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Previously almost all glyph-to-byte offset conversions consulted
Scintilla's line index and counted characters on the resulting line.
For instance a simple expression like `.+1J` would scan the same line
twice completely, which would be very slow on pathologically long lines.
Even insertions did that due to having to update the ^Y ranges.
If you repeat such an operation over all characters as in `<.+1:J;>`
you would have complexity O(n^2) for n = line length.
Only commands with an explicit relative nature like `C` and `A` would
use teco_view_glyph2bytes_relative() which scans beginning at dot
as long as the relative movement is less than 1024 glyphs.
Wit the new heuristics almost all glyph-to-byte and byte-to-glyph
conversions can make use of that optimization.
This requires that dot must at all times be known in glyphs as well -
the byte position is managed by Scintilla (SCI_GETCURRENTPOS).
We therefore introduced teco_current_doc_set_dot() and
teco_current_doc_get_dot() to update dot in the current buffer or
Q-Register -- it cannot be stored along with the view since
Q-Registers share a single view.
A number of auxiliary functions have been introduced for
converting relative to a known (glyphs,bytes) offset pair
and for converting absolute and relative positions with regard
to the current doc and SCI_GETCURRENTPOS position.
Of course this is error-prone since the glyph and dot positions
are interdependant - they must always be kept in sync.
With these new optimizations even pathologically long lines can
(usually) be managed even in UTF-8 documents.
It does not address slow-downs in Scintilla's line layout, yet.
grosciteco.tes for instance runs twice as fast now.
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* When popping from the Q-Register stack to local Q-Registers in macro calls,
problems would arise when rubbing out that macro call since we would eventually restore
a pointer that has been permanently freed along with the local Q-Registers.
* Naturally this could result in everything from Valgrind warnings to crashes.
* Added test case.
* There is still a test case that fails when run under `--valgrind`,
but it's apparently due to a glib-internal memory leak.
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* When enabled with bit 2 in the ED flags (0,4ED),
all registers and buffers will get the raw ANSI encoding (as if 0EE had been
called on them).
You can still manually change the encoding, eg. by calling 65001EE afterwards.
* Also the ANSI mode sets up character representations for all bytes >= 0x80.
This is currently done only depending on the ED flag, not when setting 0EE.
* Since setting 16,4ED for 8-bit clean editing in a macro can be tricky -
the default unnamed buffer will still be at UTF-8 and at least a bunch
of environment registers as well - we added the command line option
`--8bit` (short `-8`) which configures the ED flags very early on.
As another advantage you can mung the profile in 8-bit mode as well
when using SciTECO as a sort of interactive hex editor.
* Disable UTF-8 checks in 8-bit clean mode (sample.teco_ini).
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* ^Uq however always sets an UTF8 register as the source
is supposed to be a SciTECO macro which is always UTF-8.
* :^Uq preserves the register's encoding
* teco_doc_set_string() now also sets the encoding
* instead of trying to restore the encoding in teco_doc_undo_set_string(),
we now swap out the document in a teco_doc_t and pass it to an undo token.
* The get_codepage() Q-Reg method has been removed as the same
can now be done with teco_doc_get_string() and the get_string() method.
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* this required adding several Q-Register vtable methods
* it should still be investigated whether the repeated calling of
SCI_ALLOCATELINECHARACTERINDEX causes any overhead.
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This is a total conversion of SciTECO to plain C (GNU C11).
The chance was taken to improve a lot of internal datastructures,
fix fundamental bugs and lay the foundations of future features.
The GTK user interface is now in an useable state!
All changes have been squashed together.
The language itself has almost not changed at all, except for:
* Detection of string terminators (usually Escape) now takes
the string building characters into account.
A string is only terminated outside of string building characters.
In other words, you can now for instance write
I^EQ[Hello$world]$
This removes one of the last bits of shellisms which is out of
place in SciTECO where no tokenization/lexing is performed.
Consequently, the current termination character can also be
escaped using ^Q/^R.
This is used by auto completions to make sure that strings
are inserted verbatim and without unwanted sideeffects.
* All strings can now safely contain null-characters
(see also: 8-bit cleanliness).
