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// Scintilla source code edit control
/** @file CallTip.cxx
** Code for displaying call tips.
**/
// Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#include <cstddef>
#include <cstdlib>
#include <cassert>
#include <cstring>
#include <cstdio>
#include <cmath>
#include <stdexcept>
#include <string>
#include <string_view>
#include <vector>
#include <optional>
#include <algorithm>
#include <memory>
#include "Debugging.h"
#include "Geometry.h"
#include "Platform.h"
#include "Scintilla.h"
#include "Position.h"
#include "CallTip.h"
using namespace Scintilla;
size_t Chunk::Length() const noexcept {
return end - start;
}
CallTip::CallTip() noexcept {
wCallTip = {};
inCallTipMode = false;
posStartCallTip = 0;
rectUp = PRectangle(0,0,0,0);
rectDown = PRectangle(0,0,0,0);
lineHeight = 1;
offsetMain = 0;
tabSize = 0;
above = false;
useStyleCallTip = false; // for backwards compatibility
insetX = 5;
widthArrow = 14;
borderHeight = 2; // Extra line for border and an empty line at top and bottom.
verticalOffset = 1;
#ifdef __APPLE__
// proper apple colours for the default
colourBG = ColourAlpha(0xff, 0xff, 0xc6);
colourUnSel = ColourAlpha(0, 0, 0);
#else
colourBG = ColourAlpha(0xff, 0xff, 0xff);
colourUnSel = ColourAlpha(0x80, 0x80, 0x80);
#endif
colourSel = ColourAlpha(0, 0, 0x80);
colourShade = ColourAlpha(0, 0, 0);
colourLight = ColourAlpha(0xc0, 0xc0, 0xc0);
codePage = 0;
clickPlace = 0;
}
CallTip::~CallTip() {
wCallTip.Destroy();
}
// We ignore tabs unless a tab width has been set.
bool CallTip::IsTabCharacter(char ch) const noexcept {
return (tabSize > 0) && (ch == '\t');
}
int CallTip::NextTabPos(int x) const noexcept {
if (tabSize > 0) { // paranoia... not called unless this is true
x -= insetX; // position relative to text
x = (x + tabSize) / tabSize; // tab "number"
return tabSize*x + insetX; // position of next tab
} else {
return x + 1; // arbitrary
}
}
namespace {
// Although this test includes 0, we should never see a \0 character.
constexpr bool IsArrowCharacter(char ch) noexcept {
return (ch == 0) || (ch == '\001') || (ch == '\002');
}
void DrawArrow(Scintilla::Surface *surface, const PRectangle &rc, bool upArrow, ColourAlpha colourBG, ColourAlpha colourUnSel) {
surface->FillRectangle(rc, colourBG);
const PRectangle rcClientInner = Clamp(rc.Inset(1), Edge::right, rc.right - 2);
surface->FillRectangle(rcClientInner, colourUnSel);
const XYPOSITION width = std::floor(rcClientInner.Width());
const XYPOSITION halfWidth = std::floor(width / 2) - 1;
const XYPOSITION quarterWidth = std::floor(halfWidth / 2);
const XYPOSITION centreX = rcClientInner.left + width / 2;
const XYPOSITION centreY = std::floor((rcClientInner.top + rcClientInner.bottom) / 2);
constexpr XYPOSITION pixelMove = 0.0f;
if (upArrow) { // Up arrow
Point pts[] = {
Point(centreX - halfWidth + pixelMove, centreY + quarterWidth + 0.5f),
Point(centreX + halfWidth + pixelMove, centreY + quarterWidth + 0.5f),
Point(centreX + pixelMove, centreY - halfWidth + quarterWidth + 0.5f),
};
surface->Polygon(pts, std::size(pts), FillStroke(colourBG));
} else { // Down arrow
Point pts[] = {
Point(centreX - halfWidth + pixelMove, centreY - quarterWidth + 0.5f),
Point(centreX + halfWidth + pixelMove, centreY - quarterWidth + 0.5f),
Point(centreX + pixelMove, centreY + halfWidth - quarterWidth + 0.5f),
};
surface->Polygon(pts, std::size(pts), FillStroke(colourBG));
}
}
}
// Draw a section of the call tip that does not include \n in one colour.
// The text may include tabs or arrow characters.
int CallTip::DrawChunk(Surface *surface, int x, std::string_view sv,
int ytext, PRectangle rcClient, bool asHighlight, bool draw) {
if (sv.empty()) {
return x;
}
// Divide the text into sections that are all text, or that are
// single arrows or single tab characters (if tabSize > 0).
