory.html index bb167cc53..1d622f26c 100644 --- a/doc/ScintillaHistory.html +++ b/doc/ScintillaHistory.html @@ -514,6 +514,7 @@