1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
/*
* QuartzTextLayout.h
*
* Original Code by Evan Jones on Wed Oct 02 2002.
* Contributors:
* Shane Caraveo, ActiveState
* Bernd Paradies, Adobe
*
*/
#ifndef _QUARTZ_TEXT_LAYOUT_H
#define _QUARTZ_TEXT_LAYOUT_H
#include <Cocoa/Cocoa.h>
#include "QuartzTextStyle.h"
class QuartzTextLayout {
public:
/** Create a text layout for drawing on the specified context. */
explicit QuartzTextLayout(CGContextRef context) {
mString = NULL;
mLine = NULL;
stringLength = 0;
setContext(context);
}
~QuartzTextLayout() {
if (mString != NULL) {
CFRelease(mString);
mString = NULL;
}
if (mLine != NULL) {
CFRelease(mLine);
mLine = NULL;
}
}
inline void setText(const UInt8 *buffer, size_t byteLength, CFStringEncoding encoding, const QuartzTextStyle &r) {
CFStringRef str = CFStringCreateWithBytes(NULL, buffer, byteLength, encoding, false);
if (!str)
return;
stringLength = CFStringGetLength(str);
CFMutableDictionaryRef stringAttribs = r.getCTStyle();
if (mString != NULL)
CFRelease(mString);
mString = ::CFAttributedStringCreate(NULL, str, stringAttribs);
if (mLine != NULL)
CFRelease(mLine);
mLine = ::CTLineCreateWithAttributedString(mString);
CFRelease(str);
}
/** Draw the text layout into the current CGContext at the specified position.
* @param x The x axis position to draw the baseline in the current CGContext.
* @param y The y axis position to draw the baseline in the current CGContext. */
void draw(float x, float y) {
if (mLine == NULL)
return;
::CGContextSetTextMatrix(gc, CGAffineTransformMakeScale(1.0, -1.0));
// Set the text drawing position.
::CGContextSetTextPosition(gc, x, y);
// And finally, draw!
::CTLineDraw(mLine, gc);
}
float MeasureStringWidth() {
if (mLine == NULL)
return 0.0f;
return static_cast<float>(::CTLineGetTypographicBounds(mLine, NULL, NULL, NULL));
}
CTLineRef getCTLine() {
return mLine;
}
CFIndex getStringLength() {
return stringLength;
}
inline void setContext(CGContextRef context) {
gc = context;
}
private:
CGContextRef gc;
CFAttributedStringRef mString;
CTLineRef mLine;
CFIndex stringLength;
};
#endif
|