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-rw-r--r--compat/bsd/sys/cdefs.h89
-rw-r--r--compat/bsd/sys/queue.h620
-rw-r--r--compat/bsd/sys/tree.h763
3 files changed, 0 insertions, 1472 deletions
diff --git a/compat/bsd/sys/cdefs.h b/compat/bsd/sys/cdefs.h
deleted file mode 100644
index 4d9aa49..0000000
--- a/compat/bsd/sys/cdefs.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright © 2004, 2005, 2006, 2009 Guillem Jover
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
- * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
- * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
- * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef LIBBSD_CDEFS_H
-#define LIBBSD_CDEFS_H
-
-#include <sys/cdefs.h>
-
-#ifndef __dead2
-# define __dead2
-#endif
-
-#ifndef __pure2
-# define __pure2
-#endif
-
-/* Linux headers define a struct with a member names __unused.
- * Debian bugs: #522773 (linux), #522774 (libc).
- * Disable for now. */
-#if 0
-#ifndef __unused
-# ifdef __GNUC__
-# define __unused __attribute__((unused))
-# else
-# define __unused
-# endif
-#endif
-#endif
-
-#ifndef __printflike
-# ifdef __GNUC__
-# define __printflike(x, y) __attribute((format(printf, (x), (y))))
-# else
-# define __printflike(x, y)
-# endif
-#endif
-
-#ifndef __bounded__
-# define __bounded__(x, y, z)
-#endif
-
-#ifndef __RCSID
-# define __RCSID(x)
-#endif
-
-#ifndef __FBSDID
-# define __FBSDID(x)
-#endif
-
-#ifndef __RCSID
-# define __RCSID(x)
-#endif
-
-#ifndef __RCSID_SOURCE
-# define __RCSID_SOURCE(x)
-#endif
-
-#ifndef __SCCSID
-# define __SCCSID(x)
-#endif
-
-#ifndef __COPYRIGHT
-# define __COPYRIGHT(x)
-#endif
-
-#endif
diff --git a/compat/bsd/sys/queue.h b/compat/bsd/sys/queue.h
deleted file mode 100644
index 9101cf0..0000000
--- a/compat/bsd/sys/queue.h
+++ /dev/null
@@ -1,620 +0,0 @@
-/*-
- * Copyright (c) 1991, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * @(#)queue.h 8.5 (Berkeley) 8/20/94
- * $FreeBSD$
- */
-
-#ifndef _SYS_QUEUE_H_
-#define _SYS_QUEUE_H_
-
-/*
- * This file defines four types of data structures: singly-linked lists,
- * singly-linked tail queues, lists and tail queues.
- *
- * A singly-linked list is headed by a single forward pointer. The elements
- * are singly linked for minimum space and pointer manipulation overhead at
- * the expense of O(n) removal for arbitrary elements. New elements can be
- * added to the list after an existing element or at the head of the list.
- * Elements being removed from the head of the list should use the explicit
- * macro for this purpose for optimum efficiency. A singly-linked list may
- * only be traversed in the forward direction. Singly-linked lists are ideal
- * for applications with large datasets and few or no removals or for
- * implementing a LIFO queue.
- *
- * A singly-linked tail queue is headed by a pair of pointers, one to the
- * head of the list and the other to the tail of the list. The elements are
- * singly linked for minimum space and pointer manipulation overhead at the
- * expense of O(n) removal for arbitrary elements. New elements can be added
- * to the list after an existing element, at the head of the list, or at the
- * end of the list. Elements being removed from the head of the tail queue
- * should use the explicit macro for this purpose for optimum efficiency.
- * A singly-linked tail queue may only be traversed in the forward direction.
- * Singly-linked tail queues are ideal for applications with large datasets
- * and few or no removals or for implementing a FIFO queue.
- *
- * A list is headed by a single forward pointer (or an array of forward
- * pointers for a hash table header). The elements are doubly linked
- * so that an arbitrary element can be removed without a need to
- * traverse the list. New elements can be added to the list before
- * or after an existing element or at the head of the list. A list
- * may only be traversed in the forward direction.
- *
- * A tail queue is headed by a pair of pointers, one to the head of the
- * list and the other to the tail of the list. The elements are doubly
- * linked so that an arbitrary element can be removed without a need to
- * traverse the list. New elements can be added to the list before or
- * after an existing element, at the head of the list, or at the end of
- * the list. A tail queue may be traversed in either direction.
- *
- * For details on the use of these macros, see the queue(3) manual page.
- *
- *
- * SLIST LIST STAILQ TAILQ
- * _HEAD + + + +
- * _HEAD_INITIALIZER + + + +
- * _ENTRY + + + +
- * _INIT + + + +
- * _EMPTY + + + +
- * _FIRST + + + +
- * _NEXT + + + +
- * _PREV - - - +
- * _LAST - - + +
- * _FOREACH + + + +
- * _FOREACH_SAFE + + + +
- * _FOREACH_REVERSE - - - +
- * _FOREACH_REVERSE_SAFE - - - +
- * _INSERT_HEAD + + + +
- * _INSERT_BEFORE - + - +
- * _INSERT_AFTER + + + +
- * _INSERT_TAIL - - + +
- * _CONCAT - - + +
- * _REMOVE_AFTER + - + -
- * _REMOVE_HEAD + - + -
- * _REMOVE + + + +
- *
- */
-#ifdef QUEUE_MACRO_DEBUG
-/* Store the last 2 places the queue element or head was altered */
-struct qm_trace {
- char * lastfile;
- int lastline;
- char * prevfile;
- int prevline;
-};
-
-#define TRACEBUF struct qm_trace trace;
-#define TRASHIT(x) do {(x) = (void *)-1;} while (0)
-
-#define QMD_TRACE_HEAD(head) do { \
- (head)->trace.prevline = (head)->trace.lastline; \
- (head)->trace.prevfile = (head)->trace.lastfile; \
- (head)->trace.lastline = __LINE__; \
- (head)->trace.lastfile = __FILE__; \
-} while (0)
-
-#define QMD_TRACE_ELEM(elem) do { \
- (elem)->trace.prevline = (elem)->trace.lastline; \
- (elem)->trace.prevfile = (elem)->trace.lastfile; \
- (elem)->trace.lastline = __LINE__; \
- (elem)->trace.lastfile = __FILE__; \
-} while (0)
-
-#else
-#define QMD_TRACE_ELEM(elem)
-#define QMD_TRACE_HEAD(head)
-#define TRACEBUF
-#define TRASHIT(x)
-#endif /* QUEUE_MACRO_DEBUG */
-
-/*
- * Singly-linked List declarations.
