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authorRobin Haberkorn <robin.haberkorn@googlemail.com>2012-11-22 13:50:31 +0100
committerRobin Haberkorn <robin.haberkorn@googlemail.com>2012-11-22 13:50:31 +0100
commit117bb7fa94aad9ac9507f3c8ace4d5e393c9abad (patch)
treeb02b943e33996920f675bb8cef5316c48fe27591 /compat
parent172a136bede965c2648e30a61d8768afde280b76 (diff)
downloadsciteco-117bb7fa94aad9ac9507f3c8ace4d5e393c9abad.tar.gz
add BSD headers for MinGW32
Diffstat (limited to 'compat')
-rw-r--r--compat/bsd/sys/cdefs.h89
-rw-r--r--compat/bsd/sys/queue.h620
-rw-r--r--compat/bsd/sys/tree.h763
3 files changed, 1472 insertions, 0 deletions
diff --git a/compat/bsd/sys/cdefs.h b/compat/bsd/sys/cdefs.h
new file mode 100644
index 0000000..4d9aa49
--- /dev/null
+++ b/compat/bsd/sys/cdefs.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright © 2004, 2005, 2006, 2009 Guillem Jover
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
+ * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
+ * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
+ * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef LIBBSD_CDEFS_H
+#define LIBBSD_CDEFS_H
+
+#include <sys/cdefs.h>
+
+#ifndef __dead2
+# define __dead2
+#endif
+
+#ifndef __pure2
+# define __pure2
+#endif
+
+/* Linux headers define a struct with a member names __unused.
+ * Debian bugs: #522773 (linux), #522774 (libc).
+ * Disable for now. */
+#if 0
+#ifndef __unused
+# ifdef __GNUC__
+# define __unused __attribute__((unused))
+# else
+# define __unused
+# endif
+#endif
+#endif
+
+#ifndef __printflike
+# ifdef __GNUC__
+# define __printflike(x, y) __attribute((format(printf, (x), (y))))
+# else
+# define __printflike(x, y)
+# endif
+#endif
+
+#ifndef __bounded__
+# define __bounded__(x, y, z)
+#endif
+
+#ifndef __RCSID
+# define __RCSID(x)
+#endif
+
+#ifndef __FBSDID
+# define __FBSDID(x)
+#endif
+
+#ifndef __RCSID
+# define __RCSID(x)
+#endif
+
+#ifndef __RCSID_SOURCE
+# define __RCSID_SOURCE(x)
+#endif
+
+#ifndef __SCCSID
+# define __SCCSID(x)
+#endif
+
+#ifndef __COPYRIGHT
+# define __COPYRIGHT(x)
+#endif
+
+#endif
diff --git a/compat/bsd/sys/queue.h b/compat/bsd/sys/queue.h
new file mode 100644
index 0000000..9101cf0
--- /dev/null
+++ b/compat/bsd/sys/queue.h
@@ -0,0 +1,620 @@
+/*-
+ * Copyright (c) 1991, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * @(#)queue.h 8.5 (Berkeley) 8/20/94
+ * $FreeBSD$
+ */
+
+#ifndef _SYS_QUEUE_H_
+#define _SYS_QUEUE_H_
+
+/*
+ * This file defines four types of data structures: singly-linked lists,
+ * singly-linked tail queues, lists and tail queues.
+ *
+ * A singly-linked list is headed by a single forward pointer. The elements
+ * are singly linked for minimum space and pointer manipulation overhead at
+ * the expense of O(n) removal for arbitrary elements. New elements can be
+ * added to the list after an existing element or at the head of the list.
+ * Elements being removed from the head of the list should use the explicit
+ * macro for this purpose for optimum efficiency. A singly-linked list may
+ * only be traversed in the forward direction. Singly-linked lists are ideal
+ * for applications with large datasets and few or no removals or for
+ * implementing a LIFO queue.
+ *
+ * A singly-linked tail queue is headed by a pair of pointers, one to the
+ * head of the list and the other to the tail of the list. The elements are
+ * singly linked for minimum space and pointer manipulation overhead at the
+ * expense of O(n) removal for arbitrary elements. New elements can be added
+ * to the list after an existing element, at the head of the list, or at the
+ * end of the list. Elements being removed from the head of the tail queue
+ * should use the explicit macro for this purpose for optimum efficiency.
+ * A singly-linked tail queue may only be traversed in the forward direction.
+ * Singly-linked tail queues are ideal for applications with large datasets
+ * and few or no removals or for implementing a FIFO queue.
+ *
+ * A list is headed by a single forward pointer (or an array of forward
+ * pointers for a hash table header). The elements are doubly linked
+ * so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before
+ * or after an existing element or at the head of the list. A list
+ * may only be traversed in the forward direction.
+ *
+ * A tail queue is headed by a pair of pointers, one to the head of the
+ * list and the other to the tail of the list. The elements are doubly
+ * linked so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before or
+ * after an existing element, at the head of the list, or at the end of
+ * the list. A tail queue may be traversed in either direction.
+ *
+ * For details on the use of these macros, see the queue(3) manual page.
+ *
+ *
+ * SLIST LIST STAILQ TAILQ
+ * _HEAD + + + +
+ * _HEAD_INITIALIZER + + + +
+ * _ENTRY + + + +
+ * _INIT + + + +
+ * _EMPTY + + + +
+ * _FIRST + + + +
+ * _NEXT + + + +
+ * _PREV - - - +
+ * _LAST - - + +
+ * _FOREACH + + + +
+ * _FOREACH_SAFE + + + +
+ * _FOREACH_REVERSE - - - +
+ * _FOREACH_REVERSE_SAFE - - - +
+ * _INSERT_HEAD + + + +
+ * _INSERT_BEFORE - + - +
+ * _INSERT_AFTER + + + +
+ * _INSERT_TAIL - - + +
+ * _CONCAT - - + +
+ * _REMOVE_AFTER + - + -
+ * _REMOVE_HEAD + - + -
+ * _REMOVE + + + +
+ *
+ */
+#ifdef QUEUE_MACRO_DEBUG
+/* Store the last 2 places the queue element or head was altered */
+struct qm_trace {
+ char * lastfile;
+ int lastline;
+ char * prevfile;
+ int prevline;
+};
+
+#define TRACEBUF struct qm_trace trace;
+#define TRASHIT(x) do {(x) = (void *)-1;} while (0)
+
+#define QMD_TRACE_HEAD(head) do { \
+ (head)->trace.prevline = (head)->trace.lastline; \
+ (head)->trace.prevfile = (head)->trace.lastfile; \
+ (head)->trace.lastline = __LINE__; \
+ (head)->trace.lastfile = __FILE__; \
+} while (0)
+
+#define QMD_TRACE_ELEM(elem) do { \
+ (elem)->trace.prevline = (elem)->trace.lastline; \
+ (elem)->trace.prevfile = (elem)->trace.lastfile; \
+ (elem)->trace.lastline = __LINE__; \
+ (elem)->trace.lastfile = __FILE__; \
+} while (0)
+
+#else
+#define QMD_TRACE_ELEM(elem)
+#define QMD_TRACE_HEAD(head)
+#define TRACEBUF
+#define TRASHIT(x)
+#endif /* QUEUE_MACRO_DEBUG */
+
+/*
+ * Singly-linked List declarations.