The null-character itself (^@) is not (yet) a valid SciTECO
command, though.
An incomplete list of changes:
* We got rid of the BSD headers for RB trees and lists/queues.
The problem with them was that they used a form of metaprogramming
only to gain a bit of type safety. It also resulted in less
readble code. This was a C++ desease.
The new code avoids metaprogramming only to gain type safety.
The BSD tree.h has been replaced by rb3ptr by Jens Stimpfle
(https://github.com/jstimpfle/rb3ptr).
This implementation is also more memory efficient than BSD's.
The BSD list.h and queue.h has been replaced with a custom
src/list.h.
* Fixed crashes, performance issues and compatibility issues with
the Gtk 3 User Interface.
It is now more or less ready for general use.
The GDK lock is no longer used to avoid using deprecated functions.
On the downside, the new implementation (driving the Gtk event loop
stepwise) is even slower than the old one.
A few glitches remain (see TODO), but it is hoped that they will
be resolved by the Scintilla update which will be performed soon.
* A lot of program units have been split up, so they are shorter
and easier to maintain: core-commands.c, qreg-commands.c,
goto-commands.c, file-utils.h.
* Parser states are simply structs of callbacks now.
They still use a kind of polymorphy using a preprocessor trick.
TECO_DEFINE_STATE() takes an initializer list that will be
merged with the default list of field initializers.
To "subclass" states, you can simply define new macros that add
initializers to existing macros.
* Parsers no longer have a "transitions" table but the input_cb()
may use switch-case statements.
There are also teco_machine_main_transition_t now which can
be used to implement simple transitions. Additionally, you
can specify functions to execute during transitions.
This largely avoids long switch-case-statements.
* Parsers are embeddable/reusable now, at least in parse-only mode.
This does not currently bring any advantages but may later
be used to write a Scintilla lexer for TECO syntax highlighting.
Once parsers are fully embeddable, it will also be possible
to run TECO macros in a kind of coroutine which would allow
them to process string arguments in real time.
* undo.[ch] still uses metaprogramming extensively but via
the C preprocessor of course. On the downside, most undo
token generators must be initiated explicitly (theoretically
we could have used embedded functions / trampolines to
instantiate automatically but this has turned out to be
dangereous).
There is a TECO_DEFINE_UNDO_CALL() to generate closures for
arbitrary functions now (ie. to call an arbitrary function
at undo-time). This simplified a lot of code and is much
shorter than manually pushing undo tokens in many cases.
* Instead of the ridiculous C++ Curiously Recurring Template
Pattern to achieve static polymorphy for user interface
implementations, we now simply declare all functions to
implement in interface.h and link in the implementations.
This is possible since we no longer hace to define
interface subclasses (all state is static variables in
the interface's *.c files).
* Headers are now significantly shorter than in C++ since
we can often hide more of our "class" implementations.
* Memory counting is based on dlmalloc for most platforms now.
Unfortunately, there is no malloc implementation that
provides an efficient constant-time memory counter that
is guaranteed to decrease when freeing memory.
But since we use a defined malloc implementation now,
malloc_usable_size() can be used safely for tracking memory use.
malloc() replacement is very tricky on Windows, so we
use a poll thread on Windows. This can also be enabled
on other supported platforms using --disable-malloc-replacement.
All in all, I'm still not pleased with the state of memory
limiting. It is a mess.
* Error handling uses GError now. This has the advantage that
the GError codes can be reused once we support error catching
in the SciTECO language.
* Added a few more test suite cases.
* Haiku is no longer supported as builds are instable and
I did not manage to debug them - quite possibly Haiku bugs
were responsible.
* Glib v2.44 or later are now required.
The GTK UI requires Gtk+ v3.12 or later now.
The GtkFlowBox fallback and sciteco-wrapper workaround are
no longer required.
* We now extensively use the GCC/Clang-specific g_auto
feature (automatic deallocations when leaving the current
code block).
* Updated copyright to 2021.
SciTECO has been in continuous development, even though there
have been no commits since 2018.
* Since these changes are so significant, the target release has
been set to v2.0.
It is planned that beginning with v3.0, the language will be
kept stable.
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