- */
-#define SLIST_HEAD(name, type) \
-struct name { \
- struct type *slh_first; /* first element */ \
-}
-
-#define SLIST_HEAD_INITIALIZER(head) \
- { NULL }
-
-#define SLIST_ENTRY(type) \
-struct { \
- struct type *sle_next; /* next element */ \
-}
-
-/*
- * Singly-linked List functions.
- */
-#define SLIST_EMPTY(head) ((head)->slh_first == NULL)
-
-#define SLIST_FIRST(head) ((head)->slh_first)
-
-#define SLIST_FOREACH(var, head, field) \
- for ((var) = SLIST_FIRST((head)); \
- (var); \
- (var) = SLIST_NEXT((var), field))
-
-#define SLIST_FOREACH_SAFE(var, head, field, tvar) \
- for ((var) = SLIST_FIRST((head)); \
- (var) && ((tvar) = SLIST_NEXT((var), field), 1); \
- (var) = (tvar))
-
-#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
- for ((varp) = &SLIST_FIRST((head)); \
- ((var) = *(varp)) != NULL; \
- (varp) = &SLIST_NEXT((var), field))
-
-#define SLIST_INIT(head) do { \
- SLIST_FIRST((head)) = NULL; \
-} while (0)
-
-#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
- SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field); \
- SLIST_NEXT((slistelm), field) = (elm); \
-} while (0)
-
-#define SLIST_INSERT_HEAD(head, elm, field) do { \
- SLIST_NEXT((elm), field) = SLIST_FIRST((head)); \
- SLIST_FIRST((head)) = (elm); \
-} while (0)
-
-#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
-
-#define SLIST_REMOVE(head, elm, type, field) do { \
- if (SLIST_FIRST((head)) == (elm)) { \
- SLIST_REMOVE_HEAD((head), field); \
- } \
- else { \
- struct type *curelm = SLIST_FIRST((head)); \
- while (SLIST_NEXT(curelm, field) != (elm)) \
- curelm = SLIST_NEXT(curelm, field); \
- SLIST_REMOVE_AFTER(curelm, field); \
- } \
- TRASHIT((elm)->field.sle_next); \
-} while (0)
-
-#define SLIST_REMOVE_AFTER(elm, field) do { \
- SLIST_NEXT(elm, field) = \
- SLIST_NEXT(SLIST_NEXT(elm, field), field); \
-} while (0)
-
-#define SLIST_REMOVE_HEAD(head, field) do { \
- SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field); \
-} while (0)
-
-/*
- * Singly-linked Tail queue declarations.
- */
-#define STAILQ_HEAD(name, type) \
-struct name { \
- struct type *stqh_first;/* first element */ \
- struct type **stqh_last;/* addr of last next element */ \
-}
-
-#define STAILQ_HEAD_INITIALIZER(head) \
- { NULL, &(head).stqh_first }
-
-#define STAILQ_ENTRY(type) \
-struct { \
- struct type *stqe_next; /* next element */ \
-}
-
-/*
- * Singly-linked Tail queue functions.
- */
-#define STAILQ_CONCAT(head1, head2) do { \
- if (!STAILQ_EMPTY((head2))) { \
- *(head1)->stqh_last = (head2)->stqh_first; \
- (head1)->stqh_last = (head2)->stqh_last; \
- STAILQ_INIT((head2)); \
- } \
-} while (0)
-
-#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)
-
-#define STAILQ_FIRST(head) ((head)->stqh_first)
-
-#define STAILQ_FOREACH(var, head, field) \
- for((var) = STAILQ_FIRST((head)); \
- (var); \
- (var) = STAILQ_NEXT((var), field))
-
-
-#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \
- for ((var) = STAILQ_FIRST((head)); \
- (var) && ((tvar) = STAILQ_NEXT((var), field), 1); \
- (var) = (tvar))
-
-#define STAILQ_INIT(head) do { \
- STAILQ_FIRST((head)) = NULL; \
- (head)->stqh_last = &STAILQ_FIRST((head)); \
-} while (0)
-
-#define STAILQ_INSERT_AFTER(head, tqelm, elm, field) do { \
- if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\
- (head)->stqh_last = &STAILQ_NEXT((elm), field); \
- STAILQ_NEXT((tqelm), field) = (elm); \
-} while (0)
-
-#define STAILQ_INSERT_HEAD(head, elm, field) do { \
- if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL) \
- (head)->stqh_last = &STAILQ_NEXT((elm), field); \
- STAILQ_FIRST((head)) = (elm); \
-} while (0)
-
-#define STAILQ_INSERT_TAIL(head, elm, field) do { \
- STAILQ_NEXT((elm), field) = NULL; \
- *(head)->stqh_last = (elm); \
- (head)->stqh_last = &STAILQ_NEXT((elm), field); \
-} while (0)
-
-#define STAILQ_LAST(head, type, field) \
- (STAILQ_EMPTY((head)) ? \
- NULL : \
- ((struct type *)(void *) \
- ((char *)((head)->stqh_last) - __offsetof(struct type, field))))
-
-#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)
-
-#define STAILQ_REMOVE(head, elm, type, field) do { \
- if (STAILQ_FIRST((head)) == (elm)) { \
- STAILQ_REMOVE_HEAD((head), field); \
- } \
- else { \
- struct type *curelm = STAILQ_FIRST((head)); \
- while (STAILQ_NEXT(curelm, field) != (elm)) \
- curelm = STAILQ_NEXT(curelm, field); \
- STAILQ_REMOVE_AFTER(head, curelm, field); \
- } \
- TRASHIT((elm)->field.stqe_next); \
