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// SciTE - Scintilla based Text Editor
// SString.h - a simple string class
// Copyright 1998-2000 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
/** @file **/
#ifndef SSTRING_H
#define SSTRING_H
bool EqualCaseInsensitive(const char *a, const char *b);
#if PLAT_WIN
#define strcasecmp stricmp
#define strncasecmp strnicmp
#endif
// Define another string class.
// While it would be 'better' to use std::string, that doubles the executable size.
// An SString may contain embedded nul characters.
/** Duplicate a C string.
* Allocate memory of the given size, or big enough to fit the string if length isn't given;
* then copy the given string in the allocated memory.
* @return the pointer to the new string
**/
inline char *StringDup(
const char *s, ///< The string to duplicate
int len=-1) ///< The length of memory to allocate. Optional.
{
if (!s)
return 0;
if (len == -1)
len = strlen(s);
char *sNew = new char[len + 1];
if (sNew) {
strncpy(sNew, s, len);
sNew[len] = '\0';
}
return sNew;
}
/** A simple string class.
* Hold the length of the string for quick operations,
* can have a buffer bigger than the string to avoid too many memory allocations and copies.
* May have embedded zeroes as a result of @a substitute, but rely too heavily on C string
* functions to allow reliable manipulations of these strings.
**/
class SString {
char *s; ///< The C string
int ssize; ///< The size of the buffer, less 1: ie. the maximum size of the string
int slen; ///< The size of the string in s
/// Minimum growth size when appending strings
enum { sizingGranularity = 64 };
public:
typedef const char* const_iterator;
typedef int size_type;
SString() {
s = 0;
ssize = 0;
slen = 0;
}
SString(const SString &source) {
s = StringDup(source.s);
ssize = slen = (s) ? strlen(s) : 0;
}
SString(const char *s_) {
s = StringDup(s_);
ssize = slen = (s) ? strlen(s) : 0;
}
SString(const char *s_, int first, int last) {
s = StringDup(s_ + first, last - first);
ssize = slen = (s) ? strlen(s) : 0;
}
SString(int i) {
char number[32];
sprintf(number, "%0d", i);
s = StringDup(number);
ssize = slen = (s) ? strlen(s) : 0;
}
~SString() {
delete []s;
s = 0;
ssize = 0;
slen = 0;
}
void clear(void) {
if (s) {
*s = '\0';
}
slen = 0;
}
const char* begin(void) const {
return s;
}
const char* end(void) const {
return &s[slen]; // Point after the last character
}
size_type size(void) const { // Size of buffer
if (s)
return ssize;
else
return 0;
}
int length() const { // Size of string in buffer
return slen;
}
SString &assign(const char* sother, int size_ = -1) {
if (!sother) {
size_ = 0;
}
if (size_ < 0) {
size_ = strlen(sother);
}
if (ssize > 0 && size_ <= ssize) { // Does not allocate new buffer if the current is big enough
if (s && size_) {
strncpy(s, sother, size_);
}
s[size_] = '\0';
slen = size_;
} else {
delete []s;
s = StringDup(sother, size_);
if (s) {
ssize = size_; // Allow buffer bigger than real string, thus providing space to grow
slen = strlen(s);
} else {
ssize = slen = 0;
}
}
return *this;
}
SString &assign(const SString& sother, int size_ = -1) {
return assign(sother.s, size_);
}
SString &assign(const_iterator ibeg, const_iterator iend) {
return assign(ibeg, iend - ibeg);
}
SString &operator=(const char *source) {
return assign(source);
}
SString &operator=(const SString &source) {
if (this != &source) {
assign(source.c_str());
}
return *this;
}
bool operator==(const SString &other) const {
if ((s == 0) && (other.s == 0))
return true;
if ((s == 0) || (other.s == 0))
return false;
return strcmp(s, other.s) == 0;
}
bool operator!=(const SString &other) const {
return !operator==(other);
}
bool operator==(const char *sother) const {
if ((s == 0) && (sother == 0))
return true;
if ((s == 0) || (sother == 0))
return false;
return strcmp(s, sother) == 0;
}
bool operator!=(const char *sother) const {
return !operator==(sother);
}
const char *c_str() const {
if (s)
return s;
else
return "";
}
char operator[](int i) const {
if (s && i < ssize) // Or < slen? Depends on the use, both are OK
return s[i];
else
return '\0';
}
SString &append(const char* sother, int lenOther = -1) {
if (lenOther < 0)
lenOther = strlen(sother);
if (slen + lenOther + 1 < ssize) {
// Conservative about growing the buffer: don't do it, unless really needed
strncpy(&s[slen], sother, lenOther);
s[slen + lenOther] = '\0';
slen += lenOther;
} else {
// Grow the buffer bigger than really needed, to have room for other appends
char *sNew = new char[slen + lenOther + sizingGranularity + 1];
if (sNew) {
if (s) {
memcpy(sNew, s, slen);
delete []s;
}
strncpy(&sNew[slen], sother, lenOther);
sNew[slen + lenOther] = '\0';
s = sNew;
ssize = slen + lenOther + sizingGranularity;
slen += lenOther;
}
}
return *this;
}
SString &operator +=(const char *sother) {
return append(sother, -1);
}
SString &operator +=(const SString &sother) {
return append(sother.s, sother.ssize);
}
SString &operator +=(char ch) {
return append(&ch, 1);
}
int value() const {
if (s)
return atoi(s);
else
return 0;
}
void substitute(char find, char replace) {
char *t = s;
while (t) {
t = strchr(t, find);
if (t) {
*t = replace;
t++;
}
}
}
// I don't think this really belongs here -- Neil
void correctPath() {
#ifdef unix
substitute('\\', '/');
#else
substitute('/', '\\');
#endif
}
};
#endif
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