+ */
+#define SLIST_HEAD(name, type) \
+struct name { \
+ struct type *slh_first; /* first element */ \
+}
+
+#define SLIST_HEAD_INITIALIZER(head) \
+ { NULL }
+
+#define SLIST_ENTRY(type) \
+struct { \
+ struct type *sle_next; /* next element */ \
+}
+
+/*
+ * Singly-linked List functions.
+ */
+#define SLIST_EMPTY(head) ((head)->slh_first == NULL)
+
+#define SLIST_FIRST(head) ((head)->slh_first)
+
+#define SLIST_FOREACH(var, head, field) \
+ for ((var) = SLIST_FIRST((head)); \
+ (var); \
+ (var) = SLIST_NEXT((var), field))
+
+#define SLIST_FOREACH_SAFE(var, head, field, tvar) \
+ for ((var) = SLIST_FIRST((head)); \
+ (var) && ((tvar) = SLIST_NEXT((var), field), 1); \
+ (var) = (tvar))
+
+#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
+ for ((varp) = &SLIST_FIRST((head)); \
+ ((var) = *(varp)) != NULL; \
+ (varp) = &SLIST_NEXT((var), field))
+
+#define SLIST_INIT(head) do { \
+ SLIST_FIRST((head)) = NULL; \
+} while (0)
+
+#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
+ SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field); \
+ SLIST_NEXT((slistelm), field) = (elm); \
+} while (0)
+
+#define SLIST_INSERT_HEAD(head, elm, field) do { \
+ SLIST_NEXT((elm), field) = SLIST_FIRST((head)); \
+ SLIST_FIRST((head)) = (elm); \
+} while (0)
+
+#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
+
+#define SLIST_REMOVE(head, elm, type, field) do { \
+ if (SLIST_FIRST((head)) == (elm)) { \
+ SLIST_REMOVE_HEAD((head), field); \
+ } \
+ else { \
+ struct type *curelm = SLIST_FIRST((head)); \
+ while (SLIST_NEXT(curelm, field) != (elm)) \
+ curelm = SLIST_NEXT(curelm, field); \
+ SLIST_REMOVE_AFTER(curelm, field); \
+ } \
+ TRASHIT((elm)->field.sle_next); \
+} while (0)
+
+#define SLIST_REMOVE_AFTER(elm, field) do { \
+ SLIST_NEXT(elm, field) = \
+ SLIST_NEXT(SLIST_NEXT(elm, field), field); \
+} while (0)
+
+#define SLIST_REMOVE_HEAD(head, field) do { \
+ SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field); \
+} while (0)
+
+/*
+ * Singly-linked Tail queue declarations.
+ */
+#define STAILQ_HEAD(name, type) \
+struct name { \
+ struct type *stqh_first;/* first element */ \
+ struct type **stqh_last;/* addr of last next element */ \
+}
+
+#define STAILQ_HEAD_INITIALIZER(head) \
+ { NULL, &(head).stqh_first }
+
+#define STAILQ_ENTRY(type) \
+struct { \
+ struct type *stqe_next; /* next element */ \
+}
+
+/*
+ * Singly-linked Tail queue functions.
+ */
+#define STAILQ_CONCAT(head1, head2) do { \
+ if (!STAILQ_EMPTY((head2))) { \
+ *(head1)->stqh_last = (head2)->stqh_first; \
+ (head1)->stqh_last = (head2)->stqh_last; \
+ STAILQ_INIT((head2)); \
+ } \
+} while (0)
+
+#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)
+
+#define STAILQ_FIRST(head) ((head)->stqh_first)
+
+#define STAILQ_FOREACH(var, head, field) \
+ for((var) = STAILQ_FIRST((head)); \
+ (var); \
+ (var) = STAILQ_NEXT((var), field))
+
+
+#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \
+ for ((var) = STAILQ_FIRST((head)); \
+ (var) && ((tvar) = STAILQ_NEXT((var), field), 1); \
+ (var) = (tvar))
+
+#define STAILQ_INIT(head) do { \
+ STAILQ_FIRST((head)) = NULL; \
+ (head)->stqh_last = &STAILQ_FIRST((head)); \
+} while (0)
+
+#define STAILQ_INSERT_AFTER(head, tqelm, elm, field) do { \
+ if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\
+ (head)->stqh_last = &STAILQ_NEXT((elm), field); \
+ STAILQ_NEXT((tqelm), field) = (elm); \
+} while (0)
+
+#define STAILQ_INSERT_HEAD(head, elm, field) do { \
+ if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL) \
+ (head)->stqh_last = &STAILQ_NEXT((elm), field); \
+ STAILQ_FIRST((head)) = (elm); \
+} while (0)
+
+#define STAILQ_INSERT_TAIL(head, elm, field) do { \
+ STAILQ_NEXT((elm), field) = NULL; \
+ *(head)->stqh_last = (elm); \
+ (head)->stqh_last = &STAILQ_NEXT((elm), field); \
+} while (0)
+
+#define STAILQ_LAST(head, type, field) \
+ (STAILQ_EMPTY((head)) ? \
+ NULL : \
+ ((struct type *)(void *) \
+ ((char *)((head)->stqh_last) - __offsetof(struct type, field))))
+
+#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)
+
+#define STAILQ_REMOVE(head, elm, type, field) do { \
+ if (STAILQ_FIRST((head)) == (elm)) { \
+ STAILQ_REMOVE_HEAD((head), field); \
+ } \
+ else { \
+ struct type *curelm = STAILQ_FIRST((head)); \
+ while (STAILQ_NEXT(curelm, field) != (elm)) \
+ curelm = STAILQ_NEXT(curelm, field); \
+ STAILQ_REMOVE_AFTER(head, curelm, field); \
+ } \
+ TRASHIT((elm)->field.stqe_next); \
+} while (0)
+
+#define STAILQ_REMOVE_HEAD(head, field) do { \
+ if ((STAILQ_FIRST((head)) = \
+ STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL) \
+ (head)->stqh_last = &STAILQ_FIRST((head)); \
+} while (0)
+
+#define STAILQ_REMOVE_AFTER(head, elm, field) do { \
+ if ((STAILQ_NEXT(elm, field) = \
+ STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL) \
+ (head)->stqh_last = &STAILQ_NEXT((elm), field); \
+} while (0)
+
+#define STAILQ_SWAP(head1, head2, type) do { \
+ struct type *swap_first = STAILQ_FIRST(head1); \
+ struct type **swap_last = (head1)->stqh_last; \
+ STAILQ_FIRST(head1) = STAILQ_FIRST(head2); \
+ (head1)->stqh_last = (head2)->stqh_last; \
+ STAILQ_FIRST(head2) = swap_first; \
+ (head2)->stqh_last = swap_last; \
+ if (STAILQ_EMPTY(head1)) \
+ (head1)->stqh_last = &STAILQ_FIRST(head1); \
+ if (STAILQ_EMPTY(head2)) \
+ (head2)->stqh_last = &STAILQ_FIRST(head2); \
+} while (0)
+
+
+/*
+ * List declarations.