-} while (0)
-
-#define STAILQ_REMOVE_HEAD(head, field) do { \
- if ((STAILQ_FIRST((head)) = \
- STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL) \
- (head)->stqh_last = &STAILQ_FIRST((head)); \
-} while (0)
-
-#define STAILQ_REMOVE_AFTER(head, elm, field) do { \
- if ((STAILQ_NEXT(elm, field) = \
- STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL) \
- (head)->stqh_last = &STAILQ_NEXT((elm), field); \
-} while (0)
-
-#define STAILQ_SWAP(head1, head2, type) do { \
- struct type *swap_first = STAILQ_FIRST(head1); \
- struct type **swap_last = (head1)->stqh_last; \
- STAILQ_FIRST(head1) = STAILQ_FIRST(head2); \
- (head1)->stqh_last = (head2)->stqh_last; \
- STAILQ_FIRST(head2) = swap_first; \
- (head2)->stqh_last = swap_last; \
- if (STAILQ_EMPTY(head1)) \
- (head1)->stqh_last = &STAILQ_FIRST(head1); \
- if (STAILQ_EMPTY(head2)) \
- (head2)->stqh_last = &STAILQ_FIRST(head2); \
-} while (0)
-
-
-/*
- * List declarations.
- */
-#define LIST_HEAD(name, type) \
-struct name { \
- struct type *lh_first; /* first element */ \
-}
-
-#define LIST_HEAD_INITIALIZER(head) \
- { NULL }
-
-#define LIST_ENTRY(type) \
-struct { \
- struct type *le_next; /* next element */ \
- struct type **le_prev; /* address of previous next element */ \
-}
-
-/*
- * List functions.
- */
-
-#if (defined(_KERNEL) && defined(INVARIANTS))
-#define QMD_LIST_CHECK_HEAD(head, field) do { \
- if (LIST_FIRST((head)) != NULL && \
- LIST_FIRST((head))->field.le_prev != \
- &LIST_FIRST((head))) \
- panic("Bad list head %p first->prev != head", (head)); \
-} while (0)
-
-#define QMD_LIST_CHECK_NEXT(elm, field) do { \
- if (LIST_NEXT((elm), field) != NULL && \
- LIST_NEXT((elm), field)->field.le_prev != \
- &((elm)->field.le_next)) \
- panic("Bad link elm %p next->prev != elm", (elm)); \
-} while (0)
-
-#define QMD_LIST_CHECK_PREV(elm, field) do { \
- if (*(elm)->field.le_prev != (elm)) \
- panic("Bad link elm %p prev->next != elm", (elm)); \
-} while (0)
-#else
-#define QMD_LIST_CHECK_HEAD(head, field)
-#define QMD_LIST_CHECK_NEXT(elm, field)
-#define QMD_LIST_CHECK_PREV(elm, field)
-#endif /* (_KERNEL && INVARIANTS) */
-
-#define LIST_EMPTY(head) ((head)->lh_first == NULL)
-
-#define LIST_FIRST(head) ((head)->lh_first)
-
-#define LIST_FOREACH(var, head, field) \
- for ((var) = LIST_FIRST((head)); \
- (var); \
- (var) = LIST_NEXT((var), field))
-
-#define LIST_FOREACH_SAFE(var, head, field, tvar) \
- for ((var) = LIST_FIRST((head)); \
- (var) && ((tvar) = LIST_NEXT((var), field), 1); \
- (var) = (tvar))
-
-#define LIST_INIT(head) do { \
- LIST_FIRST((head)) = NULL; \
-} while (0)
-
-#define LIST_INSERT_AFTER(listelm, elm, field) do { \
- QMD_LIST_CHECK_NEXT(listelm, field); \
- if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\
- LIST_NEXT((listelm), field)->field.le_prev = \
- &LIST_NEXT((elm), field); \
- LIST_NEXT((listelm), field) = (elm); \
- (elm)->field.le_prev = &LIST_NEXT((listelm), field); \
-} while (0)
-
-#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
- QMD_LIST_CHECK_PREV(listelm, field); \
- (elm)->field.le_prev = (listelm)->field.le_prev; \
- LIST_NEXT((elm), field) = (listelm); \
- *(listelm)->field.le_prev = (elm); \
- (listelm)->field.le_prev = &LIST_NEXT((elm), field); \
-} while (0)
-
-#define LIST_INSERT_HEAD(head, elm, field) do { \
- QMD_LIST_CHECK_HEAD((head), field); \
- if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL) \
- LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\
- LIST_FIRST((head)) = (elm); \
- (elm)->field.le_prev = &LIST_FIRST((head)); \
-} while (0)
-
-#define LIST_NEXT(elm, field) ((elm)->field.le_next)
-
-#define LIST_REMOVE(elm, field) do { \
- QMD_LIST_CHECK_NEXT(elm, field); \
- QMD_LIST_CHECK_PREV(elm, field); \
- if (LIST_NEXT((elm), field) != NULL) \
- LIST_NEXT((elm), field)->field.le_prev = \
- (elm)->field.le_prev; \
- *(elm)->field.le_prev = LIST_NEXT((elm), field); \
- TRASHIT((elm)->field.le_next); \
- TRASHIT((elm)->field.le_prev); \
-} while (0)
-
-#define LIST_SWAP(head1, head2, type, field) do { \
- struct type *swap_tmp = LIST_FIRST((head1)); \
- LIST_FIRST((head1)) = LIST_FIRST((head2)); \
- LIST_FIRST((head2)) = swap_tmp; \
- if ((swap_tmp = LIST_FIRST((head1))) != NULL) \
- swap_tmp->field.le_prev = &LIST_FIRST((head1)); \
- if ((swap_tmp = LIST_FIRST((head2))) != NULL) \
- swap_tmp->field.le_prev = &LIST_FIRST((head2)); \
-} while (0)
-
-/*
- * Tail queue declarations.
