From 3a7020458fd18e50cb04bd8dbecb1df9b08d6539 Mon Sep 17 00:00:00 2001 From: nyamatongwe Date: Sat, 6 Mar 2004 22:17:28 +0000 Subject: Fixing broken links. --- doc/Steps.html | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'doc/Steps.html') diff --git a/doc/Steps.html b/doc/Steps.html index 3b74bd342..a946f2517 100644 --- a/doc/Steps.html +++ b/doc/Steps.html @@ -1,5 +1,5 @@ -How to use the Scintilla Edit Control in windows? +How to use the Scintilla Edit Control in windows?

How to use the Scintilla Edit Control in windows?

This should be a little step by step explanation how to use Scintilla in the windows environment. @@ -10,43 +10,43 @@ First of all, load the Scintilla DLL with something like:

-		
+
 	hmod = LoadLibrary("SciLexer.DLL");
 		if (hmod==NULL)
 		{
-			MessageBox(hwndParent, 
-			"The Scintilla DLL could not be loaded.", 
-			"Error loading Scintilla", 
+			MessageBox(hwndParent,
+			"The Scintilla DLL could not be loaded.",
+			"Error loading Scintilla",
 			MB_OK | MB_ICONERROR);
 		}
 		

- If the DLL was loaded successfully, then the DLL has registered (yes, by itself) a new + If the DLL was loaded successfully, then the DLL has registered (yes, by itself) a new window class. The new class called "Scintilla" is the new scintilla edit control.

Now you can use this new control just like any other windows control.

-		
-	hwndScintilla = CreateWindowEx(0, 
+
+	hwndScintilla = CreateWindowEx(0,
 		"Scintilla","", WS_CHILD|WS_VISIBLE|WS_TABSTOP,
 		10,10,500,400,hwndParent,(HMENU)GuiID, hInstance,NULL);
 		

- Note the new window class name: "Scintilla". By reaching this point you actually included + Note the new window class name: "Scintilla". By reaching this point you actually included a Scintilla Edit Control to your windows program.

How to control the Scintilla Edit Control?

You can control Scintilla by sending commands to the Edit Control. - There a 2 ways of doing this. A simple and fast way. + There a 2 ways of doing this. A simple and fast way.

The simple way to control Scintilla

- The simple way is just like with any other windows control. You can send messages to the - Scintilla Edit Control and receive notifications from the control. (Note that the notifications + The simple way is just like with any other windows control. You can send messages to the + Scintilla Edit Control and receive notifications from the control. (Note that the notifications are sent to the parent window of the Scintilla Edit Control.)

@@ -54,14 +54,14 @@ To send commands to the Scintilla Edit Control you can use the SendMessage function.

-			
+
 	SendMessage(hwndScintilla,sci_command,wparam,lparam);
 			

like:

-			
+
 	SendMessage(hwndScintilla,SCI_CREATEDOCUMENT, 0, 0);
 			

@@ -71,12 +71,12 @@

The fast way to control Scintilla

The fast way of controlling the Scintilla Edit Control is to call message handling function by yourself. - You can retrieve a pointer to the message handling function of the Scintilla Edit Control and + You can retrieve a pointer to the message handling function of the Scintilla Edit Control and call it directly to execute a command. This way is much more faster than the SendMessage() way.

- 1st you have to use the SCI_GETDIRECTFUNCTION and SCI_GETDIRECTPOINTER commands to - retrieve the pointer to the function and a pointer which must be the first parameter when calling the retrieved + 1st you have to use the SCI_GETDIRECTFUNCTION and SCI_GETDIRECTPOINTER commands to + retrieve the pointer to the function and a pointer which must be the first parameter when calling the retrieved function pointer. You have to do this with the SendMessage way :)

@@ -84,7 +84,7 @@ The whole thing has to look like this:

-			
+
 	int (*fn)(void*,int,int,int);
 	void * ptr;
 	int canundo;
@@ -92,7 +92,7 @@
 	fn = (int (__cdecl *)(void *,int,int,int))SendMessage(
 		hwndScintilla,SCI_GETDIRECTFUNCTION,0,0);
 	ptr = (void *)SendMessage(hwndScintilla,SCI_GETDIRECTPOINTER,0,0);
-	
+
 	canundo = fn(ptr,SCI_CANUNDO,0,0);
 			

@@ -104,7 +104,7 @@

How will I receive notifications?

- Whenever an event occurs where Scintilla wants to inform you about something, the Scintilla Edit Control + Whenever an event occurs where Scintilla wants to inform you about something, the Scintilla Edit Control will send notification to the parent window. This is done by a WM_NOTITY message. When receiving that message, you have to look in the xxx struct for the actual message.

@@ -117,7 +117,7 @@ [...] case WM_NOTIFY: - lpnmhdr = (LPNMHDR) lParam; + lpnmhdr = (LPNMHDR) lParam; if(lpnmhdr->hwndFrom==hwndScintilla) { @@ -134,7 +134,7 @@

- +

Page contributed by Holger Schmidt.

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