+ */
+#define LIST_HEAD(name, type) \
+struct name { \
+ struct type *lh_first; /* first element */ \
+}
+
+#define LIST_HEAD_INITIALIZER(head) \
+ { NULL }
+
+#define LIST_ENTRY(type) \
+struct { \
+ struct type *le_next; /* next element */ \
+ struct type **le_prev; /* address of previous next element */ \
+}
+
+/*
+ * List functions.
+ */
+
+#if (defined(_KERNEL) && defined(INVARIANTS))
+#define QMD_LIST_CHECK_HEAD(head, field) do { \
+ if (LIST_FIRST((head)) != NULL && \
+ LIST_FIRST((head))->field.le_prev != \
+ &LIST_FIRST((head))) \
+ panic("Bad list head %p first->prev != head", (head)); \
+} while (0)
+
+#define QMD_LIST_CHECK_NEXT(elm, field) do { \
+ if (LIST_NEXT((elm), field) != NULL && \
+ LIST_NEXT((elm), field)->field.le_prev != \
+ &((elm)->field.le_next)) \
+ panic("Bad link elm %p next->prev != elm", (elm)); \
+} while (0)
+
+#define QMD_LIST_CHECK_PREV(elm, field) do { \
+ if (*(elm)->field.le_prev != (elm)) \
+ panic("Bad link elm %p prev->next != elm", (elm)); \
+} while (0)
+#else
+#define QMD_LIST_CHECK_HEAD(head, field)
+#define QMD_LIST_CHECK_NEXT(elm, field)
+#define QMD_LIST_CHECK_PREV(elm, field)
+#endif /* (_KERNEL && INVARIANTS) */
+
+#define LIST_EMPTY(head) ((head)->lh_first == NULL)
+
+#define LIST_FIRST(head) ((head)->lh_first)
+
+#define LIST_FOREACH(var, head, field) \
+ for ((var) = LIST_FIRST((head)); \
+ (var); \
+ (var) = LIST_NEXT((var), field))
+
+#define LIST_FOREACH_SAFE(var, head, field, tvar) \
+ for ((var) = LIST_FIRST((head)); \
+ (var) && ((tvar) = LIST_NEXT((var), field), 1); \
+ (var) = (tvar))
+
+#define LIST_INIT(head) do { \
+ LIST_FIRST((head)) = NULL; \
+} while (0)
+
+#define LIST_INSERT_AFTER(listelm, elm, field) do { \
+ QMD_LIST_CHECK_NEXT(listelm, field); \
+ if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\
+ LIST_NEXT((listelm), field)->field.le_prev = \
+ &LIST_NEXT((elm), field); \
+ LIST_NEXT((listelm), field) = (elm); \
+ (elm)->field.le_prev = &LIST_NEXT((listelm), field); \
+} while (0)
+
+#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
+ QMD_LIST_CHECK_PREV(listelm, field); \
+ (elm)->field.le_prev = (listelm)->field.le_prev; \
+ LIST_NEXT((elm), field) = (listelm); \
+ *(listelm)->field.le_prev = (elm); \
+ (listelm)->field.le_prev = &LIST_NEXT((elm), field); \
+} while (0)
+
+#define LIST_INSERT_HEAD(head, elm, field) do { \
+ QMD_LIST_CHECK_HEAD((head), field); \
+ if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL) \
+ LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\
+ LIST_FIRST((head)) = (elm); \
+ (elm)->field.le_prev = &LIST_FIRST((head)); \
+} while (0)
+
+#define LIST_NEXT(elm, field) ((elm)->field.le_next)
+
+#define LIST_REMOVE(elm, field) do { \
+ QMD_LIST_CHECK_NEXT(elm, field); \
+ QMD_LIST_CHECK_PREV(elm, field); \
+ if (LIST_NEXT((elm), field) != NULL) \
+ LIST_NEXT((elm), field)->field.le_prev = \
+ (elm)->field.le_prev; \
+ *(elm)->field.le_prev = LIST_NEXT((elm), field); \
+ TRASHIT((elm)->field.le_next); \
+ TRASHIT((elm)->field.le_prev); \
+} while (0)
+
+#define LIST_SWAP(head1, head2, type, field) do { \
+ struct type *swap_tmp = LIST_FIRST((head1)); \
+ LIST_FIRST((head1)) = LIST_FIRST((head2)); \
+ LIST_FIRST((head2)) = swap_tmp; \
+ if ((swap_tmp = LIST_FIRST((head1))) != NULL) \
+ swap_tmp->field.le_prev = &LIST_FIRST((head1)); \
+ if ((swap_tmp = LIST_FIRST((head2))) != NULL) \
+ swap_tmp->field.le_prev = &LIST_FIRST((head2)); \
+} while (0)
+
+/*
+ * Tail queue declarations.