- */
-#define TAILQ_HEAD(name, type) \
-struct name { \
- struct type *tqh_first; /* first element */ \
- struct type **tqh_last; /* addr of last next element */ \
- TRACEBUF \
-}
-
-#define TAILQ_HEAD_INITIALIZER(head) \
- { NULL, &(head).tqh_first }
-
-#define TAILQ_ENTRY(type) \
-struct { \
- struct type *tqe_next; /* next element */ \
- struct type **tqe_prev; /* address of previous next element */ \
- TRACEBUF \
-}
-
-/*
- * Tail queue functions.
- */
-#if (defined(_KERNEL) && defined(INVARIANTS))
-#define QMD_TAILQ_CHECK_HEAD(head, field) do { \
- if (!TAILQ_EMPTY(head) && \
- TAILQ_FIRST((head))->field.tqe_prev != \
- &TAILQ_FIRST((head))) \
- panic("Bad tailq head %p first->prev != head", (head)); \
-} while (0)
-
-#define QMD_TAILQ_CHECK_TAIL(head, field) do { \
- if (*(head)->tqh_last != NULL) \
- panic("Bad tailq NEXT(%p->tqh_last) != NULL", (head)); \
-} while (0)
-
-#define QMD_TAILQ_CHECK_NEXT(elm, field) do { \
- if (TAILQ_NEXT((elm), field) != NULL && \
- TAILQ_NEXT((elm), field)->field.tqe_prev != \
- &((elm)->field.tqe_next)) \
- panic("Bad link elm %p next->prev != elm", (elm)); \
-} while (0)
-
-#define QMD_TAILQ_CHECK_PREV(elm, field) do { \
- if (*(elm)->field.tqe_prev != (elm)) \
- panic("Bad link elm %p prev->next != elm", (elm)); \
-} while (0)
-#else
-#define QMD_TAILQ_CHECK_HEAD(head, field)
-#define QMD_TAILQ_CHECK_TAIL(head, headname)
-#define QMD_TAILQ_CHECK_NEXT(elm, field)
-#define QMD_TAILQ_CHECK_PREV(elm, field)
-#endif /* (_KERNEL && INVARIANTS) */
-
-#define TAILQ_CONCAT(head1, head2, field) do { \
- if (!TAILQ_EMPTY(head2)) { \
- *(head1)->tqh_last = (head2)->tqh_first; \
- (head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
- (head1)->tqh_last = (head2)->tqh_last; \
- TAILQ_INIT((head2)); \
- QMD_TRACE_HEAD(head1); \
- QMD_TRACE_HEAD(head2); \
- } \
-} while (0)
-
-#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)
-
-#define TAILQ_FIRST(head) ((head)->tqh_first)
-
-#define TAILQ_FOREACH(var, head, field) \
- for ((var) = TAILQ_FIRST((head)); \
- (var); \
- (var) = TAILQ_NEXT((var), field))
-
-#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \
- for ((var) = TAILQ_FIRST((head)); \
- (var) && ((tvar) = TAILQ_NEXT((var), field), 1); \
- (var) = (tvar))
-
-#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
- for ((var) = TAILQ_LAST((head), headname); \
- (var); \
- (var) = TAILQ_PREV((var), headname, field))
-
-#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
- for ((var) = TAILQ_LAST((head), headname); \
- (var) && ((tvar) = TAILQ_PREV((var), headname, field), 1); \
- (var) = (tvar))
-
-#define TAILQ_INIT(head) do { \
- TAILQ_FIRST((head)) = NULL; \
- (head)->tqh_last = &TAILQ_FIRST((head)); \
- QMD_TRACE_HEAD(head); \
-} while (0)
-
-#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
- QMD_TAILQ_CHECK_NEXT(listelm, field); \
- if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\
- TAILQ_NEXT((elm), field)->field.tqe_prev = \
- &TAILQ_NEXT((elm), field); \
- else { \
- (head)->tqh_last = &TAILQ_NEXT((elm), field); \
- QMD_TRACE_HEAD(head); \
- } \
- TAILQ_NEXT((listelm), field) = (elm); \
- (elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field); \
- QMD_TRACE_ELEM(&(elm)->field); \
- QMD_TRACE_ELEM(&listelm->field); \
-} while (0)
-
-#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
- QMD_TAILQ_CHECK_PREV(listelm, field); \
- (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
- TAILQ_NEXT((elm), field) = (listelm); \
- *(listelm)->field.tqe_prev = (elm); \
- (listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field); \
- QMD_TRACE_ELEM(&(elm)->field); \
- QMD_TRACE_ELEM(&listelm->field); \
-} while (0)
-
-#define TAILQ_INSERT_HEAD(head, elm, field) do { \
- QMD_TAILQ_CHECK_HEAD(head, field); \
- if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL) \
- TAILQ_FIRST((head))->field.tqe_prev = \
- &TAILQ_NEXT((elm), field); \
- else \
- (head)->tqh_last = &TAILQ_NEXT((elm), field); \
- TAILQ_FIRST((head)) = (elm); \
- (elm)->field.tqe_prev = &TAILQ_FIRST((head)); \
- QMD_TRACE_HEAD(head); \
- QMD_TRACE_ELEM(&(elm)->field); \
-} while (0)
-
-#define TAILQ_INSERT_TAIL(head, elm, field) do { \
- QMD_TAILQ_CHECK_TAIL(head, field); \
- TAILQ_NEXT((elm), field) = NULL; \
- (elm)->field.tqe_prev = (head)->tqh_last; \
- *(head)->tqh_last = (elm); \
- (head)->tqh_last = &TAILQ_NEXT((elm), field); \
- QMD_TRACE_HEAD(head); \
- QMD_TRACE_ELEM(&(elm)->field); \
-} while (0)
-
-#define TAILQ_LAST(head, headname) \
- (*(((struct headname *)((head)->tqh_last))->tqh_last))
-
-#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
-
-#define TAILQ_PREV(elm, headname, field) \
- (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
-
-#define TAILQ_REMOVE(head, elm, field) do { \
- QMD_TAILQ_CHECK_NEXT(elm, field); \
- QMD_TAILQ_CHECK_PREV(elm, field); \
- if ((TAILQ_NEXT((elm), field)) != NULL) \
- TAILQ_NEXT((elm), field)->field.tqe_prev = \
- (elm)->field.tqe_prev; \
- else { \
- (head)->tqh_last = (elm)->field.tqe_prev; \
- QMD_TRACE_HEAD(head); \
- } \
- *(elm)->field.tqe_prev = TAILQ_NEXT((elm), field); \
- TRASHIT((elm)->field.tqe_next); \
- TRASHIT((elm)->field.tqe_prev); \
