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author | Robin Haberkorn <robin.haberkorn@googlemail.com> | 2021-05-30 02:38:43 +0200 |
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committer | Robin Haberkorn <robin.haberkorn@googlemail.com> | 2021-05-30 03:12:56 +0200 |
commit | 432ad24e382681f1c13b07e8486e91063dd96e2e (patch) | |
tree | 51838adac822767bd5884b9383cd4c72f29d3840 /compat/bsd/sys | |
parent | 524bc3960e6a6e5645ce904e20f72479e24e0a23 (diff) | |
download | sciteco-432ad24e382681f1c13b07e8486e91063dd96e2e.tar.gz |
THE GREAT CEEIFICATION EVENT
This is a total conversion of SciTECO to plain C (GNU C11).
The chance was taken to improve a lot of internal datastructures,
fix fundamental bugs and lay the foundations of future features.
The GTK user interface is now in an useable state!
All changes have been squashed together.
The language itself has almost not changed at all, except for:
* Detection of string terminators (usually Escape) now takes
the string building characters into account.
A string is only terminated outside of string building characters.
In other words, you can now for instance write
I^EQ[Hello$world]$
This removes one of the last bits of shellisms which is out of
place in SciTECO where no tokenization/lexing is performed.
Consequently, the current termination character can also be
escaped using ^Q/^R.
This is used by auto completions to make sure that strings
are inserted verbatim and without unwanted sideeffects.
* All strings can now safely contain null-characters
(see also: 8-bit cleanliness).
The null-character itself (^@) is not (yet) a valid SciTECO
command, though.
An incomplete list of changes:
* We got rid of the BSD headers for RB trees and lists/queues.
The problem with them was that they used a form of metaprogramming
only to gain a bit of type safety. It also resulted in less
readble code. This was a C++ desease.
The new code avoids metaprogramming only to gain type safety.
The BSD tree.h has been replaced by rb3ptr by Jens Stimpfle
(https://github.com/jstimpfle/rb3ptr).
This implementation is also more memory efficient than BSD's.
The BSD list.h and queue.h has been replaced with a custom
src/list.h.
* Fixed crashes, performance issues and compatibility issues with
the Gtk 3 User Interface.
It is now more or less ready for general use.
The GDK lock is no longer used to avoid using deprecated functions.
On the downside, the new implementation (driving the Gtk event loop
stepwise) is even slower than the old one.
A few glitches remain (see TODO), but it is hoped that they will
be resolved by the Scintilla update which will be performed soon.
* A lot of program units have been split up, so they are shorter
and easier to maintain: core-commands.c, qreg-commands.c,
goto-commands.c, file-utils.h.
* Parser states are simply structs of callbacks now.
They still use a kind of polymorphy using a preprocessor trick.
TECO_DEFINE_STATE() takes an initializer list that will be
merged with the default list of field initializers.
To "subclass" states, you can simply define new macros that add
initializers to existing macros.
* Parsers no longer have a "transitions" table but the input_cb()
may use switch-case statements.
There are also teco_machine_main_transition_t now which can
be used to implement simple transitions. Additionally, you
can specify functions to execute during transitions.
This largely avoids long switch-case-statements.
* Parsers are embeddable/reusable now, at least in parse-only mode.
This does not currently bring any advantages but may later
be used to write a Scintilla lexer for TECO syntax highlighting.
Once parsers are fully embeddable, it will also be possible
to run TECO macros in a kind of coroutine which would allow
them to process string arguments in real time.
* undo.[ch] still uses metaprogramming extensively but via
the C preprocessor of course. On the downside, most undo
token generators must be initiated explicitly (theoretically
we could have used embedded functions / trampolines to
instantiate automatically but this has turned out to be
dangereous).
There is a TECO_DEFINE_UNDO_CALL() to generate closures for
arbitrary functions now (ie. to call an arbitrary function
at undo-time). This simplified a lot of code and is much
shorter than manually pushing undo tokens in many cases.
* Instead of the ridiculous C++ Curiously Recurring Template
Pattern to achieve static polymorphy for user interface
implementations, we now simply declare all functions to
implement in interface.h and link in the implementations.
This is possible since we no longer hace to define
interface subclasses (all state is static variables in
the interface's *.c files).
* Headers are now significantly shorter than in C++ since
we can often hide more of our "class" implementations.
* Memory counting is based on dlmalloc for most platforms now.
Unfortunately, there is no malloc implementation that
provides an efficient constant-time memory counter that
is guaranteed to decrease when freeing memory.
But since we use a defined malloc implementation now,
malloc_usable_size() can be used safely for tracking memory use.
malloc() replacement is very tricky on Windows, so we
use a poll thread on Windows. This can also be enabled
on other supported platforms using --disable-malloc-replacement.
All in all, I'm still not pleased with the state of memory
limiting. It is a mess.
* Error handling uses GError now. This has the advantage that
the GError codes can be reused once we support error catching
in the SciTECO language.
* Added a few more test suite cases.
* Haiku is no longer supported as builds are instable and
I did not manage to debug them - quite possibly Haiku bugs
were responsible.
* Glib v2.44 or later are now required.
The GTK UI requires Gtk+ v3.12 or later now.
The GtkFlowBox fallback and sciteco-wrapper workaround are
no longer required.
* We now extensively use the GCC/Clang-specific g_auto
feature (automatic deallocations when leaving the current
code block).
* Updated copyright to 2021.
SciTECO has been in continuous development, even though there
have been no commits since 2018.
* Since these changes are so significant, the target release has
been set to v2.0.
It is planned that beginning with v3.0, the language will be
kept stable.