// Start with single element 0 to simplify append checks.
std::vector<size_t> ends(1);
for (size_t i=0; i<sv.length(); i++) {
if (IsArrowCharacter(sv[i]) || IsTabCharacter(sv[i])) {
if (ends.back() != i)
ends.push_back(i);
ends.push_back(i+1);
}
}
if (ends.back() != sv.length())
ends.push_back(sv.length());
ends.erase(ends.begin()); // Remove initial 0.
size_t startSeg = 0;
for (const size_t endSeg : ends) {
assert(endSeg > 0);
int xEnd;
if (IsArrowCharacter(sv[startSeg])) {
xEnd = x + widthArrow;
const bool upArrow = sv[startSeg] == '\001';
rcClient.left = static_cast<XYPOSITION>(x);
rcClient.right = static_cast<XYPOSITION>(xEnd);
if (draw) {
DrawArrow(surface, rcClient, upArrow, colourBG, colourUnSel);
}
offsetMain = xEnd;
if (upArrow) {
rectUp = rcClient;
} else {
rectDown = rcClient;
}
} else if (IsTabCharacter(sv[startSeg])) {
xEnd = NextTabPos(x);
} else {
const std::string_view segText = sv.substr(startSeg, endSeg - startSeg);
xEnd = x + static_cast<int>(std::lround(surface->WidthText(font.get(), segText)));
if (draw) {
rcClient.left = static_cast<XYPOSITION>(x);
rcClient.right = static_cast<XYPOSITION>(xEnd);
surface->DrawTextTransparent(rcClient, font.get(), static_cast<XYPOSITION>(ytext),
segText, asHighlight ? colourSel : colourUnSel);
}
}
x = xEnd;
startSeg = endSeg;
}
return x;
}
int CallTip::PaintContents(Surface *surfaceWindow, bool draw) {
const PRectangle rcClientPos = wCallTip.GetClientPosition();
const PRectangle rcClientSize(0.0f, 0.0f, rcClientPos.right - rcClientPos.left,
rcClientPos.bottom - rcClientPos.top);
PRectangle rcClient(1.0f, 1.0f, rcClientSize.right - 1, rcClientSize.bottom - 1);
// To make a nice small call tip window, it is only sized to fit most normal characters without accents
const int ascent = static_cast<int>(std::round(surfaceWindow->Ascent(font.get()) - surfaceWindow->InternalLeading(font.get())));
// For each line...
// Draw the definition in three parts: before highlight, highlighted, after highlight
int ytext = static_cast<int>(rcClient.top) + ascent + 1;
rcClient.bottom = ytext + surfaceWindow->Descent(font.get()) + 1;
std::string_view remaining(val);
int maxWidth = 0;
size_t lineStart = 0;
while (!remaining.empty()) {
const std::string_view chunkVal = remaining.substr(0, remaining.find_first_of('\n'));
remaining.remove_prefix(chunkVal.length());
if (!remaining.empty()) {
remaining.remove_prefix(1); // Skip \n
}
const Chunk chunkLine(lineStart, lineStart + chunkVal.length());
Chunk chunkHighlight(
std::clamp(highlight.start, chunkLine.start, chunkLine.end),
std::clamp(highlight.end, chunkLine.start, chunkLine.end)
);
chunkHighlight.start -= lineStart;
chunkHighlight.end -= lineStart;
rcClient.top = static_cast<XYPOSITION>(ytext - ascent - 1);
int x = insetX; // start each line at this inset
x = DrawChunk(surfaceWindow, x,
chunkVal.substr(0, chunkHighlight.start),
ytext, rcClient, false, draw);
x = DrawChunk(surfaceWindow, x,
chunkVal.substr(chunkHighlight.start, chunkHighlight.Length()),
ytext, rcClient, true, draw);
x = DrawChunk(surfaceWindow, x,
chunkVal.substr(chunkHighlight.end),
ytext, rcClient, false, draw);
ytext += lineHeight;
rcClient.bottom += lineHeight;
maxWidth = std::max(maxWidth, x);
lineStart += chunkVal.length() + 1;
}
return maxWidth;
}
void CallTip::PaintCT(Surface *surfaceWindow) {
if (val.empty())
return;
const PRectangle rcClientPos = wCallTip.GetClientPosition();
const PRectangle rcClientSize(0.0f, 0.0f, rcClientPos.right - rcClientPos.left,
rcClientPos.bottom - rcClientPos.top);
const PRectangle rcClient(1.0f, 1.0f, rcClientSize.right - 1, rcClientSize.bottom - 1);
surfaceWindow->FillRectangle(rcClient, colourBG);
offsetMain = insetX; // initial alignment assuming no arrows
