From b42a204c6cea47b0bee61c4015d44f59f4e8dba0 Mon Sep 17 00:00:00 2001 From: Neil Date: Wed, 3 Sep 2014 11:25:38 +1000 Subject: Added SC_TECHNOLOGY_DIRECTWRITERETAIN mode. --- doc/ScintillaDoc.html | 6 +++++- doc/ScintillaHistory.html | 4 ++++ 2 files changed, 9 insertions(+), 1 deletion(-) (limited to 'doc') diff --git a/doc/ScintillaDoc.html b/doc/ScintillaDoc.html index a4dd4cc9c..e58c5cc4d 100644 --- a/doc/ScintillaDoc.html +++ b/doc/ScintillaDoc.html @@ -3240,8 +3240,12 @@ struct Sci_TextToFind { SCI_GETTECHNOLOGY
The technology property allows choosing between different drawing APIs and options. On most platforms, the only choice is SC_TECHNOLOGY_DEFAULT (0). - On Windows Vista or later, SC_TECHNOLOGY_DIRECTWRITE (1) + On Windows Vista or later, SC_TECHNOLOGY_DIRECTWRITE (1) or + SC_TECHNOLOGY_DIRECTWRITERETAIN (2) can be chosen to use the Direct2D and DirectWrite APIs for higher quality antialiased drawing. + SC_TECHNOLOGY_DIRECTWRITERETAIN differs from + SC_TECHNOLOGY_DIRECTWRITE by requesting that the frame + is retained after being presented which may prevent drawing failures on some cards and drivers. Since Direct2D buffers drawing, Scintilla's buffering can be turned off with SCI_SETBUFFEREDDRAW(0).

diff --git a/doc/ScintillaHistory.html b/doc/ScintillaHistory.html index 06f8f644f..150f9f61c 100644 --- a/doc/ScintillaHistory.html +++ b/doc/ScintillaHistory.html @@ -497,6 +497,10 @@ Bug #1639.
  • + On Windows another DirectWrite mode SC_TECHNOLOGY_DIRECTWRITERETAIN added + which may avoid drawing failures on some cards and drivers. +
  • +
  • On Windows support the Visual Studio 2010+ clipboard format that indicates a line copy. Bug #1636.
  • -- cgit v1.2.3