Diffstat (limited to 'compat/bsd/sys')
-rw-r--r-- | compat/bsd/sys/cdefs.h | 89 | ||||
-rw-r--r-- | compat/bsd/sys/queue.h | 620 | ||||
-rw-r--r-- | compat/bsd/sys/tree.h | 763 |
3 files changed, 0 insertions, 1472 deletions
diff --git a/compat/bsd/sys/cdefs.h b/compat/bsd/sys/cdefs.h deleted file mode 100644 index 4d9aa49..0000000 --- a/compat/bsd/sys/cdefs.h +++ /dev/null @@ -1,89 +0,0 @@ -/* - * Copyright © 2004, 2005, 2006, 2009 Guillem Jover - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * 3. The name of the author may not be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, - * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY - * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL - * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef LIBBSD_CDEFS_H -#define LIBBSD_CDEFS_H - -#include <sys/cdefs.h> - -#ifndef __dead2 -# define __dead2 -#endif - -#ifndef __pure2 -# define __pure2 -#endif - -/* Linux headers define a struct with a member names __unused. - * Debian bugs: #522773 (linux), #522774 (libc). - * Disable for now. */ -#if 0 -#ifndef __unused -# ifdef __GNUC__ -# define __unused __attribute__((unused)) -# else -# define __unused -# endif -#endif -#endif - -#ifndef __printflike -# ifdef __GNUC__ -# define __printflike(x, y) __attribute((format(printf, (x), (y)))) -# else -# define __printflike(x, y) -# endif -#endif - -#ifndef __bounded__ -# define __bounded__(x, y, z) -#endif - -#ifndef __RCSID -# define __RCSID(x) -#endif - -#ifndef __FBSDID -# define __FBSDID(x) -#endif - -#ifndef __RCSID -# define __RCSID(x) -#endif - -#ifndef __RCSID_SOURCE -# define __RCSID_SOURCE(x) -#endif - -#ifndef __SCCSID -# define __SCCSID(x) -#endif - -#ifndef __COPYRIGHT -# define __COPYRIGHT(x) -#endif - -#endif diff --git a/compat/bsd/sys/queue.h b/compat/bsd/sys/queue.h deleted file mode 100644 index 9101cf0..0000000 --- a/compat/bsd/sys/queue.h +++ /dev/null @@ -1,620 +0,0 @@ -/*- - * Copyright (c) 1991, 1993 - * The Regents of the University of California. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * 4. Neither the name of the University nor the names of its contributors - * may be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND - * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE - * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL - * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS - * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) - * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT - * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY - * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF - * SUCH DAMAGE. - * - * @(#)queue.h 8.5 (Berkeley) 8/20/94 - * $FreeBSD$ - */ - -#ifndef _SYS_QUEUE_H_ -#define _SYS_QUEUE_H_ - -/* - * This file defines four types of data structures: singly-linked lists, - * singly-linked tail queues, lists and tail queues. - * - * A singly-linked list is headed by a single forward pointer. The elements - * are singly linked for minimum space and pointer manipulation overhead at - * the expense of O(n) removal for arbitrary elements. New elements can be - * added to the list after an existing element or at the head of the list. - * Elements being removed from the head of the list should use the explicit - * macro for this purpose for optimum efficiency. A singly-linked list may - * only be traversed in the forward direction. Singly-linked lists are ideal - * for applications with large datasets and few or no removals or for - * implementing a LIFO queue. - * - * A singly-linked tail queue is headed by a pair of pointers, one to the - * head of the list and the other to the tail of the list. The elements are - * singly linked for minimum space and pointer manipulation overhead at the - * expense of O(n) removal for arbitrary elements. New elements can be added - * to the list after an existing element, at the head of the list, or at the - * end of the list. Elements being removed from the head of the tail queue - * should use the explicit macro for this purpose for optimum efficiency. - * A singly-linked tail queue may only be traversed in the forward direction. - * Singly-linked tail queues are ideal for applications with large datasets - * and few or no removals or for implementing a FIFO queue. - * - * A list is headed by a single forward pointer (or an array of forward - * pointers for a hash table header). The elements are doubly linked - * so that an arbitrary element can be removed without a need to - * traverse the list. New elements can be added to the list before - * or after an existing element or at the head of the list. A list - * may only be traversed in the forward direction. - * - * A tail queue is headed by a pair of pointers, one to the head of the - * list and the other to the tail of the list. The elements are doubly - * linked so that an arbitrary element can be removed without a need to - * traverse the list. New elements can be added to the list before or - * after an existing element, at the head of the list, or at the end of - * the list. A tail queue may be traversed in either direction. - * - * For details on the use of these macros, see the queue(3) manual page. - * - * - * SLIST LIST STAILQ TAILQ - * _HEAD + + + + - * _HEAD_INITIALIZER + + + + - * _ENTRY + + + + - * _INIT + + + + - * _EMPTY + + + + - * _FIRST + + + + - * _NEXT + + + + - * _PREV - - - + - * _LAST - - + + - * _FOREACH + + + + - * _FOREACH_SAFE + + + + - * _FOREACH_REVERSE - - - + - * _FOREACH_REVERSE_SAFE - - - + - * _INSERT_HEAD + + + + - * _INSERT_BEFORE - + - + - * _INSERT_AFTER + + + + - * _INSERT_TAIL - - + + - * _CONCAT - - + + - * _REMOVE_AFTER + - + - - * _REMOVE_HEAD + - + - - * _REMOVE + + + + - * - */ -#ifdef QUEUE_MACRO_DEBUG -/* Store the last 2 places the queue element or head was altered */ -struct qm_trace { - char * lastfile; - int lastline; - char * prevfile; - int prevline; -}; - -#define TRACEBUF struct qm_trace trace; -#define TRASHIT(x) do {(x) = (void *)-1;} while (0) - -#define QMD_TRACE_HEAD(head) do { \ - (head)->trace.prevline = (head)->trace.lastline; \ - (head)->trace.prevfile = (head)->trace.lastfile; \ - (head)->trace.lastline = __LINE__; \ - (head)->trace.lastfile = __FILE__; \ -} while (0) - -#define QMD_TRACE_ELEM(elem) do { \ - (elem)->trace.prevline = (elem)->trace.lastline; \ - (elem)->trace.prevfile = (elem)->trace.lastfile; \ - (elem)->trace.lastline = __LINE__; \ - (elem)->trace.lastfile = __FILE__; \ -} while (0) - -#else -#define QMD_TRACE_ELEM(elem) -#define QMD_TRACE_HEAD(head) -#define TRACEBUF -#define TRASHIT(x) -#endif /* QUEUE_MACRO_DEBUG */ - -/* - * Singly-linked List declarations. - */ -#define SLIST_HEAD(name, type) \ -struct name { \ - struct type *slh_first; /* first element */ \ -} - -#define SLIST_HEAD_INITIALIZER(head) \ - { NULL } - -#define SLIST_ENTRY(type) \ -struct { \ - struct type *sle_next; /* next element */ \ -} - -/* - * Singly-linked List functions. - */ -#define SLIST_EMPTY(head) ((head)->slh_first == NULL) - -#define SLIST_FIRST(head) ((head)->slh_first) - -#define SLIST_FOREACH(var, head, field) \ - for ((var) = SLIST_FIRST((head)); \ - (var); \ - (var) = SLIST_NEXT((var), field)) - -#define SLIST_FOREACH_SAFE(var, head, field, tvar) \ - for ((var) = SLIST_FIRST((head)); \ - (var) && ((tvar) = SLIST_NEXT((var), field), 1); \ - (var) = (tvar)) - -#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \ - for ((varp) = &SLIST_FIRST((head)); \ - ((var) = *(varp)) != NULL; \ - (varp) = &SLIST_NEXT((var), field)) - -#define SLIST_INIT(head) do { \ - SLIST_FIRST((head)) = NULL; \ -} while (0) - -#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \ - SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field); \ - SLIST_NEXT((slistelm), field) = (elm); \ -} while (0) - -#define SLIST_INSERT_HEAD(head, elm, field) do { \ - SLIST_NEXT((elm), field) = SLIST_FIRST((head)); \ - SLIST_FIRST((head)) = (elm); \ -} while (0) - -#define SLIST_NEXT(elm, field) ((elm)->field.sle_next) - -#define SLIST_REMOVE(head, elm, type, field) do { \ - if (SLIST_FIRST((head)) == (elm)) { \ - SLIST_REMOVE_HEAD((head), field); \ - } \ - else { \ - struct type *curelm = SLIST_FIRST((head)); \ - while (SLIST_NEXT(curelm, field) != (elm)) \ - curelm = SLIST_NEXT(curelm, field); \ - SLIST_REMOVE_AFTER(curelm, field); \ - } \ - TRASHIT((elm)->field.sle_next); \ -} while (0) - -#define SLIST_REMOVE_AFTER(elm, field) do { \ - SLIST_NEXT(elm, field) = \ - SLIST_NEXT(SLIST_NEXT(elm, field), field); \ -} while (0) - -#define SLIST_REMOVE_HEAD(head, field) do { \ - SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field); \ -} while (0) - -/* - * Singly-linked Tail queue declarations. - */ -#define STAILQ_HEAD(name, type) \ -struct name { \ - struct type *stqh_first;/* first element */ \ - struct type **stqh_last;/* addr of last next element */ \ -} - -#define STAILQ_HEAD_INITIALIZER(head) \ - { NULL, &(head).stqh_first } - -#define STAILQ_ENTRY(type) \ -struct { \ - struct type *stqe_next; /* next element */ \ -} - -/* - * Singly-linked Tail queue functions. - */ -#define STAILQ_CONCAT(head1, head2) do { \ - if (!STAILQ_EMPTY((head2))) { \ - *(head1)->stqh_last = (head2)->stqh_first; \ - (head1)->stqh_last = (head2)->stqh_last; \ - STAILQ_INIT((head2)); \ - } \ -} while (0) - -#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL) - -#define STAILQ_FIRST(head) ((head)->stqh_first) - -#define STAILQ_FOREACH(var, head, field) \ - for((var) = STAILQ_FIRST((head)); \ - (var); \ - (var) = STAILQ_NEXT((var), field)) - - -#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \ - for ((var) = STAILQ_FIRST((head)); \ - (var) && ((tvar) = STAILQ_NEXT((var), field), 1); \ - (var) = (tvar)) - -#define STAILQ_INIT(head) do { \ - STAILQ_FIRST((head)) = NULL; \ - (head)->stqh_last = &STAILQ_FIRST((head)); \ -} while (0) - -#define STAILQ_INSERT_AFTER(head, tqelm, elm, field) do { \ - if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\ - (head)->stqh_last = &STAILQ_NEXT((elm), field); \ - STAILQ_NEXT((tqelm), field) = (elm); \ -} while (0) - -#define STAILQ_INSERT_HEAD(head, elm, field) do { \ - if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL) \ - (head)->stqh_last = &STAILQ_NEXT((elm), field); \ - STAILQ_FIRST((head)) = (elm); \ -} while (0) - -#define STAILQ_INSERT_TAIL(head, elm, field) do { \ - STAILQ_NEXT((elm), field) = NULL; \ - *(head)->stqh_last = (elm); \ - (head)->stqh_last = &STAILQ_NEXT((elm), field); \ -} while (0) - -#define STAILQ_LAST(head, type, field) \ - (STAILQ_EMPTY((head)) ? \ - NULL : \ - ((struct type *)(void *) \ - ((char *)((head)->stqh_last) - __offsetof(struct type, field)))) - -#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next) - -#define STAILQ_REMOVE(head, elm, type, field) do { \ - if (STAILQ_FIRST((head)) == (elm)) { \ - STAILQ_REMOVE_HEAD((head), field); \ - } \ - else { \ - struct type *curelm = STAILQ_FIRST((head)); \ - while (STAILQ_NEXT(curelm, field) != (elm)) \ - curelm = STAILQ_NEXT(curelm, field); \ - STAILQ_REMOVE_AFTER(head, curelm, field); \ - } \ - TRASHIT((elm)->field.stqe_next); \ -} while (0) - -#define STAILQ_REMOVE_HEAD(head, field) do { \ - if ((STAILQ_FIRST((head)) = \ - STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL) \ - (head)->stqh_last = &STAILQ_FIRST((head)); \ -} while (0) - -#define STAILQ_REMOVE_AFTER(head, elm, field) do { \ - if ((STAILQ_NEXT(elm, field) = \ - STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL) \ - (head)->stqh_last = &STAILQ_NEXT((elm), field); \ -} while (0) - -#define STAILQ_SWAP(head1, head2, type) do { \ - struct type *swap_first = STAILQ_FIRST(head1); \ - struct type **swap_last = (head1)->stqh_last; \ - STAILQ_FIRST(head1) = STAILQ_FIRST(head2); \ - (head1)->stqh_last = (head2)->stqh_last; \ - STAILQ_FIRST(head2) = swap_first; \ - (head2)->stqh_last = swap_last; \ - if (STAILQ_EMPTY(head1)) \ - (head1)->stqh_last = &STAILQ_FIRST(head1); \ - if (STAILQ_EMPTY(head2)) \ - (head2)->stqh_last = &STAILQ_FIRST(head2); \ -} while (0) - - -/* - * List declarations. - */ -#define LIST_HEAD(name, type) \ -struct name { \ - struct type *lh_first; /* first element */ \ -} - -#define LIST_HEAD_INITIALIZER(head) \ - { NULL } - -#define LIST_ENTRY(type) \ -struct { \ - struct type *le_next; /* next element */ \ - struct type **le_prev; /* address of previous next element */ \ -} - -/* - * List functions. - */ - -#if (defined(_KERNEL) && defined(INVARIANTS)) -#define QMD_LIST_CHECK_HEAD(head, field) do { \ - if (LIST_FIRST((head)) != NULL && \ - LIST_FIRST((head))->field.le_prev != \ - &LIST_FIRST((head))) \ - panic("Bad list head %p first->prev != head", (head)); \ -} while (0) - -#define