+ */
+#define TAILQ_HEAD(name, type) \
+struct name { \
+ struct type *tqh_first; /* first element */ \
+ struct type **tqh_last; /* addr of last next element */ \
+ TRACEBUF \
+}
+
+#define TAILQ_HEAD_INITIALIZER(head) \
+ { NULL, &(head).tqh_first }
+
+#define TAILQ_ENTRY(type) \
+struct { \
+ struct type *tqe_next; /* next element */ \
+ struct type **tqe_prev; /* address of previous next element */ \
+ TRACEBUF \
+}
+
+/*
+ * Tail queue functions.
+ */
+#if (defined(_KERNEL) && defined(INVARIANTS))
+#define QMD_TAILQ_CHECK_HEAD(head, field) do { \
+ if (!TAILQ_EMPTY(head) && \
+ TAILQ_FIRST((head))->field.tqe_prev != \
+ &TAILQ_FIRST((head))) \
+ panic("Bad tailq head %p first->prev != head", (head)); \
+} while (0)
+
+#define QMD_TAILQ_CHECK_TAIL(head, field) do { \
+ if (*(head)->tqh_last != NULL) \
+ panic("Bad tailq NEXT(%p->tqh_last) != NULL", (head)); \
+} while (0)
+
+#define QMD_TAILQ_CHECK_NEXT(elm, field) do { \
+ if (TAILQ_NEXT((elm), field) != NULL && \
+ TAILQ_NEXT((elm), field)->field.tqe_prev != \
+ &((elm)->field.tqe_next)) \
+ panic("Bad link elm %p next->prev != elm", (elm)); \
+} while (0)
+
+#define QMD_TAILQ_CHECK_PREV(elm, field) do { \
+ if (*(elm)->field.tqe_prev != (elm)) \
+ panic("Bad link elm %p prev->next != elm", (elm)); \
+} while (0)
+#else
+#define QMD_TAILQ_CHECK_HEAD(head, field)
+#define QMD_TAILQ_CHECK_TAIL(head, headname)
+#define QMD_TAILQ_CHECK_NEXT(elm, field)
+#define QMD_TAILQ_CHECK_PREV(elm, field)
+#endif /* (_KERNEL && INVARIANTS) */
+
+#define TAILQ_CONCAT(head1, head2, field) do { \
+ if (!TAILQ_EMPTY(head2)) { \
+ *(head1)->tqh_last = (head2)->tqh_first; \
+ (head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
+ (head1)->tqh_last = (head2)->tqh_last; \
+ TAILQ_INIT((head2)); \
+ QMD_TRACE_HEAD(head1); \
+ QMD_TRACE_HEAD(head2); \
+ } \
+} while (0)
+
+#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)
+
+#define TAILQ_FIRST(head) ((head)->tqh_first)
+
+#define TAILQ_FOREACH(var, head, field) \
+ for ((var) = TAILQ_FIRST((head)); \
+ (var); \
+ (var) = TAILQ_NEXT((var), field))
+
+#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \
+ for ((var) = TAILQ_FIRST((head)); \
+ (var) && ((tvar) = TAILQ_NEXT((var), field), 1); \
+ (var) = (tvar))
+
+#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
+ for ((var) = TAILQ_LAST((head), headname); \
+ (var); \
+ (var) = TAILQ_PREV((var), headname, field))
+
+#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
+ for ((var) = TAILQ_LAST((head), headname); \
+ (var) && ((tvar) = TAILQ_PREV((var), headname, field), 1); \
+ (var) = (tvar))
+
+#define TAILQ_INIT(head) do { \
+ TAILQ_FIRST((head)) = NULL; \
+ (head)->tqh_last = &TAILQ_FIRST((head)); \
+ QMD_TRACE_HEAD(head); \
+} while (0)
+
+#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
+ QMD_TAILQ_CHECK_NEXT(listelm, field); \
+ if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\
+ TAILQ_NEXT((elm), field)->field.tqe_prev = \
+ &TAILQ_NEXT((elm), field); \
+ else { \
+ (head)->tqh_last = &TAILQ_NEXT((elm), field); \
+ QMD_TRACE_HEAD(head); \
+ } \
+ TAILQ_NEXT((listelm), field) = (elm); \
+ (elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field); \
+ QMD_TRACE_ELEM(&(elm)->field); \
+ QMD_TRACE_ELEM(&listelm->field); \
+} while (0)
+
+#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
+ QMD_TAILQ_CHECK_PREV(listelm, field); \
+ (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
+ TAILQ_NEXT((elm), field) = (listelm); \
+ *(listelm)->field.tqe_prev = (elm); \
+ (listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field); \
+ QMD_TRACE_ELEM(&(elm)->field); \
+ QMD_TRACE_ELEM(&listelm->field); \
+} while (0)
+
+#define TAILQ_INSERT_HEAD(head, elm, field) do { \
+ QMD_TAILQ_CHECK_HEAD(head, field); \
+ if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL) \
+ TAILQ_FIRST((head))->field.tqe_prev = \
+ &TAILQ_NEXT((elm), field); \
+ else \
+ (head)->tqh_last = &TAILQ_NEXT((elm), field); \
+ TAILQ_FIRST((head)) = (elm); \
+ (elm)->field.tqe_prev = &TAILQ_FIRST((head)); \
+ QMD_TRACE_HEAD(head); \
+ QMD_TRACE_ELEM(&(elm)->field); \
+} while (0)
+
+#define TAILQ_INSERT_TAIL(head, elm, field) do { \
+ QMD_TAILQ_CHECK_TAIL(head, field); \
+ TAILQ_NEXT((elm), field) = NULL; \
+ (elm)->field.tqe_prev = (head)->tqh_last; \
+ *(head)->tqh_last = (elm); \
+ (head)->tqh_last = &TAILQ_NEXT((elm), field); \
+ QMD_TRACE_HEAD(head); \
+ QMD_TRACE_ELEM(&(elm)->field); \
+} while (0)
+
+#define TAILQ_LAST(head, headname) \
+ (*(((struct headname *)((head)->tqh_last))->tqh_last))
+
+#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
+
+#define TAILQ_PREV(elm, headname, field) \
+ (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
+
+#define TAILQ_REMOVE(head, elm, field) do { \
+ QMD_TAILQ_CHECK_NEXT(elm, field); \
+ QMD_TAILQ_CHECK_PREV(elm, field); \
+ if ((TAILQ_NEXT((elm), field)) != NULL) \
+ TAILQ_NEXT((elm), field)->field.tqe_prev = \
+ (elm)->field.tqe_prev; \
+ else { \
+ (head)->tqh_last = (elm)->field.tqe_prev; \
+ QMD_TRACE_HEAD(head); \
+ } \
+ *(elm)->field.tqe_prev = TAILQ_NEXT((elm), field); \
+ TRASHIT((elm)->field.tqe_next); \
+ TRASHIT((elm)->field.tqe_prev); \
+ QMD_TRACE_ELEM(&(elm)->field); \
+} while (0)
+
+#define TAILQ_SWAP(head1, head2, type, field) do { \
+ struct type *swap_first = (head1)->tqh_first; \
+ struct type **swap_last = (head1)->tqh_last; \
+ (head1)->tqh_first = (head2)->tqh_first; \
+ (head1)->tqh_last = (head2)->tqh_last; \
+ (head2)->tqh_first = swap_first; \
+ (head2)->tqh_last = swap_last; \
+ if ((swap_first = (head1)->tqh_first) != NULL) \
+ swap_first->field.tqe_prev = &(head1)->tqh_first; \
+ else \
+ (head1)->tqh_last = &(head1)->tqh_first; \
+ if ((swap_first = (head2)->tqh_first) != NULL) \
+ swap_first->field.tqe_prev = &(head2)->tqh_first; \
+ else \
+ (head2)->tqh_last = &(head2)->tqh_first; \
+} while (0)
+
+#endif /* !_SYS_QUEUE_H_ */
diff --git a/compat/bsd/sys/tree.h b/compat/bsd/sys/tree.h
new file mode 100644
index 0000000..a7626ea
--- /dev/null
+++ b/compat/bsd/sys/tree.h
@@ -0,0 +1,763 @@
+/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
+/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
+/* $FreeBSD$ */
+
+/*-
+ * Copyright 2002 Niels Provos <provos@citi.umich.edu>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _SYS_TREE_H_
+#define _SYS_TREE_H_
+
+/*
+ * This file defines data structures for different types of trees:
+ * splay trees and red-black trees.
