From c581972c2c6134391fd939223c5e9a48819ecae5 Mon Sep 17 00:00:00 2001 From: Neil Date: Tue, 3 Dec 2019 19:18:23 +1100 Subject: Backport: Bug [#2144]. Fixed drawing of translucent rounded rectangles with Direct2D. Backport of changeset 7782:da8db8ba734d. --- win32/PlatWin.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'win32') diff --git a/win32/PlatWin.cxx b/win32/PlatWin.cxx index ce8aecb96..14516d30e 100644 --- a/win32/PlatWin.cxx +++ b/win32/PlatWin.cxx @@ -1344,7 +1344,7 @@ void SurfaceD2D::AlphaRectangle(PRectangle rc, int cornerSize, ColourDesired fil const float cornerSizeF = static_cast(cornerSize); D2D1_ROUNDED_RECT roundedRectFill = { D2D1::RectF(std::round(rc.left) + 1.0f, rc.top + 1.0f, std::round(rc.right) - 1.0f, rc.bottom - 1.0f), - cornerSizeF, cornerSizeF}; + cornerSizeF - 1.0f, cornerSizeF - 1.0f }; D2DPenColour(fill, alphaFill); pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush); -- cgit v1.2.3