- QMD_TRACE_ELEM(&(elm)->field); \
-} while (0)
-
-#define TAILQ_SWAP(head1, head2, type, field) do { \
- struct type *swap_first = (head1)->tqh_first; \
- struct type **swap_last = (head1)->tqh_last; \
- (head1)->tqh_first = (head2)->tqh_first; \
- (head1)->tqh_last = (head2)->tqh_last; \
- (head2)->tqh_first = swap_first; \
- (head2)->tqh_last = swap_last; \
- if ((swap_first = (head1)->tqh_first) != NULL) \
- swap_first->field.tqe_prev = &(head1)->tqh_first; \
- else \
- (head1)->tqh_last = &(head1)->tqh_first; \
- if ((swap_first = (head2)->tqh_first) != NULL) \
- swap_first->field.tqe_prev = &(head2)->tqh_first; \
- else \
- (head2)->tqh_last = &(head2)->tqh_first; \
-} while (0)
-
-#endif /* !_SYS_QUEUE_H_ */
diff --git a/compat/bsd/sys/tree.h b/compat/bsd/sys/tree.h
deleted file mode 100644
index a7626ea..0000000
--- a/compat/bsd/sys/tree.h
+++ /dev/null
@@ -1,763 +0,0 @@
-/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
-/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
-/* $FreeBSD$ */
-
-/*-
- * Copyright 2002 Niels Provos <provos@citi.umich.edu>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef _SYS_TREE_H_
-#define _SYS_TREE_H_
-
-/*
- * This file defines data structures for different types of trees:
- * splay trees and red-black trees.
- *
- * A splay tree is a self-organizing data structure. Every operation
- * on the tree causes a splay to happen. The splay moves the requested
- * node to the root of the tree and partly rebalances it.
- *
- * This has the benefit that request locality causes faster lookups as
- * the requested nodes move to the top of the tree. On the other hand,
- * every lookup causes memory writes.
- *
- * The Balance Theorem bounds the total access time for m operations
- * and n inserts on an initially empty tree as O((m + n)lg n). The
- * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
- *
- * A red-black tree is a binary search tree with the node color as an
- * extra attribute. It fulfills a set of conditions:
- * - every search path from the root to a leaf consists of the
- * same number of black nodes,
- * - each red node (except for the root) has a black parent,
- * - each leaf node is black.
- *
- * Every operation on a red-black tree is bounded as O(lg n).
- * The maximum height of a red-black tree is 2lg (n+1).
- */
-
-#define SPLAY_HEAD(name, type) \
-struct name { \
- struct type *sph_root; /* root of the tree */ \
-}
-
-#define SPLAY_INITIALIZER(root) \
- { NULL }
-
-#define SPLAY_INIT(root) do { \
- (root)->sph_root = NULL; \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ENTRY(type) \
-struct { \
- struct type *spe_left; /* left element */ \
- struct type *spe_right; /* right element */ \
-}
-
-#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
-#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
-#define SPLAY_ROOT(head) (head)->sph_root
-#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
-
-/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
-#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
- SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
- SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
- (head)->sph_root = tmp; \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
- SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
- SPLAY_LEFT(tmp, field) = (head)->sph_root; \
- (head)->sph_root = tmp; \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKLEFT(head, tmp, field) do { \
- SPLAY_LEFT(tmp, field) = (head)->sph_root; \
- tmp = (head)->sph_root; \
- (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKRIGHT(head, tmp, field) do { \
- SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
- tmp = (head)->sph_root; \
- (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
- SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
- SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
- SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
- SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
-} while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-
-#define SPLAY_PROTOTYPE(name, type, field, cmp) \
-void name##_SPLAY(struct name *, struct type *); \
-void name##_SPLAY_MINMAX(struct name *, int); \
-struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
-struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
- \
-/* Finds the node with the same key as elm */ \
-static __inline struct type * \
-name##_SPLAY_FIND(struct name *head, struct type *elm) \
-{ \
- if (SPLAY_EMPTY(head)) \
- return(NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) \
- return (head->sph_root); \
- return (NULL); \
-} \
- \
-static __inline struct type * \
-name##_SPLAY_NEXT(struct name *head, struct type *elm) \
-{ \
- name##_SPLAY(head, elm); \
- if (SPLAY_RIGHT(elm, field) != NULL) { \
- elm = SPLAY_RIGHT(elm, field); \
- while (SPLAY_LEFT(elm, field) != NULL) { \
- elm = SPLAY_LEFT(elm, field); \
- } \
- } else \
- elm = NULL; \
- return (elm); \
-} \
- \
-static __inline struct type * \
-name##_SPLAY_MIN_MAX(struct name *head, int val) \
-{ \
- name##_SPLAY_MINMAX(head, val); \
- return (SPLAY_ROOT(head)); \
-}
-
-/* Main splay operation.