+ *
+ * A splay tree is a self-organizing data structure. Every operation
+ * on the tree causes a splay to happen. The splay moves the requested
+ * node to the root of the tree and partly rebalances it.
+ *
+ * This has the benefit that request locality causes faster lookups as
+ * the requested nodes move to the top of the tree. On the other hand,
+ * every lookup causes memory writes.
+ *
+ * The Balance Theorem bounds the total access time for m operations
+ * and n inserts on an initially empty tree as O((m + n)lg n). The
+ * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
+ *
+ * A red-black tree is a binary search tree with the node color as an
+ * extra attribute. It fulfills a set of conditions:
+ * - every search path from the root to a leaf consists of the
+ * same number of black nodes,
+ * - each red node (except for the root) has a black parent,
+ * - each leaf node is black.
+ *
+ * Every operation on a red-black tree is bounded as O(lg n).
+ * The maximum height of a red-black tree is 2lg (n+1).
+ */
+
+#define SPLAY_HEAD(name, type) \
+struct name { \
+ struct type *sph_root; /* root of the tree */ \
+}
+
+#define SPLAY_INITIALIZER(root) \
+ { NULL }
+
+#define SPLAY_INIT(root) do { \
+ (root)->sph_root = NULL; \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_ENTRY(type) \
+struct { \
+ struct type *spe_left; /* left element */ \
+ struct type *spe_right; /* right element */ \
+}
+
+#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
+#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
+#define SPLAY_ROOT(head) (head)->sph_root
+#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
+
+/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
+#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
+ SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
+ SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
+ (head)->sph_root = tmp; \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
+ SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
+ SPLAY_LEFT(tmp, field) = (head)->sph_root; \
+ (head)->sph_root = tmp; \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_LINKLEFT(head, tmp, field) do { \
+ SPLAY_LEFT(tmp, field) = (head)->sph_root; \
+ tmp = (head)->sph_root; \
+ (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_LINKRIGHT(head, tmp, field) do { \
+ SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
+ tmp = (head)->sph_root; \
+ (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
+ SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
+ SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
+ SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
+ SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
+} while (/*CONSTCOND*/ 0)
+
+/* Generates prototypes and inline functions */
+
+#define SPLAY_PROTOTYPE(name, type, field, cmp) \
+void name##_SPLAY(struct name *, struct type *); \
+void name##_SPLAY_MINMAX(struct name *, int); \
+struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
+struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
+ \
+/* Finds the node with the same key as elm */ \
+static __inline struct type * \
+name##_SPLAY_FIND(struct name *head, struct type *elm) \
+{ \
+ if (SPLAY_EMPTY(head)) \
+ return(NULL); \
+ name##_SPLAY(head, elm); \
+ if ((cmp)(elm, (head)->sph_root) == 0) \
+ return (head->sph_root); \
+ return (NULL); \
+} \
+ \
+static __inline struct type * \
+name##_SPLAY_NEXT(struct name *head, struct type *elm) \
+{ \
+ name##_SPLAY(head, elm); \
+ if (SPLAY_RIGHT(elm, field) != NULL) { \
+ elm = SPLAY_RIGHT(elm, field); \
+ while (SPLAY_LEFT(elm, field) != NULL) { \
+ elm = SPLAY_LEFT(elm, field); \
+ } \
+ } else \
+ elm = NULL; \
+ return (elm); \
+} \
+ \
+static __inline struct type * \
+name##_SPLAY_MIN_MAX(struct name *head, int val) \
+{ \
+ name##_SPLAY_MINMAX(head, val); \
+ return (SPLAY_ROOT(head)); \
+}
+
+/* Main splay operation.