QMD_LIST_CHECK_NEXT(elm, field) do { \ - if (LIST_NEXT((elm), field) != NULL && \ - LIST_NEXT((elm), field)->field.le_prev != \ - &((elm)->field.le_next)) \ - panic("Bad link elm %p next->prev != elm", (elm)); \ -} while (0) - -#define QMD_LIST_CHECK_PREV(elm, field) do { \ - if (*(elm)->field.le_prev != (elm)) \ - panic("Bad link elm %p prev->next != elm", (elm)); \ -} while (0) -#else -#define QMD_LIST_CHECK_HEAD(head, field) -#define QMD_LIST_CHECK_NEXT(elm, field) -#define QMD_LIST_CHECK_PREV(elm, field) -#endif /* (_KERNEL && INVARIANTS) */ - -#define LIST_EMPTY(head) ((head)->lh_first == NULL) - -#define LIST_FIRST(head) ((head)->lh_first) - -#define LIST_FOREACH(var, head, field) \ - for ((var) = LIST_FIRST((head)); \ - (var); \ - (var) = LIST_NEXT((var), field)) - -#define LIST_FOREACH_SAFE(var, head, field, tvar) \ - for ((var) = LIST_FIRST((head)); \ - (var) && ((tvar) = LIST_NEXT((var), field), 1); \ - (var) = (tvar)) - -#define LIST_INIT(head) do { \ - LIST_FIRST((head)) = NULL; \ -} while (0) - -#define LIST_INSERT_AFTER(listelm, elm, field) do { \ - QMD_LIST_CHECK_NEXT(listelm, field); \ - if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\ - LIST_NEXT((listelm), field)->field.le_prev = \ - &LIST_NEXT((elm), field); \ - LIST_NEXT((listelm), field) = (elm); \ - (elm)->field.le_prev = &LIST_NEXT((listelm), field); \ -} while (0) - -#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ - QMD_LIST_CHECK_PREV(listelm, field); \ - (elm)->field.le_prev = (listelm)->field.le_prev; \ - LIST_NEXT((elm), field) = (listelm); \ - *(listelm)->field.le_prev = (elm); \ - (listelm)->field.le_prev = &LIST_NEXT((elm), field); \ -} while (0) - -#define LIST_INSERT_HEAD(head, elm, field) do { \ - QMD_LIST_CHECK_HEAD((head), field); \ - if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL) \ - LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\ - LIST_FIRST((head)) = (elm); \ - (elm)->field.le_prev = &LIST_FIRST((head)); \ -} while (0) - -#define LIST_NEXT(elm, field) ((elm)->field.le_next) - -#define LIST_REMOVE(elm, field) do { \ - QMD_LIST_CHECK_NEXT(elm, field); \ - QMD_LIST_CHECK_PREV(elm, field); \ - if (LIST_NEXT((elm), field) != NULL) \ - LIST_NEXT((elm), field)->field.le_prev = \ - (elm)->field.le_prev; \ - *(elm)->field.le_prev = LIST_NEXT((elm), field); \ - TRASHIT((elm)->field.le_next); \ - TRASHIT((elm)->field.le_prev); \ -} while (0) - -#define LIST_SWAP(head1, head2, type, field) do { \ - struct type *swap_tmp = LIST_FIRST((head1)); \ - LIST_FIRST((head1)) = LIST_FIRST((head2)); \ - LIST_FIRST((head2)) = swap_tmp; \ - if ((swap_tmp = LIST_FIRST((head1))) != NULL) \ - swap_tmp->field.le_prev = &LIST_FIRST((head1)); \ - if ((swap_tmp = LIST_FIRST((head2))) != NULL) \ - swap_tmp->field.le_prev = &LIST_FIRST((head2)); \ -} while (0) - -/* - * Tail queue declarations. - */ -#define TAILQ_HEAD(name, type) \ -struct name { \ - struct type *tqh_first; /* first element */ \ - struct type **tqh_last; /* addr of last next element */ \ - TRACEBUF \ -} - -#define TAILQ_HEAD_INITIALIZER(head) \ - { NULL, &(head).tqh_first } - -#define TAILQ_ENTRY(type) \ -struct { \ - struct type *tqe_next; /* next element */ \ - struct type **tqe_prev; /* address of previous next element */ \ - TRACEBUF \ -} - -/* - * Tail queue functions. - */ -#if (defined(_KERNEL) && defined(INVARIANTS)) -#define QMD_TAILQ_CHECK_HEAD(head, field) do { \ - if (!TAILQ_EMPTY(head) && \ - TAILQ_FIRST((head))->field.tqe_prev != \ - &TAILQ_FIRST((head))) \ - panic("Bad tailq head %p first->prev != head", (head)); \ -} while (0) - -#define QMD_TAILQ_CHECK_TAIL(head, field) do { \ - if (*(head)->tqh_last != NULL) \ - panic("Bad tailq NEXT(%p->tqh_last) != NULL", (head)); \ -} while (0) - -#define QMD_TAILQ_CHECK_NEXT(elm, field) do { \ - if (TAILQ_NEXT((elm), field) != NULL && \ - TAILQ_NEXT((elm), field)->field.tqe_prev != \ - &((elm)->field.tqe_next)) \ - panic("Bad link elm %p next->prev != elm", (elm)); \ -} while (0) - -#define QMD_TAILQ_CHECK_PREV(elm, field) do { \ - if (*(elm)->field.tqe_prev != (elm)) \ - panic("Bad link elm %p prev->next != elm", (elm)); \ -} while (0) -#else -#define QMD_TAILQ_CHECK_HEAD(head, field) -#define QMD_TAILQ_CHECK_TAIL(head, headname) -#define QMD_TAILQ_CHECK_NEXT(elm, field) -#define QMD_TAILQ_CHECK_PREV(elm, field) -#endif /* (_KERNEL && INVARIANTS) */ - -#define TAILQ_CONCAT(head1, head2, field) do { \ - if (!TAILQ_EMPTY(head2)) { \ - *(head1)->tqh_last = (head2)->tqh_first; \ - (head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \ - (head1)->tqh_last = (head2)->tqh_last; \ - TAILQ_INIT((head2)); \ - QMD_TRACE_HEAD(head1); \ - QMD_TRACE_HEAD(head2); \ - } \ -} while (0) - -#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL) - -#define TAILQ_FIRST(head) ((head)->tqh_first) - -#define TAILQ_FOREACH(var, head, field) \ - for ((var) = TAILQ_FIRST((head)); \ - (var); \ - (var) = TAILQ_NEXT((var), field)) - -#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \ - for ((var) = TAILQ_FIRST((head)); \ - (var) && ((tvar) = TAILQ_NEXT((var), field), 1); \ - (var) = (tvar)) - -#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ - for ((var) = TAILQ_LAST((head), headname); \ - (var); \ - (var) = TAILQ_PREV((var), headname, field)) - -#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \ - for ((var) = TAILQ_LAST((head), headname); \ - (var) && ((tvar) = TAILQ_PREV((var), headname, field), 1); \ - (var) = (tvar)) - -#define TAILQ_INIT(head) do { \ - TAILQ_FIRST((head)) = NULL; \ - (head)->tqh_last = &TAILQ_FIRST((head)); \ - QMD_TRACE_HEAD(head); \ -} while (0) - -#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ - QMD_TAILQ_CHECK_NEXT(listelm, field); \ - if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\ - TAILQ_NEXT((elm), field)->field.tqe_prev = \ - &TAILQ_NEXT((elm), field); \ - else { \ - (head)->tqh_last = &TAILQ_NEXT((elm), field); \ - QMD_TRACE_HEAD(head); \ - } \ - TAILQ_NEXT((listelm), field) = (elm); \ - (elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field); \ - QMD_TRACE_ELEM(&(elm)->field); \ - QMD_TRACE_ELEM(&listelm->field); \ -} while (0) - -#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ - QMD_TAILQ_CHECK_PREV(listelm, field); \ - (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ - TAILQ_NEXT((elm), field) = (listelm); \ - *(listelm)->field.tqe_prev = (elm); \ - (listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field); \ - QMD_TRACE_ELEM(&(elm)->field); \ - QMD_TRACE_ELEM(&listelm->field); \ -} while (0) - -#define TAILQ_INSERT_HEAD(head, elm, field) do { \ - QMD_TAILQ_CHECK_HEAD(head, field); \ - if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL) \ - TAILQ_FIRST((head))->field.tqe_prev = \ - &TAILQ_NEXT((elm), field); \ - else \ - (head)->tqh_last = &TAILQ_NEXT((elm), field); \ - TAILQ_FIRST((head)) = (elm); \ - (elm)->field.tqe_prev = &TAILQ_FIRST((head)); \ - QMD_TRACE_HEAD(head); \ - QMD_TRACE_ELEM(&(elm)->field); \ -} while (0) - -#define TAILQ_INSERT_TAIL(head, elm, field) do { \ - QMD_TAILQ_CHECK_TAIL(head, field); \ - TAILQ_NEXT((elm), field) = NULL; \ - (elm)->field.tqe_prev = (head)->tqh_last; \ - *(head)->tqh_last = (elm); \ - (head)->tqh_last = &TAILQ_NEXT((elm), field); \ - QMD_TRACE_HEAD(head); \ - QMD_TRACE_ELEM(&(elm)->field); \ -} while (0) - -#define TAILQ_LAST(head, headname) \ - (*(((struct headname *)((head)->tqh_last))->tqh_last)) - -#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next) - -#define TAILQ_PREV(elm, headname, field) \ - (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last)) - -#define TAILQ_REMOVE(head, elm, field) do { \ - QMD_TAILQ_CHECK_NEXT(elm, field); \ - QMD_TAILQ_CHECK_PREV(elm, field); \ - if ((TAILQ_NEXT((elm), field)) != NULL) \ - TAILQ_NEXT((elm), field)->field.tqe_prev = \ - (elm)->field.tqe_prev; \ - else { \ - (head)->tqh_last = (elm)->field.tqe_prev; \ - QMD_TRACE_HEAD(head); \ - } \ - *(elm)->field.tqe_prev = TAILQ_NEXT((elm), field); \ - TRASHIT((elm)->field.tqe_next); \ - TRASHIT((elm)->field.tqe_prev); \ - QMD_TRACE_ELEM(&(elm)->field); \ -} while (0) - -#define TAILQ_SWAP(head1, head2, type, field) do { \ - struct type *swap_first = (head1)->tqh_first; \ - struct type **swap_last = (head1)->tqh_last; \ - (head1)->tqh_first = (head2)->tqh_first; \ - (head1)->tqh_last = (head2)->tqh_last; \ - (head2)->tqh_first = swap_first; \ - (head2)->tqh_last = swap_last; \ - if ((swap_first = (head1)->tqh_first) != NULL) \ - swap_first->field.tqe_prev = &(head1)->tqh_first; \ - else \ - (head1)->tqh_last = &(head1)->tqh_first; \ - if ((swap_first = (head2)->tqh_first) != NULL) \ - swap_first->field.tqe_prev = &(head2)->tqh_first; \ - else \ - (head2)->tqh_last = &(head2)->tqh_first; \ -} while (0) - -#endif /* !_SYS_QUEUE_H_ */ diff --git a/compat/bsd/sys/tree.h b/compat/bsd/sys/tree.h deleted file mode 100644 index a7626ea..0000000 --- a/compat/bsd/sys/tree.h +++ /dev/null @@ -1,763 +0,0 @@ -/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */ -/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ -/* $FreeBSD$ */ - -/*- - * Copyright 2002 Niels Provos <provos@citi.umich.edu> - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR - * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES - * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. - * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, - * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT - * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF - * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef _SYS_TREE_H_ -#define _SYS_TREE_H_ - -/* - * This file defines data structures for different types of trees: - * splay trees and red-black trees. - * - * A splay tree is a self-organizing data structure. Every operation - * on the tree causes a splay to happen. The splay moves the requested - * node to the root of the tree and partly rebalances it. - * - * This has the benefit that request locality causes faster lookups as - * the requested nodes move to the top of the tree. On the other hand, - * every lookup causes memory writes. - * - * The Balance Theorem bounds the total access time for m operations - * and n inserts on an initially empty tree as O((m + n)lg n). The - * amortized cost for a sequence of m accesses to a splay tree is O(lg n); - * - * A red-black tree is a binary search tree with the node color as an - * extra attribute. It fulfills a set of conditions: - * - every search path from the root to a leaf consists of the - * same number of black nodes, - * - each red node (except for the root) has a black parent, - * - each leaf node is black. - * - * Every operation on a red-black tree is bounded as O(lg n). - * The maximum height of a red-black tree is 2lg (n+1). - */ - -#define SPLAY_HEAD(name, type) \ -struct name { \ - struct type *sph_root; /* root of the tree */ \ -} - -#define SPLAY_INITIALIZER(root) \ - { NULL } - -#define SPLAY_INIT(root) do { \ - (root)->sph_root = NULL; \ -} while (/*CONSTCOND*/ 0) - -#define SPLAY_ENTRY(type) \ -struct { \ - struct type *spe_left; /* left element */ \ - struct type *spe_right; /* right element */ \ -} - -#define SPLAY_LEFT(elm, field) (elm)->field.spe_left -#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right -#define SPLAY_ROOT(head) (head)->sph_root -#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) - -/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ -#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ - SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ - SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ - (head)->sph_root = tmp; \ -} while (/*CONSTCOND*/ 0) - -#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ - SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ - SPLAY_LEFT(tmp, field) = (head)->sph_root; \ - (head)->sph_root = tmp; \ -} while (/*CONSTCOND*/ 0) - -#define SPLAY_LINKLEFT(head, tmp, field) do { \ - SPLAY_LEFT(tmp, field) = (head)->sph_root; \ - tmp = (head)->sph_root; \ - (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ -} while (/*CONSTCOND*/ 0) - -#define SPLAY_LINKRIGHT(head, tmp, field) do { \ - SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ - tmp = (head)->sph_root; \ - (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ -} while (/*CONSTCOND*/ 0) - -#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ - SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ - SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ - SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ - SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ -} while (/*CONSTCOND*/ 0) - -/* Generates prototypes and inline functions */ - -#define SPLAY_PROTOTYPE(name, type, field, cmp) \ -void name##_SPLAY(struct name *, struct type *); \ -void name##_SPLAY_MINMAX(struct name *, int); \ -struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ -struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ - \ -/* Finds the node with the same key as elm */ \ -static __inline struct type * \ -name##_SPLAY_FIND(struct name *head, struct type *elm) \ -{ \ - if (SPLAY_EMPTY(head)) \ - return(NULL); \ - name##_SPLAY(head, elm); \ - if ((cmp)(elm, (head)->sph_root) == 0) \ - return (head->sph_root); \ - return (NULL); \ -} \ - \ -static __inline struct type * \ -name##_SPLAY_NEXT(struct name *head, struct type *elm) \ -{ \ - name##_SPLAY(head, elm); \ - if (SPLAY_RIGHT(elm, field) != NULL) { \ - elm = SPLAY_RIGHT(elm, field); \ - while (SPLAY_LEFT(elm, field) != NULL) { \ - elm = SPLAY_LEFT(elm, field); \ - } \ - } else \ - elm = NULL; \ - return (elm); \ -} \ - \ -static __inline struct type * \ -name##_SPLAY_MIN_MAX(struct name *head, int val) \ -{ \ - name##_SPLAY_MINMAX(head, val); \ - return (SPLAY_ROOT(head)); \ -} - -/* Main splay operation. - * Moves node close to the key of elm to top - */ -#define SPLAY_GENERATE(name, type, field, cmp) \ -struct type * \ -name##_SPLAY_INSERT(struct name *head, struct type *elm) \ -{ \ - if (SPLAY_EMPTY(head)) { \ - SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ - } else { \ - int __comp; \ - name##_SPLAY(head, elm); \ - __comp = (cmp)(elm, (head)->sph_root); \ - if(__comp < 0) { \ - SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ - SPLAY_RIGHT(elm, field) = (head)->sph_root; \ - SPLAY_LEFT((head)->sph_root, field) = NULL; \ - } else if (__comp > 0) { \ - SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ - SPLAY_LEFT(elm, field) = (head)->sph_root; \ - SPLAY_RIGHT((head)->sph_root, field) = NULL; \ - } else \ - return ((head)->sph_root); \ - } \ - (head)->sph_root = (elm); \ - return (NULL); \ -} \ - \ -struct type * \ -name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ -{ \ - struct type *__tmp; \ - if (SPLAY_EMPTY(head)) \ - return (NULL); \ - name##_SPLAY(head, elm); \ - if ((cmp)(elm, (head)->sph_root) == 0) { \ - if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ - (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ - } else { \ - __tmp = SPLAY_RIGHT((head)->sph_root, field); \ - (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ - name##_SPLAY(head, elm); \ - SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ - } \ - return (elm); \ - } \ - return (NULL); \ -} \ - \ -void \ -name##_SPLAY(struct name *head, struct type *elm) \ -{ \ - struct type __node, *__left, *__right, *__tmp; \ - int __comp; \ -\ - SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ - __left = __right = &__node; \ -\ - while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \ - if (__comp < 0) { \ - __tmp = SPLAY_LEFT((head)->sph_root, field); \ - if (__tmp == NULL) \ - break; \ - if ((cmp)(elm, __tmp) < 0){ \ - SPLAY_ROTATE_RIGHT(head, __tmp, field); \ - if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ - break; \ - } \ - SPLAY_LINKLEFT(head, __right, field); \ - } else if (__comp > 0) { \ - __tmp = SPLAY_RIGHT((head)->sph_root, field); \ - if (__tmp == NULL) \ - break; \ - if ((cmp)(elm, __tmp) > 0){ \ - SPLAY_ROTATE_LEFT(head, __tmp, field); \ - if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ - break; \ - } \ - SPLAY_LINKRIGHT(head, __left, field); \ - } \ - } \ - SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ -} \ - \ -/* Splay with either the minimum or the maximum element \ - * Used to find minimum or maximum element in tree. \ - */ \ -void name##_SPLAY_MINMAX(struct name *head, int __comp) \ -{ \ - struct type __node, *__left, *__right, *__tmp; \ -\ - SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ - __left = __right = &__node; \ -\ - while (1) { \ - if (__comp < 0) { \ - __tmp = SPLAY_LEFT((head)->sph_root, field); \ - if (__tmp == NULL) \ - break; \ - if (__comp < 0){ \ - SPLAY_ROTATE_RIGHT(head, __tmp, field); \ - if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ - break; \ - } \ - SPLAY_LINKLEFT(head, __right, field); \ - } else if (__comp > 0) { \ - __tmp = SPLAY_RIGHT((head)->sph_root, field); \ - if (__tmp == NULL) \ - break; \ - if (__comp > 0) { \ - SPLAY_ROTATE_LEFT(head, __tmp, field); \ - if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ - break; \ - } \ - SPLAY_LINKRIGHT(head, __left, field); \ - } \ - } \ - SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ -} - -#define SPLAY_NEGINF -1 -#define SPLAY_INF 1 - -#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) -#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) -#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) -#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) -#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ - : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) -#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ - : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) - -#define SPLAY_FOREACH(x, name, head) \ - for ((x) = SPLAY_MIN(name, head); \ - (x) != NULL; \ - (x) = SPLAY_NEXT(name, head, x)) - -/* Macros that define a red-black tree */ -#define RB_HEAD(name, type) \ -struct name { \ - struct type *rbh_root; /* root of the tree */ \ -} - -#define RB_INITIALIZER(root) \ - { NULL } - -#define RB_INIT(root) do { \ - (root)->rbh_root = NULL; \ -} while (/*CONSTCOND*/ 0) - -#define RB_BLACK 0 -#define RB_RED 1 -#define RB_ENTRY(type) \ -struct { \ - struct type *rbe_left; /* left element */ \ - struct type *rbe_right; /* right element */ \ - struct type *rbe_parent; /* parent element */ \ - int rbe_color; /* node color */ \ -} - -#define RB_LEFT(elm, field) (elm)->field.rbe_left -#define RB_RIGHT(elm, field) (elm)->field.rbe_right -#define RB_PARENT(elm, field) (elm)->field.rbe_parent -#define RB_COLOR(elm, field) (elm)->field.rbe_color -#define RB_ROOT(head) (head)->rbh_root -#define RB_EMPTY(head) (RB_ROOT(head) == NULL) - -#define RB_SET(elm, parent, field) do { \ - RB_PARENT(elm, field) = parent; \ - RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ - RB_COLOR(elm, field) = RB_RED; \ -} while (/*CONSTCOND*/ 0) - -#define RB_SET_BLACKRED(black, red, field) do { \ - RB_COLOR(black, field) = RB_BLACK; \ - RB_COLOR(red, field) = RB_RED; \ -} while (/*CONSTCOND*/ 