- * Moves node close to the key of elm to top
- */
-#define SPLAY_GENERATE(name, type, field, cmp) \
-struct type * \
-name##_SPLAY_INSERT(struct name *head, struct type *elm) \
-{ \
- if (SPLAY_EMPTY(head)) { \
- SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
- } else { \
- int __comp; \
- name##_SPLAY(head, elm); \
- __comp = (cmp)(elm, (head)->sph_root); \
- if(__comp < 0) { \
- SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
- SPLAY_RIGHT(elm, field) = (head)->sph_root; \
- SPLAY_LEFT((head)->sph_root, field) = NULL; \
- } else if (__comp > 0) { \
- SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
- SPLAY_LEFT(elm, field) = (head)->sph_root; \
- SPLAY_RIGHT((head)->sph_root, field) = NULL; \
- } else \
- return ((head)->sph_root); \
- } \
- (head)->sph_root = (elm); \
- return (NULL); \
-} \
- \
-struct type * \
-name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
-{ \
- struct type *__tmp; \
- if (SPLAY_EMPTY(head)) \
- return (NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) { \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
- (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
- } else { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
- name##_SPLAY(head, elm); \
- SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
- } \
- return (elm); \
- } \
- return (NULL); \
-} \
- \
-void \
-name##_SPLAY(struct name *head, struct type *elm) \
-{ \
- struct type __node, *__left, *__right, *__tmp; \
- int __comp; \
-\
- SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
- __left = __right = &__node; \
-\
- while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
- if (__comp < 0) { \
- __tmp = SPLAY_LEFT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if ((cmp)(elm, __tmp) < 0){ \
- SPLAY_ROTATE_RIGHT(head, __tmp, field); \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKLEFT(head, __right, field); \
- } else if (__comp > 0) { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if ((cmp)(elm, __tmp) > 0){ \
- SPLAY_ROTATE_LEFT(head, __tmp, field); \
- if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKRIGHT(head, __left, field); \
- } \
- } \
- SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
-} \
- \
-/* Splay with either the minimum or the maximum element \
- * Used to find minimum or maximum element in tree. \
- */ \
-void name##_SPLAY_MINMAX(struct name *head, int __comp) \
-{ \
- struct type __node, *__left, *__right, *__tmp; \
-\
- SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
- __left = __right = &__node; \
-\
- while (1) { \
- if (__comp < 0) { \
- __tmp = SPLAY_LEFT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if (__comp < 0){ \
- SPLAY_ROTATE_RIGHT(head, __tmp, field); \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKLEFT(head, __right, field); \
- } else if (__comp > 0) { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if (__comp > 0) { \
- SPLAY_ROTATE_LEFT(head, __tmp, field); \
- if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKRIGHT(head, __left, field); \
- } \
- } \
- SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
-}
-
-#define SPLAY_NEGINF -1
-#define SPLAY_INF 1
-
-#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
-#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
-#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
-#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
-#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
- : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
-#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
- : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
-
-#define SPLAY_FOREACH(x, name, head) \
- for ((x) = SPLAY_MIN(name, head); \
- (x) != NULL; \
- (x) = SPLAY_NEXT(name, head, x))
-
-/* Macros that define a red-black tree */
-#define RB_HEAD(name, type) \
-struct name { \
- struct type *rbh_root; /* root of the tree */ \
-}
-
-#define RB_INITIALIZER(root) \
- { NULL }
-
-#define RB_INIT(root) do { \
- (root)->rbh_root = NULL; \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_BLACK 0
-#define RB_RED 1
-#define RB_ENTRY(type) \
-struct { \
- struct type *rbe_left; /* left element */ \
- struct type *rbe_right; /* right element */ \
- struct type *rbe_parent; /* parent element */ \
- int rbe_color; /* node color */ \
-}
-
-#define RB_LEFT(elm, field) (elm)->field.rbe_left
-#define RB_RIGHT(elm, field) (elm)->field.rbe_right
-#define RB_PARENT(elm, field) (elm)->field.rbe_parent
-#define RB_COLOR(elm, field) (elm)->field.rbe_color
-#define RB_ROOT(head) (head)->rbh_root
-#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
-
-#define RB_SET(elm, parent, field) do { \
- RB_PARENT(elm, field) = parent; \
- RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
- RB_COLOR(elm, field) = RB_RED; \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_SET_BLACKRED(black, red, field) do { \
- RB_COLOR(black, field) = RB_BLACK; \
- RB_COLOR(red, field) = RB_RED; \
-} while (/*CONSTCOND*/ 0)
-
-#ifndef RB_AUGMENT
-#define RB_AUGMENT(x) do {} while (0)
-#endif
-
-#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
- (tmp) = RB_RIGHT(elm, field); \
- if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
- RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
- } \
- RB_AUGMENT(elm); \
- if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
- if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
- RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
- else \
- RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
- } else \
- (head)->rbh_root = (tmp); \
- RB_LEFT(tmp, field) = (elm); \
- RB_PARENT(elm, field) = (tmp); \
- RB_AUGMENT(tmp); \
- if ((RB_PARENT(tmp, field))) \
- RB_AUGMENT(RB_PARENT(tmp, field)); \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
- (tmp) = RB_LEFT(elm, field); \
- if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
- RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
- } \
- RB_AUGMENT(elm); \
- if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
- if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
- RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
- else \
- RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
- } else \
- (head)->rbh_root = (tmp); \
- RB_RIGHT(tmp, field) = (elm); \
- RB_PARENT(elm, field) = (tmp); \
- RB_AUGMENT(tmp); \
- if ((RB_PARENT(tmp, field))) \
- RB_AUGMENT(RB_PARENT(tmp, field)); \
-} while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-#define RB_PROTOTYPE(name, type, field, cmp) \
- RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
-#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
- RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
-#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
-attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
-attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
-attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
-attr struct type *name##_RB_INSERT(struct name *, struct type *); \
-attr struct type *name##_RB_FIND(struct name *, struct type *); \
-attr struct type *name##_RB_NFIND(struct name *, struct type *); \
-attr struct type *name##_RB_NEXT(struct type *); \
-attr struct type *name##_RB_PREV(struct type *); \
-attr struct type *name##_RB_MINMAX(struct name *, int); \
- \
-
-/* Main rb operation.