+ * Moves node close to the key of elm to top
+ */
+#define SPLAY_GENERATE(name, type, field, cmp) \
+struct type * \
+name##_SPLAY_INSERT(struct name *head, struct type *elm) \
+{ \
+ if (SPLAY_EMPTY(head)) { \
+ SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
+ } else { \
+ int __comp; \
+ name##_SPLAY(head, elm); \
+ __comp = (cmp)(elm, (head)->sph_root); \
+ if(__comp < 0) { \
+ SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
+ SPLAY_RIGHT(elm, field) = (head)->sph_root; \
+ SPLAY_LEFT((head)->sph_root, field) = NULL; \
+ } else if (__comp > 0) { \
+ SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
+ SPLAY_LEFT(elm, field) = (head)->sph_root; \
+ SPLAY_RIGHT((head)->sph_root, field) = NULL; \
+ } else \
+ return ((head)->sph_root); \
+ } \
+ (head)->sph_root = (elm); \
+ return (NULL); \
+} \
+ \
+struct type * \
+name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
+{ \
+ struct type *__tmp; \
+ if (SPLAY_EMPTY(head)) \
+ return (NULL); \
+ name##_SPLAY(head, elm); \
+ if ((cmp)(elm, (head)->sph_root) == 0) { \
+ if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
+ (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
+ } else { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
+ name##_SPLAY(head, elm); \
+ SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
+ } \
+ return (elm); \
+ } \
+ return (NULL); \
+} \
+ \
+void \
+name##_SPLAY(struct name *head, struct type *elm) \
+{ \
+ struct type __node, *__left, *__right, *__tmp; \
+ int __comp; \
+\
+ SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
+ __left = __right = &__node; \
+\
+ while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
+ if (__comp < 0) { \
+ __tmp = SPLAY_LEFT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if ((cmp)(elm, __tmp) < 0){ \
+ SPLAY_ROTATE_RIGHT(head, __tmp, field); \
+ if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
+ break; \
+ } \
+ SPLAY_LINKLEFT(head, __right, field); \
+ } else if (__comp > 0) { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if ((cmp)(elm, __tmp) > 0){ \
+ SPLAY_ROTATE_LEFT(head, __tmp, field); \
+ if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
+ break; \
+ } \
+ SPLAY_LINKRIGHT(head, __left, field); \
+ } \
+ } \
+ SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
+} \
+ \
+/* Splay with either the minimum or the maximum element \
+ * Used to find minimum or maximum element in tree. \
+ */ \
+void name##_SPLAY_MINMAX(struct name *head, int __comp) \
+{ \
+ struct type __node, *__left, *__right, *__tmp; \
+\
+ SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
+ __left = __right = &__node; \
+\
+ while (1) { \
+ if (__comp < 0) { \
+ __tmp = SPLAY_LEFT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if (__comp < 0){ \
+ SPLAY_ROTATE_RIGHT(head, __tmp, field); \
+ if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
+ break; \
+ } \
+ SPLAY_LINKLEFT(head, __right, field); \
+ } else if (__comp > 0) { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if (__comp > 0) { \
+ SPLAY_ROTATE_LEFT(head, __tmp, field); \
+ if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
+ break; \
+ } \
+ SPLAY_LINKRIGHT(head, __left, field); \
+ } \
+ } \
+ SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
+}
+
+#define SPLAY_NEGINF -1
+#define SPLAY_INF 1
+
+#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
+#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
+#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
+#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
+#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
+ : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
+#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
+ : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
+
+#define SPLAY_FOREACH(x, name, head) \
+ for ((x) = SPLAY_MIN(name, head); \
+ (x) != NULL; \
+ (x) = SPLAY_NEXT(name, head, x))
+
+/* Macros that define a red-black tree */
+#define RB_HEAD(name, type) \
+struct name { \
+ struct type *rbh_root; /* root of the tree */ \
+}
+
+#define RB_INITIALIZER(root) \
+ { NULL }
+
+#define RB_INIT(root) do { \
+ (root)->rbh_root = NULL; \
+} while (/*CONSTCOND*/ 0)
+
+#define RB_BLACK 0
+#define RB_RED 1
+#define RB_ENTRY(type) \
+struct { \
+ struct type *rbe_left; /* left element */ \
+ struct type *rbe_right; /* right element */ \
+ struct type *rbe_parent; /* parent element */ \
+ int rbe_color; /* node color */ \
+}
+
+#define RB_LEFT(elm, field) (elm)->field.rbe_left
+#define RB_RIGHT(elm, field) (elm)->field.rbe_right
+#define RB_PARENT(elm, field) (elm)->field.rbe_parent
+#define RB_COLOR(elm, field) (elm)->field.rbe_color
+#define RB_ROOT(head) (head)->rbh_root
+#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
+
+#define RB_SET(elm, parent, field) do { \
+ RB_PARENT(elm, field) = parent; \
+ RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
+ RB_COLOR(elm, field) = RB_RED; \
+} while (/*CONSTCOND*/ 0)
+
+#define RB_SET_BLACKRED(black, red, field) do { \
+ RB_COLOR(black, field) = RB_BLACK; \
+ RB_COLOR(red, field) = RB_RED; \
+} while (/*CONSTCOND*/ 0)
+
+#ifndef RB_AUGMENT
+#define RB_AUGMENT(x) do {} while (0)
+#endif
+
+#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
+ (tmp) = RB_RIGHT(elm, field); \
+ if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
+ RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
+ } \
+ RB_AUGMENT(elm); \
+ if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
+ if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
+ RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
+ else \
+ RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
+ } else \
+ (head)->rbh_root = (tmp); \
+ RB_LEFT(tmp, field) = (elm); \
+ RB_PARENT(elm, field) = (tmp); \
+ RB_AUGMENT(tmp); \
+ if ((RB_PARENT(tmp, field))) \
+ RB_AUGMENT(RB_PARENT(tmp, field)); \
+} while (/*CONSTCOND*/ 0)
+
+#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
+ (tmp) = RB_LEFT(elm, field); \
+ if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
+ RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
+ } \
+ RB_AUGMENT(elm); \
+ if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
+ if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
+ RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
+ else \
+ RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
+ } else \
+ (head)->rbh_root = (tmp); \
+ RB_RIGHT(tmp, field) = (elm); \
+ RB_PARENT(elm, field) = (tmp); \
+ RB_AUGMENT(tmp); \
+ if ((RB_PARENT(tmp, field))) \
+ RB_AUGMENT(RB_PARENT(tmp, field)); \
+} while (/*CONSTCOND*/ 0)
+
+/* Generates prototypes and inline functions */
+#define RB_PROTOTYPE(name, type, field, cmp) \
+ RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
+#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
+ RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
+#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
+attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
+attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
+attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
+attr struct type *name##_RB_INSERT(struct name *, struct type *); \
+attr struct type *name##_RB_FIND(struct name *, struct type *); \
+attr struct type *name##_RB_NFIND(struct name *, struct type *); \
+attr struct type *name##_RB_NEXT(struct type *); \
+attr struct type *name##_RB_PREV(struct type *); \
+attr struct type *name##_RB_MINMAX(struct name *, int); \
+ \
+
+/* Main rb operation.