0) - -#ifndef RB_AUGMENT -#define RB_AUGMENT(x) do {} while (0) -#endif - -#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ - (tmp) = RB_RIGHT(elm, field); \ - if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \ - RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ - } \ - RB_AUGMENT(elm); \ - if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ - if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ - RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ - else \ - RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ - } else \ - (head)->rbh_root = (tmp); \ - RB_LEFT(tmp, field) = (elm); \ - RB_PARENT(elm, field) = (tmp); \ - RB_AUGMENT(tmp); \ - if ((RB_PARENT(tmp, field))) \ - RB_AUGMENT(RB_PARENT(tmp, field)); \ -} while (/*CONSTCOND*/ 0) - -#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ - (tmp) = RB_LEFT(elm, field); \ - if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \ - RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ - } \ - RB_AUGMENT(elm); \ - if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ - if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ - RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ - else \ - RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ - } else \ - (head)->rbh_root = (tmp); \ - RB_RIGHT(tmp, field) = (elm); \ - RB_PARENT(elm, field) = (tmp); \ - RB_AUGMENT(tmp); \ - if ((RB_PARENT(tmp, field))) \ - RB_AUGMENT(RB_PARENT(tmp, field)); \ -} while (/*CONSTCOND*/ 0) - -/* Generates prototypes and inline functions */ -#define RB_PROTOTYPE(name, type, field, cmp) \ - RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) -#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ - RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static) -#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ -attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ -attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ -attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ -attr struct type *name##_RB_INSERT(struct name *, struct type *); \ -attr struct type *name##_RB_FIND(struct name *, struct type *); \ -attr struct type *name##_RB_NFIND(struct name *, struct type *); \ -attr struct type *name##_RB_NEXT(struct type *); \ -attr struct type *name##_RB_PREV(struct type *); \ -attr struct type *name##_RB_MINMAX(struct name *, int); \ - \ - -/* Main rb operation. - * Moves node close to the key of elm to top - */ -#define RB_GENERATE(name, type, field, cmp) \ - RB_GENERATE_INTERNAL(name, type, field, cmp,) -#define RB_GENERATE_STATIC(name, type, field, cmp) \ - RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static) -#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ -attr void \ -name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ -{ \ - struct type *parent, *gparent, *tmp; \ - while ((parent = RB_PARENT(elm, field)) != NULL && \ - RB_COLOR(parent, field) == RB_RED) { \ - gparent = RB_PARENT(parent, field); \ - if (parent == RB_LEFT(gparent, field)) { \ - tmp = RB_RIGHT(gparent, field); \ - if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ - RB_COLOR(tmp, field) = RB_BLACK; \ - RB_SET_BLACKRED(parent, gparent, field);\ - elm = gparent; \ - continue; \ - } \ - if (RB_RIGHT(parent, field) == elm) { \ - RB_ROTATE_LEFT(head, parent, tmp, field);\ - tmp = parent; \ - parent = elm; \ - elm = tmp; \ - } \ - RB_SET_BLACKRED(parent, gparent, field); \ - RB_ROTATE_RIGHT(head, gparent, tmp, field); \ - } else { \ - tmp = RB_LEFT(gparent, field); \ - if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ - RB_COLOR(tmp, field) = RB_BLACK; \ - RB_SET_BLACKRED(parent, gparent, field);\ - elm = gparent; \ - continue; \ - } \ - if (RB_LEFT(parent, field) == elm) { \ - RB_ROTATE_RIGHT(head, parent, tmp, field);\ - tmp = parent; \ - parent = elm; \ - elm = tmp; \ - } \ - RB_SET_BLACKRED(parent, gparent, field); \ - RB_ROTATE_LEFT(head, gparent, tmp, field); \ - } \ - } \ - RB_COLOR(head->rbh_root, field) = RB_BLACK; \ -} \ - \ -attr void \ -name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ -{ \ - struct type *tmp; \ - while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ - elm != RB_ROOT(head)) { \ - if (RB_LEFT(parent, field) == elm) { \ - tmp = RB_RIGHT(parent, field); \ - if (RB_COLOR(tmp, field) == RB_RED) { \ - RB_SET_BLACKRED(tmp, parent, field); \ - RB_ROTATE_LEFT(head, parent, tmp, field);\ - tmp = RB_RIGHT(parent, field); \ - } \ - if ((RB_LEFT(tmp, field) == NULL || \ - RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ - (RB_RIGHT(tmp, field) == NULL || \ - RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ - RB_COLOR(tmp, field) = RB_RED; \ - elm = parent; \ - parent = RB_PARENT(elm, field); \ - } else { \ - if (RB_RIGHT(tmp, field) == NULL || \ - RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ - struct type *oleft; \ - if ((oleft = RB_LEFT(tmp, field)) \ - != NULL) \ - RB_COLOR(oleft, field) = RB_BLACK;\ - RB_COLOR(tmp, field) = RB_RED; \ - RB_ROTATE_RIGHT(head, tmp, oleft, field);\ - tmp = RB_RIGHT(parent, field); \ - } \ - RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ - RB_COLOR(parent, field) = RB_BLACK; \ - if (RB_RIGHT(tmp, field)) \ - RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ - RB_ROTATE_LEFT(head, parent, tmp, field);\ - elm = RB_ROOT(head); \ - break; \ - } \ - } else { \ - tmp = RB_LEFT(parent, field); \ - if (RB_COLOR(tmp, field) == RB_RED) { \ - RB_SET_BLACKRED(tmp, parent, field); \ - RB_ROTATE_RIGHT(head, parent, tmp, field);\ - tmp = RB_LEFT(parent, field); \ - } \ - if ((RB_LEFT(tmp, field) == NULL || \ - RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ - (RB_RIGHT(tmp, field) == NULL || \ - RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ - RB_COLOR(tmp, field) = RB_RED; \ - elm = parent; \ - parent = RB_PARENT(elm, field); \ - } else { \ - if (RB_LEFT(tmp, field) == NULL || \ - RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ - struct type *oright; \ - if ((oright = RB_RIGHT(tmp, field)) \ - != NULL) \ - RB_COLOR(oright, field) = RB_BLACK;\ - RB_COLOR(tmp, field) = RB_RED; \ - RB_ROTATE_LEFT(head, tmp, oright, field);\ - tmp = RB_LEFT(parent, field); \ - } \ - RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ - RB_COLOR(parent, field) = RB_BLACK; \ - if (RB_LEFT(tmp, field)) \ - RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ - RB_ROTATE_RIGHT(head, parent, tmp, field);\ - elm = RB_ROOT(head); \ - break; \ - } \ - } \ - } \ - if (elm) \ - RB_COLOR(elm, field) = RB_BLACK; \ -} \ - \ -attr struct type * \ -name##_RB_REMOVE(struct name *head, struct type *elm) \ -{ \ - struct type *child, *parent, *old = elm; \ - int color; \ - if (RB_LEFT(elm, field) == NULL) \ - child = RB_RIGHT(elm, field); \ - else if (RB_RIGHT(elm, field) == NULL) \ - child = RB_LEFT(elm, field); \ - else { \ - struct type *left; \ - elm = RB_RIGHT(elm, field); \ - while ((left = RB_LEFT(elm, field)) != NULL) \ - elm = left; \ - child = RB_RIGHT(elm, field); \ - parent = RB_PARENT(elm, field); \ - color = RB_COLOR(elm, field); \ - if (child) \ - RB_PARENT(child, field) = parent; \ - if (parent) { \ - if (RB_LEFT(parent, field) == elm) \ - RB_LEFT(parent, field) = child; \ - else \ - RB_RIGHT(parent, field) = child; \ - RB_AUGMENT(parent); \ - } else \ - RB_ROOT(head) = child; \ - if (RB_PARENT(elm, field) == old) \ - parent = elm; \ - (elm)->field = (old)->field; \ - if (RB_PARENT(old, field)) { \ - if (RB_LEFT(RB_PARENT(old, field), field) == old)\ - RB_LEFT(RB_PARENT(old, field), field) = elm;\ - else \ - RB_RIGHT(RB_PARENT(old, field), field) = elm;\ - RB_AUGMENT(RB_PARENT(old, field)); \ - } else \ - RB_ROOT(head) = elm; \ - RB_PARENT(RB_LEFT(old, field), field) = elm; \ - if (RB_RIGHT(old, field)) \ - RB_PARENT(RB_RIGHT(old, field), field) = elm; \ - if (parent) { \ - left = parent; \ - do { \ - RB_AUGMENT(left); \ - } while ((left = RB_PARENT(left, field)) != NULL); \ - } \ - goto color; \ - } \ - parent = RB_PARENT(elm, field); \ - color = RB_COLOR(elm, field); \ - if (child) \ - RB_PARENT(child, field) = parent; \ - if (parent) { \ - if (RB_LEFT(parent, field) == elm) \ - RB_LEFT(parent, field) = child; \ - else \ - RB_RIGHT(parent, field) = child; \ - RB_AUGMENT(parent); \ - } else \ - RB_ROOT(head) = child; \ -color: \ - if (color == RB_BLACK) \ - name##_RB_REMOVE_COLOR(head, parent, child); \ - return (old); \ -} \ - \ -/* Inserts a node into the RB tree */ \ -attr struct type * \ -name##_RB_INSERT(struct name *head, struct type *elm) \ -{ \ - struct type *tmp; \ - struct type *parent = NULL; \ - int comp = 0; \ - tmp = RB_ROOT(head); \ - while (tmp) { \ - parent = tmp; \ - comp = (cmp)(elm, parent); \ - if (comp < 0) \ - tmp = RB_LEFT(tmp, field); \ - else if (comp > 0) \ - tmp = RB_RIGHT(tmp, field); \ - else \ - return (tmp); \ - } \ - RB_SET(elm, parent, field); \ - if (parent != NULL) { \ - if (comp < 0) \ - RB_LEFT(parent, field) = elm; \ - else \ - RB_RIGHT(parent, field) = elm; \ - RB_AUGMENT(parent); \ - } else \ - RB_ROOT(head) = elm; \ - name##_RB_INSERT_COLOR(head, elm); \ - return (NULL); \ -} \ - \ -/* Finds the node with the same key as elm */ \ -attr struct type * \ -name##_RB_FIND(struct name *head, struct type *elm) \ -{ \ - struct type *tmp = RB_ROOT(head); \ - int comp; \ - while (tmp) { \ - comp = cmp(elm, tmp); \ - if (comp < 0) \ - tmp = RB_LEFT(tmp, field); \ - else if (comp > 0) \ - tmp = RB_RIGHT(tmp, field); \ - else \ - return (tmp); \ - } \ - return (NULL); \ -} \ - \ -/* Finds the first node greater than or equal to the search key */ \ -attr struct type * \ -name##_RB_NFIND(struct name *head, struct type *elm) \ -{ \ - struct type *tmp = RB_ROOT(head); \ - struct type *res = NULL; \ - int comp; \ - while (tmp) { \ - comp = cmp(elm, tmp); \ - if (comp < 0) { \ - res = tmp; \ - tmp = RB_LEFT(tmp, field); \ - } \ - else if (comp > 0) \ - tmp = RB_RIGHT(tmp, field); \ - else \ - return (tmp); \ - } \ - return (res); \ -} \ - \ -/* ARGSUSED */ \ -attr struct type * \ -name##_RB_NEXT(struct type *elm) \ -{ \ - if (RB_RIGHT(elm, field)) { \ - elm = RB_RIGHT(elm, field); \ - while (RB_LEFT(elm, field)) \ - elm = RB_LEFT(elm, field); \ - } else { \ - if (RB_PARENT(elm, field) && \ - (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ - elm = RB_PARENT(elm, field); \ - else { \ - while (RB_PARENT(elm, field) && \ - (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ - elm = RB_PARENT(elm, field); \ - elm = RB_PARENT(elm, field); \ - } \ - } \ - return (elm); \ -} \ - \ -/* ARGSUSED */ \ -attr struct type * \ -name##_RB_PREV(struct type *elm) \ -{ \ - if (RB_LEFT(elm, field)) { \ - elm = RB_LEFT(elm, field); \ - while (RB_RIGHT(elm, field)) \ - elm = RB_RIGHT(elm, field); \ - } else { \ - if (RB_PARENT(elm, field) && \ - (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ - elm = RB_PARENT(elm, field); \ - else { \ - while (RB_PARENT(elm, field) && \ - (elm == RB_LEFT(RB_PARENT(elm, field), field)))\ - elm = RB_PARENT(elm, field); \ - elm = RB_PARENT(elm, field); \ - } \ - } \ - return (elm); \ -} \ - \ -attr struct type * \ -name##_RB_MINMAX(struct name *head, int val) \ -{ \ - struct type *tmp = RB_ROOT(head); \ - struct type *parent = NULL; \ - while (tmp) { \ - parent = tmp; \ - if (val < 0) \ - tmp = RB_LEFT(tmp, field); \ - else \ - tmp = RB_RIGHT(tmp, field); \ - } \ - return (parent); \ -} - -#define RB_NEGINF -1 -#define RB_INF 1 - -#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) -#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) -#define RB_FIND(name, x, y) name##_RB_FIND(x, y) -#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) -#define RB_NEXT(name, x, y) name##_RB_NEXT(y) -#define RB_PREV(name, x, y) name##_RB_PREV(y) -#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) -#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) - -#define RB_FOREACH(x, name, head) \ - for ((x) = RB_MIN(name, head); \ - (x) != NULL; \ - (x) = name##_RB_NEXT(x)) - -#define RB_FOREACH_FROM(x, name, y) \ - for ((x) = (y); \ - ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ - (x) = (y)) - -#define RB_FOREACH_SAFE(x, name, head, y) \ - for ((x) = RB_MIN(name, head); \ - ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ - (x) = (y)) - -#define RB_FOREACH_REVERSE(x, name, head) \ - for ((x) = RB_MAX(name, head); \ - (x) != NULL; \ - (x) = name##_RB_PREV(x)) - -#define RB_FOREACH_REVERSE_FROM(x, name, y) \ - for ((x) = (y); \ - ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ - (x) = (y)) - -#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ - for ((x) = RB_MAX(name, head); \ - ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ - (x) = (y)) - -#endif /* _SYS_TREE_H_ */ |