- * Moves node close to the key of elm to top
- */
-#define RB_GENERATE(name, type, field, cmp) \
- RB_GENERATE_INTERNAL(name, type, field, cmp,)
-#define RB_GENERATE_STATIC(name, type, field, cmp) \
- RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
-#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
-attr void \
-name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
-{ \
- struct type *parent, *gparent, *tmp; \
- while ((parent = RB_PARENT(elm, field)) != NULL && \
- RB_COLOR(parent, field) == RB_RED) { \
- gparent = RB_PARENT(parent, field); \
- if (parent == RB_LEFT(gparent, field)) { \
- tmp = RB_RIGHT(gparent, field); \
- if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
- RB_COLOR(tmp, field) = RB_BLACK; \
- RB_SET_BLACKRED(parent, gparent, field);\
- elm = gparent; \
- continue; \
- } \
- if (RB_RIGHT(parent, field) == elm) { \
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- tmp = parent; \
- parent = elm; \
- elm = tmp; \
- } \
- RB_SET_BLACKRED(parent, gparent, field); \
- RB_ROTATE_RIGHT(head, gparent, tmp, field); \
- } else { \
- tmp = RB_LEFT(gparent, field); \
- if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
- RB_COLOR(tmp, field) = RB_BLACK; \
- RB_SET_BLACKRED(parent, gparent, field);\
- elm = gparent; \
- continue; \
- } \
- if (RB_LEFT(parent, field) == elm) { \
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- tmp = parent; \
- parent = elm; \
- elm = tmp; \
- } \
- RB_SET_BLACKRED(parent, gparent, field); \
- RB_ROTATE_LEFT(head, gparent, tmp, field); \
- } \
- } \
- RB_COLOR(head->rbh_root, field) = RB_BLACK; \
-} \
- \
-attr void \
-name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
-{ \
- struct type *tmp; \
- while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
- elm != RB_ROOT(head)) { \
- if (RB_LEFT(parent, field) == elm) { \
- tmp = RB_RIGHT(parent, field); \
- if (RB_COLOR(tmp, field) == RB_RED) { \
- RB_SET_BLACKRED(tmp, parent, field); \
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- tmp = RB_RIGHT(parent, field); \
- } \
- if ((RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
- (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
- RB_COLOR(tmp, field) = RB_RED; \
- elm = parent; \
- parent = RB_PARENT(elm, field); \
- } else { \
- if (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
- struct type *oleft; \
- if ((oleft = RB_LEFT(tmp, field)) \
- != NULL) \
- RB_COLOR(oleft, field) = RB_BLACK;\
- RB_COLOR(tmp, field) = RB_RED; \
- RB_ROTATE_RIGHT(head, tmp, oleft, field);\
- tmp = RB_RIGHT(parent, field); \
- } \
- RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
- RB_COLOR(parent, field) = RB_BLACK; \
- if (RB_RIGHT(tmp, field)) \
- RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- elm = RB_ROOT(head); \
- break; \
- } \
- } else { \
- tmp = RB_LEFT(parent, field); \
- if (RB_COLOR(tmp, field) == RB_RED) { \
- RB_SET_BLACKRED(tmp, parent, field); \
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- tmp = RB_LEFT(parent, field); \
- } \
- if ((RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
- (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
- RB_COLOR(tmp, field) = RB_RED; \
- elm = parent; \
- parent = RB_PARENT(elm, field); \
- } else { \
- if (RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
- struct type *oright; \
- if ((oright = RB_RIGHT(tmp, field)) \
- != NULL) \
- RB_COLOR(oright, field) = RB_BLACK;\
- RB_COLOR(tmp, field) = RB_RED; \
- RB_ROTATE_LEFT(head, tmp, oright, field);\
- tmp = RB_LEFT(parent, field); \
- } \
- RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
- RB_COLOR(parent, field) = RB_BLACK; \
- if (RB_LEFT(tmp, field)) \
- RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- elm = RB_ROOT(head); \
- break; \
- } \
- } \
- } \
- if (elm) \
- RB_COLOR(elm, field) = RB_BLACK; \
-} \
- \
-attr struct type * \
-name##_RB_REMOVE(struct name *head, struct type *elm) \
-{ \
- struct type *child, *parent, *old = elm; \
- int color; \
- if (RB_LEFT(elm, field) == NULL) \
- child = RB_RIGHT(elm, field); \
- else if (RB_RIGHT(elm, field) == NULL) \
- child = RB_LEFT(elm, field); \
- else { \
- struct type *left; \
- elm = RB_RIGHT(elm, field); \
- while ((left = RB_LEFT(elm, field)) != NULL) \
- elm = left; \
- child = RB_RIGHT(elm, field); \
- parent = RB_PARENT(elm, field); \
- color = RB_COLOR(elm, field); \
- if (child) \
- RB_PARENT(child, field) = parent; \
- if (parent) { \
- if (RB_LEFT(parent, field) == elm) \
- RB_LEFT(parent, field) = child; \
- else \
- RB_RIGHT(parent, field) = child; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = child; \
- if (RB_PARENT(elm, field) == old) \
- parent = elm; \
- (elm)->field = (old)->field; \
- if (RB_PARENT(old, field)) { \
- if (RB_LEFT(RB_PARENT(old, field), field) == old)\
- RB_LEFT(RB_PARENT(old, field), field) = elm;\
- else \