+ * Moves node close to the key of elm to top
+ */
+#define RB_GENERATE(name, type, field, cmp) \
+ RB_GENERATE_INTERNAL(name, type, field, cmp,)
+#define RB_GENERATE_STATIC(name, type, field, cmp) \
+ RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
+#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
+attr void \
+name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
+{ \
+ struct type *parent, *gparent, *tmp; \
+ while ((parent = RB_PARENT(elm, field)) != NULL && \
+ RB_COLOR(parent, field) == RB_RED) { \
+ gparent = RB_PARENT(parent, field); \
+ if (parent == RB_LEFT(gparent, field)) { \
+ tmp = RB_RIGHT(gparent, field); \
+ if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
+ RB_COLOR(tmp, field) = RB_BLACK; \
+ RB_SET_BLACKRED(parent, gparent, field);\
+ elm = gparent; \
+ continue; \
+ } \
+ if (RB_RIGHT(parent, field) == elm) { \
+ RB_ROTATE_LEFT(head, parent, tmp, field);\
+ tmp = parent; \
+ parent = elm; \
+ elm = tmp; \
+ } \
+ RB_SET_BLACKRED(parent, gparent, field); \
+ RB_ROTATE_RIGHT(head, gparent, tmp, field); \
+ } else { \
+ tmp = RB_LEFT(gparent, field); \
+ if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
+ RB_COLOR(tmp, field) = RB_BLACK; \
+ RB_SET_BLACKRED(parent, gparent, field);\
+ elm = gparent; \
+ continue; \
+ } \
+ if (RB_LEFT(parent, field) == elm) { \
+ RB_ROTATE_RIGHT(head, parent, tmp, field);\
+ tmp = parent; \
+ parent = elm; \
+ elm = tmp; \
+ } \
+ RB_SET_BLACKRED(parent, gparent, field); \
+ RB_ROTATE_LEFT(head, gparent, tmp, field); \
+ } \
+ } \
+ RB_COLOR(head->rbh_root, field) = RB_BLACK; \
+} \
+ \
+attr void \
+name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
+{ \
+ struct type *tmp; \
+ while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
+ elm != RB_ROOT(head)) { \
+ if (RB_LEFT(parent, field) == elm) { \
+ tmp = RB_RIGHT(parent, field); \
+ if (RB_COLOR(tmp, field) == RB_RED) { \
+ RB_SET_BLACKRED(tmp, parent, field); \
+ RB_ROTATE_LEFT(head, parent, tmp, field);\
+ tmp = RB_RIGHT(parent, field); \
+ } \
+ if ((RB_LEFT(tmp, field) == NULL || \
+ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
+ (RB_RIGHT(tmp, field) == NULL || \
+ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
+ RB_COLOR(tmp, field) = RB_RED; \
+ elm = parent; \
+ parent = RB_PARENT(elm, field); \
+ } else { \
+ if (RB_RIGHT(tmp, field) == NULL || \
+ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
+ struct type *oleft; \
+ if ((oleft = RB_LEFT(tmp, field)) \
+ != NULL) \
+ RB_COLOR(oleft, field) = RB_BLACK;\
+ RB_COLOR(tmp, field) = RB_RED; \
+ RB_ROTATE_RIGHT(head, tmp, oleft, field);\
+ tmp = RB_RIGHT(parent, field); \
+ } \
+ RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
+ RB_COLOR(parent, field) = RB_BLACK; \
+ if (RB_RIGHT(tmp, field)) \
+ RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
+ RB_ROTATE_LEFT(head, parent, tmp, field);\
+ elm = RB_ROOT(head); \
+ break; \
+ } \
+ } else { \
+ tmp = RB_LEFT(parent, field); \
+ if (RB_COLOR(tmp, field) == RB_RED) { \
+ RB_SET_BLACKRED(tmp, parent, field); \
+ RB_ROTATE_RIGHT(head, parent, tmp, field);\
+ tmp = RB_LEFT(parent, field); \
+ } \
+ if ((RB_LEFT(tmp, field) == NULL || \
+ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
+ (RB_RIGHT(tmp, field) == NULL || \
+ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
+ RB_COLOR(tmp, field) = RB_RED; \
+ elm = parent; \
+ parent = RB_PARENT(elm, field); \
+ } else { \
+ if (RB_LEFT(tmp, field) == NULL || \
+ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
+ struct type *oright; \
+ if ((oright = RB_RIGHT(tmp, field)) \
+ != NULL) \
+ RB_COLOR(oright, field) = RB_BLACK;\
+ RB_COLOR(tmp, field) = RB_RED; \
+ RB_ROTATE_LEFT(head, tmp, oright, field);\
+ tmp = RB_LEFT(parent, field); \
+ } \
+ RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
+ RB_COLOR(parent, field) = RB_BLACK; \
+ if (RB_LEFT(tmp, field)) \
+ RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
+ RB_ROTATE_RIGHT(head, parent, tmp, field);\
+ elm = RB_ROOT(head); \
+ break; \
+ } \
+ } \
+ } \
+ if (elm) \
+ RB_COLOR(elm, field) = RB_BLACK; \
+} \
+ \
+attr struct type * \
+name##_RB_REMOVE(struct name *head, struct type *elm) \
+{ \
+ struct type *child, *parent, *old = elm; \
+ int color; \
+ if (RB_LEFT(elm, field) == NULL) \
+ child = RB_RIGHT(elm, field); \
+ else if (RB_RIGHT(elm, field) == NULL) \
+ child = RB_LEFT(elm, field); \
+ else { \
+ struct type *left; \
+ elm = RB_RIGHT(elm, field); \
+ while ((left = RB_LEFT(elm, field)) != NULL) \
+ elm = left; \
+ child = RB_RIGHT(elm, field); \
+ parent = RB_PARENT(elm, field); \
+ color = RB_COLOR(elm, field); \
+ if (child) \
+ RB_PARENT(child, field) = parent; \
+ if (parent) { \
+ if (RB_LEFT(parent, field) == elm) \
+ RB_LEFT(parent, field) = child; \
+ else \
+ RB_RIGHT(parent, field) = child; \
+ RB_AUGMENT(parent); \
+ } else \
+ RB_ROOT(head) = child; \
+ if (RB_PARENT(elm, field) == old) \
+ parent = elm; \
+ (elm)->field = (old)->field; \
+ if (RB_PARENT(old, field)) { \
+ if (RB_LEFT(RB_PARENT(old, field), field) == old)\
+ RB_LEFT(RB_PARENT(old, field), field) = elm;\
+ else \