PaintContents(surfaceWindow, true);
#if !defined(__APPLE__) && !PLAT_CURSES
// OSX doesn't put borders on "help tags"
// Draw a raised border around the edges of the window
constexpr XYPOSITION border = 1.0f;
surfaceWindow->FillRectangle(Side(rcClientSize, Edge::left, border), colourLight);
surfaceWindow->FillRectangle(Side(rcClientSize, Edge::right, border), colourShade);
surfaceWindow->FillRectangle(Side(rcClientSize, Edge::bottom, border), colourShade);
surfaceWindow->FillRectangle(Side(rcClientSize, Edge::top, border), colourLight);
#endif
}
void CallTip::MouseClick(Point pt) noexcept {
clickPlace = 0;
if (rectUp.Contains(pt))
clickPlace = 1;
if (rectDown.Contains(pt))
clickPlace = 2;
}
PRectangle CallTip::CallTipStart(Sci::Position pos, Point pt, int textHeight, const char *defn,
const char *faceName, int size,
int codePage_, int characterSet,
int technology,
const char *localeName,
const Window &wParent) {
clickPlace = 0;
val = defn;
codePage = codePage_;
std::unique_ptr<Surface> surfaceMeasure = Surface::Allocate(technology);
surfaceMeasure->Init(wParent.GetID());
surfaceMeasure->SetMode(SurfaceMode(codePage, false));
highlight = Chunk();
inCallTipMode = true;
posStartCallTip = pos;
const XYPOSITION deviceHeight = static_cast<XYPOSITION>(surfaceMeasure->DeviceHeightFont(size));
const FontParameters fp(faceName, deviceHeight / SC_FONT_SIZE_MULTIPLIER, SC_WEIGHT_NORMAL,
false, 0, technology, characterSet, localeName);
font = Font::Allocate(fp);
// Look for multiple lines in the text
// Only support \n here - simply means container must avoid \r!
const int numLines = 1 + static_cast<int>(std::count(val.begin(), val.end(), '\n'));
rectUp = PRectangle(0,0,0,0);
rectDown = PRectangle(0,0,0,0);
offsetMain = insetX; // changed to right edge of any arrows
lineHeight = static_cast<int>(std::lround(surfaceMeasure->Height(font.get())));
#if !PLAT_CURSES
widthArrow = lineHeight * 9 / 10;
#endif
const int width = PaintContents(surfaceMeasure.get(), false) + insetX;
// The returned
// rectangle is aligned to the right edge of the last arrow encountered in
// the tip text, else to the tip text left edge.
const int height = lineHeight * numLines - static_cast<int>(surfaceMeasure->InternalLeading(font.get())) + borderHeight * 2;
if (above) {
return PRectangle(pt.x - offsetMain, pt.y - verticalOffset - height, pt.x + width - offsetMain, pt.y - verticalOffset);
} else {
return PRectangle(pt.x - offsetMain, pt.y + verticalOffset + textHeight, pt.x + width - offsetMain, pt.y + verticalOffset + textHeight + height);
}
}
void CallTip::CallTipCancel() {
inCallTipMode = false;
if (wCallTip.Created()) {
wCallTip.Destroy();
}
}
void CallTip::SetHighlight(size_t start, size_t end) {
// Avoid flashing by checking something has really changed
if ((start != highlight.start) || (end != highlight.end)) {
highlight.start = start;
highlight.end = (end > start) ? end : start;
if (wCallTip.Created()) {
wCallTip.InvalidateAll();
}
}
}
// Set the tab size (sizes > 0 enable the use of tabs). This also enables the
// use of the STYLE_CALLTIP.
void CallTip::SetTabSize(int tabSz) noexcept {
tabSize = tabSz;
useStyleCallTip = true;
}
// Set the calltip position, below the text by default or if above is false
// else above the text.
void CallTip::SetPosition(bool aboveText) noexcept {
above = aboveText;
}
bool CallTip::UseStyleCallTip() const noexcept {
return useStyleCallTip;
}
// It might be better to have two access functions for this and to use
// them for all settings of colours.
void CallTip::SetForeBack(const ColourAlpha &fore, const ColourAlpha &back) noexcept {
colourBG = back;
colourUnSel = fore;
}
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