- RB_RIGHT(RB_PARENT(old, field), field) = elm;\
- RB_AUGMENT(RB_PARENT(old, field)); \
- } else \
- RB_ROOT(head) = elm; \
- RB_PARENT(RB_LEFT(old, field), field) = elm; \
- if (RB_RIGHT(old, field)) \
- RB_PARENT(RB_RIGHT(old, field), field) = elm; \
- if (parent) { \
- left = parent; \
- do { \
- RB_AUGMENT(left); \
- } while ((left = RB_PARENT(left, field)) != NULL); \
- } \
- goto color; \
- } \
- parent = RB_PARENT(elm, field); \
- color = RB_COLOR(elm, field); \
- if (child) \
- RB_PARENT(child, field) = parent; \
- if (parent) { \
- if (RB_LEFT(parent, field) == elm) \
- RB_LEFT(parent, field) = child; \
- else \
- RB_RIGHT(parent, field) = child; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = child; \
-color: \
- if (color == RB_BLACK) \
- name##_RB_REMOVE_COLOR(head, parent, child); \
- return (old); \
-} \
- \
-/* Inserts a node into the RB tree */ \
-attr struct type * \
-name##_RB_INSERT(struct name *head, struct type *elm) \
-{ \
- struct type *tmp; \
- struct type *parent = NULL; \
- int comp = 0; \
- tmp = RB_ROOT(head); \
- while (tmp) { \
- parent = tmp; \
- comp = (cmp)(elm, parent); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- RB_SET(elm, parent, field); \
- if (parent != NULL) { \
- if (comp < 0) \
- RB_LEFT(parent, field) = elm; \
- else \
- RB_RIGHT(parent, field) = elm; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = elm; \
- name##_RB_INSERT_COLOR(head, elm); \
- return (NULL); \
-} \
- \
-/* Finds the node with the same key as elm */ \
-attr struct type * \
-name##_RB_FIND(struct name *head, struct type *elm) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- int comp; \
- while (tmp) { \
- comp = cmp(elm, tmp); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (NULL); \
-} \
- \
-/* Finds the first node greater than or equal to the search key */ \
-attr struct type * \
-name##_RB_NFIND(struct name *head, struct type *elm) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- struct type *res = NULL; \
- int comp; \
- while (tmp) { \
- comp = cmp(elm, tmp); \
- if (comp < 0) { \
- res = tmp; \
- tmp = RB_LEFT(tmp, field); \
- } \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (res); \
-} \
- \
-/* ARGSUSED */ \
-attr struct type * \
-name##_RB_NEXT(struct type *elm) \
-{ \
- if (RB_RIGHT(elm, field)) { \
- elm = RB_RIGHT(elm, field); \
- while (RB_LEFT(elm, field)) \
- elm = RB_LEFT(elm, field); \
- } else { \
- if (RB_PARENT(elm, field) && \
- (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- else { \
- while (RB_PARENT(elm, field) && \
- (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
- elm = RB_PARENT(elm, field); \
- elm = RB_PARENT(elm, field); \
- } \
- } \
- return (elm); \
-} \
- \
-/* ARGSUSED */ \
-attr struct type * \
-name##_RB_PREV(struct type *elm) \
-{ \
- if (RB_LEFT(elm, field)) { \
- elm = RB_LEFT(elm, field); \
- while (RB_RIGHT(elm, field)) \
- elm = RB_RIGHT(elm, field); \
- } else { \
- if (RB_PARENT(elm, field) && \
- (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- else { \
- while (RB_PARENT(elm, field) && \
- (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
- elm = RB_PARENT(elm, field); \
- elm = RB_PARENT(elm, field); \
- } \
- } \
- return (elm); \
-} \
- \
-attr struct type * \
-name##_RB_MINMAX(struct name *head, int val) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- struct type *parent = NULL; \
- while (tmp) { \
- parent = tmp; \
- if (val < 0) \
- tmp = RB_LEFT(tmp, field); \
- else \
- tmp = RB_RIGHT(tmp, field); \
- } \
- return (parent); \
-}
-
-#define RB_NEGINF -1
-#define RB_INF 1
-
-#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
-#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
-#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
-#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
-#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
-#define RB_PREV(name, x, y) name##_RB_PREV(y)
-#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
-#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
-
-#define RB_FOREACH(x, name, head) \
- for ((x) = RB_MIN(name, head); \
- (x) != NULL; \
- (x) = name##_RB_NEXT(x))
-
-#define RB_FOREACH_FROM(x, name, y) \
- for ((x) = (y); \
- ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
- (x) = (y))
-
-#define RB_FOREACH_SAFE(x, name, head, y) \
- for ((x) = RB_MIN(name, head); \
- ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
- (x) = (y))
-
-#define RB_FOREACH_REVERSE(x, name, head) \
- for ((x) = RB_MAX(name, head); \
- (x) != NULL; \
- (x) = name##_RB_PREV(x))
-
-#define RB_FOREACH_REVERSE_FROM(x, name, y) \
- for ((x) = (y); \
- ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
- (x) = (y))
-
-#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
- for ((x) = RB_MAX(name, head); \
- ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
- (x) = (y))
-
-#endif /* _SYS_TREE_H_ */