+ RB_RIGHT(RB_PARENT(old, field), field) = elm;\
+ RB_AUGMENT(RB_PARENT(old, field)); \
+ } else \
+ RB_ROOT(head) = elm; \
+ RB_PARENT(RB_LEFT(old, field), field) = elm; \
+ if (RB_RIGHT(old, field)) \
+ RB_PARENT(RB_RIGHT(old, field), field) = elm; \
+ if (parent) { \
+ left = parent; \
+ do { \
+ RB_AUGMENT(left); \
+ } while ((left = RB_PARENT(left, field)) != NULL); \
+ } \
+ goto color; \
+ } \
+ parent = RB_PARENT(elm, field); \
+ color = RB_COLOR(elm, field); \
+ if (child) \
+ RB_PARENT(child, field) = parent; \
+ if (parent) { \
+ if (RB_LEFT(parent, field) == elm) \
+ RB_LEFT(parent, field) = child; \
+ else \
+ RB_RIGHT(parent, field) = child; \
+ RB_AUGMENT(parent); \
+ } else \
+ RB_ROOT(head) = child; \
+color: \
+ if (color == RB_BLACK) \
+ name##_RB_REMOVE_COLOR(head, parent, child); \
+ return (old); \
+} \
+ \
+/* Inserts a node into the RB tree */ \
+attr struct type * \
+name##_RB_INSERT(struct name *head, struct type *elm) \
+{ \
+ struct type *tmp; \
+ struct type *parent = NULL; \
+ int comp = 0; \
+ tmp = RB_ROOT(head); \
+ while (tmp) { \
+ parent = tmp; \
+ comp = (cmp)(elm, parent); \
+ if (comp < 0) \
+ tmp = RB_LEFT(tmp, field); \
+ else if (comp > 0) \
+ tmp = RB_RIGHT(tmp, field); \
+ else \
+ return (tmp); \
+ } \
+ RB_SET(elm, parent, field); \
+ if (parent != NULL) { \
+ if (comp < 0) \
+ RB_LEFT(parent, field) = elm; \
+ else \
+ RB_RIGHT(parent, field) = elm; \
+ RB_AUGMENT(parent); \
+ } else \
+ RB_ROOT(head) = elm; \
+ name##_RB_INSERT_COLOR(head, elm); \
+ return (NULL); \
+} \
+ \
+/* Finds the node with the same key as elm */ \
+attr struct type * \
+name##_RB_FIND(struct name *head, struct type *elm) \
+{ \
+ struct type *tmp = RB_ROOT(head); \
+ int comp; \
+ while (tmp) { \
+ comp = cmp(elm, tmp); \
+ if (comp < 0) \
+ tmp = RB_LEFT(tmp, field); \
+ else if (comp > 0) \
+ tmp = RB_RIGHT(tmp, field); \
+ else \
+ return (tmp); \
+ } \
+ return (NULL); \
+} \
+ \
+/* Finds the first node greater than or equal to the search key */ \
+attr struct type * \
+name##_RB_NFIND(struct name *head, struct type *elm) \
+{ \
+ struct type *tmp = RB_ROOT(head); \
+ struct type *res = NULL; \
+ int comp; \
+ while (tmp) { \
+ comp = cmp(elm, tmp); \
+ if (comp < 0) { \
+ res = tmp; \
+ tmp = RB_LEFT(tmp, field); \
+ } \
+ else if (comp > 0) \
+ tmp = RB_RIGHT(tmp, field); \
+ else \
+ return (tmp); \
+ } \
+ return (res); \
+} \
+ \
+/* ARGSUSED */ \
+attr struct type * \
+name##_RB_NEXT(struct type *elm) \
+{ \
+ if (RB_RIGHT(elm, field)) { \
+ elm = RB_RIGHT(elm, field); \
+ while (RB_LEFT(elm, field)) \
+ elm = RB_LEFT(elm, field); \
+ } else { \
+ if (RB_PARENT(elm, field) && \
+ (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
+ elm = RB_PARENT(elm, field); \
+ else { \
+ while (RB_PARENT(elm, field) && \
+ (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
+ elm = RB_PARENT(elm, field); \
+ elm = RB_PARENT(elm, field); \
+ } \
+ } \
+ return (elm); \
+} \
+ \
+/* ARGSUSED */ \
+attr struct type * \
+name##_RB_PREV(struct type *elm) \
+{ \
+ if (RB_LEFT(elm, field)) { \
+ elm = RB_LEFT(elm, field); \
+ while (RB_RIGHT(elm, field)) \
+ elm = RB_RIGHT(elm, field); \
+ } else { \
+ if (RB_PARENT(elm, field) && \
+ (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
+ elm = RB_PARENT(elm, field); \
+ else { \
+ while (RB_PARENT(elm, field) && \
+ (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
+ elm = RB_PARENT(elm, field); \
+ elm = RB_PARENT(elm, field); \
+ } \
+ } \
+ return (elm); \
+} \
+ \
+attr struct type * \
+name##_RB_MINMAX(struct name *head, int val) \
+{ \
+ struct type *tmp = RB_ROOT(head); \
+ struct type *parent = NULL; \
+ while (tmp) { \
+ parent = tmp; \
+ if (val < 0) \
+ tmp = RB_LEFT(tmp, field); \
+ else \
+ tmp = RB_RIGHT(tmp, field); \
+ } \
+ return (parent); \
+}
+
+#define RB_NEGINF -1
+#define RB_INF 1
+
+#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
+#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
+#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
+#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
+#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
+#define RB_PREV(name, x, y) name##_RB_PREV(y)
+#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
+#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
+
+#define RB_FOREACH(x, name, head) \
+ for ((x) = RB_MIN(name, head); \
+ (x) != NULL; \
+ (x) = name##_RB_NEXT(x))
+
+#define RB_FOREACH_FROM(x, name, y) \
+ for ((x) = (y); \
+ ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
+ (x) = (y))
+
+#define RB_FOREACH_SAFE(x, name, head, y) \
+ for ((x) = RB_MIN(name, head); \
+ ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
+ (x) = (y))
+
+#define RB_FOREACH_REVERSE(x, name, head) \
+ for ((x) = RB_MAX(name, head); \
+ (x) != NULL; \
+ (x) = name##_RB_PREV(x))
+
+#define RB_FOREACH_REVERSE_FROM(x, name, y) \
+ for ((x) = (y); \
+ ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
+ (x) = (y))
+
+#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
+ for ((x) = RB_MAX(name, head); \
+ ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
+ (x) = (y))
+
+#endif /* _SYS_TREE_H_ */