/** @file Decoration.cxx ** Visual elements added over text. **/ // Copyright 1998-2007 by Neil Hodgson // The License.txt file describes the conditions under which this software may be distributed. #include #include #include #include #include #include #include #include "Platform.h" #include "Scintilla.h" #include "Position.h" #include "SplitVector.h" #include "Partitioning.h" #include "RunStyles.h" #include "Decoration.h" #ifdef SCI_NAMESPACE using namespace Scintilla; #endif Decoration::Decoration(int indicator_) : indicator(indicator_), next(0) { } Decoration::~Decoration() { } bool Decoration::Empty() const { return (rs.Runs() == 1) && (rs.AllSameAs(0)); } DecorationList::DecorationList() : currentIndicator(0), currentValue(1), current(0), lengthDocument(0), root(0), clickNotified(false) { } DecorationList::~DecorationList() { Decoration *deco = root; while (deco) { Decoration *decoNext = deco->Next(); delete deco; deco = decoNext; } root = 0; current = 0; } Decoration *DecorationList::DecorationFromIndicator(int indicator) { for (Decoration *deco=root; deco; deco = deco->Next()) { if (deco->Indicator() == indicator) { return deco; } } return 0; } Decoration *DecorationList::Create(int indicator, int length) { currentIndicator = indicator; Decoration *decoNew = new Decoration(indicator); decoNew->rs.InsertSpace(0, length); Decoration *decoPrev = 0; Decoration *deco = root; while (deco && (deco->Indicator() < indicator)) { decoPrev = deco; deco = deco->Next(); } if (decoPrev == 0) { decoNew->next = root; root = decoNew; } else { decoNew->next = deco; decoPrev->next = decoNew; } return decoNew; } void DecorationList::Delete(int indicator) { Decoration *decoToDelete = 0; if (root) { if (root->Indicator() == indicator) { decoToDelete = root; root = root->Next(); } else { Decoration *deco = root; while (deco && deco->Next() && !decoToDelete) { // decoNext ensures no warning from MSVC Code Analysis Decoration *decoNext = deco->Next(); if (decoNext && deco->Next()->Indicator() == indicator) { decoToDelete = decoNext; deco->next = decoToDelete->Next(); } else { deco = deco->Next(); } } } } if (decoToDelete) { delete decoToDelete; current = 0; } } void DecorationList::SetCurrentIndicator(int indicator) { currentIndicator = indicator; current = DecorationFromIndicator(indicator); currentValue = 1; } void DecorationList::SetCurrentValue(int value) { currentValue = value ? value : 1; } bool DecorationList::FillRange(int &position, int value, int &fillLength) { if (!current) { current = DecorationFromIndicator(currentIndicator); if (!current) { current = Create(currentIndicator, lengthDocument); } } const bool changed = current->rs.FillRange(position, value, fillLength); if (current->Empty()) { Delete(currentIndicator); } return changed; } void DecorationList::InsertSpace(int position, int insertLength) { const bool atEnd = position == lengthDocument; lengthDocument += insertLength; for (Decoration *deco=root; deco; deco = deco->Next()) { deco->rs.InsertSpace(position, insertLength); if (atEnd) { deco->rs.FillRange(position, 0, insertLength); } } } void DecorationList::DeleteRange(int position, int deleteLength) { lengthDocument -= deleteLength; Decoration *deco; for (deco=root; deco; deco = deco->Next()) { deco->rs.DeleteRange(position, deleteLength); } DeleteAnyEmpty(); } void DecorationList::DeleteAnyEmpty() { Decoration *deco = root; while (deco) { if ((lengthDocument == 0) || deco->Empty()) { Delete(deco->Indicator()); deco = root; } else { deco = deco->Next(); } } } int DecorationList::AllOnFor(int position) const { int mask = 0; for (Decoration *deco=root; deco; deco = deco->Next()) { if (deco->rs.ValueAt(position)) { if (deco->Indicator() < INDIC_IME) { mask |= 1 << deco->Indicator(); } } } return mask; } int DecorationList::ValueAt(int indicator, int position) { const Decoration *deco = DecorationFromIndicator(indicator); if (deco) { return deco->rs.ValueAt(position); } return 0; } int DecorationList::Start(int indicator, int position) { const Decoration *deco = DecorationFromIndicator(indicator); if (deco) { return deco->rs.StartRun(position); } return 0; } int DecorationList::End(int indicator, int position) { const Decoration *deco = DecorationFromIndicator(indicator); if (deco) { return deco->rs.EndRun(position); } return 0; }