From fc7f7bed53a60d2d3785cf95093d388d39b2af11 Mon Sep 17 00:00:00 2001 From: Neil Date: Wed, 11 Nov 2015 19:14:30 +1100 Subject: Implemented idle styling. This allows painting without first styling all visible text then styling in the background using idle-time. --- include/Scintilla.iface | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'include/Scintilla.iface') diff --git a/include/Scintilla.iface b/include/Scintilla.iface index ad50a2aaf..04fd767cd 100644 --- a/include/Scintilla.iface +++ b/include/Scintilla.iface @@ -1260,6 +1260,18 @@ fun int WordEndPosition=2267(position pos, bool onlyWordCharacters) # Is the range start..end considered a word? fun bool IsRangeWord=2691(position start, position end) +enu IdleStyling=SC_IDLESTYLING_ +val SC_IDLESTYLING_NONE=0 +val SC_IDLESTYLING_TOVISIBLE=1 +val SC_IDLESTYLING_AFTERVISIBLE=2 +val SC_IDLESTYLING_ALL=3 + +# Sets limits to idle styling. +set void SetIdleStyling=2692(int idleStyling,) + +# Retrieve the limits to idle styling. +get int GetIdleStyling=2693(,) + enu Wrap=SC_WRAP_ val SC_WRAP_NONE=0 val SC_WRAP_WORD=1 -- cgit v1.2.3