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* Practically all calls to teco_expressions_args() must be preceded by teco_expressions_eval().
* In code paths where we know that teco_expressions_args() > 0, it is safe
to call teco_expressions_pop_num(0) instead of teco_expressions_pop_num_calc().
This is both easier and faster.
* teco_expressions_pop_num_calc() is for simple applications where you just want to get
a command argument with default (implied) values.
Since it includes teco_expressions_eval(), we can avoid superfluous calls.
* -EC...$ turned out to be broken and is fixed now.
A test case has been added.
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* These are famously in DEC TECO-11, but also in Video TECO.
* The implementation is tricky. They need to use lookahead states,
but this would be inacceptable during interactive execution.
Therefore only if executing from the end of the command line
`==` and `===` are allowed to print multiple values.
The number is therefore also not popped form the stack immediately
but only peeked. It's popped only when it has been decided that
the command has ended.
* This may break existing macros that use multiple `=` in a row
to print multiple values from the stack.
You will now e.g. have to insert whitespace to separate such `=` commands.
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* In other words, fixed `-9223372036854775808\` on --with-teco-integer=64
(which is the default).
* The reason is that ABS(G_MININT64) == G_MININT64 since -G_MININT64 == G_MININT64.
It is therefore important not to call ABS() on arbitrary teco_int_t's.
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5597bc72671d0128e6f0dba446c4dc8d47bf37d0)
* Using teco_expressions_eval() is wrong since it does not pay attention to precedences.
If you have multiple higher precedence operators in a row, as in 2+3*4*5,
the lower precedence operators would be resolved prematurely.
* Instead we now call teco_expressions_calc() repeatedly but only for lower precedence
operators on the stack top.
This makes sure that as much of the expression as possible is evaluated at any given moment.
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* This is not safe since the size of the stack object comes from the "outside" world,
so stack overflows can theoretically be provoked by macros.
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* It was possible to provoke operator right-associativity when placing a high-precedence
operator between two low-precedence operators.
1-6*5-1 evaluated to -28 instead of the expected -30.
* The reason is that SciTECO relies on operators to be resolved from left-to-right as soon as possible.
The higher precedence operator prevents that and pushing the 2nd "-" only evaluated 6*5.
At the end 1-30-1 would be left on the stack.
teco_expressions_eval() however evaluates from right-to-left which is wrong in this case.
* Instead, we now do a full eval on every operator with a lower precedence, making sure that 1-30 is
evaluated first.
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^R now (refs #17)
* This way the search mode and radix are local to the current macro frame,
unless the macro was invoked with :Mq.
If colon-modified, you can reproduce the same effect by calling
[.^X 0^X ... ].^X
* The radix register is cached in the Q-Reg table as an optimization.
This could be done with the other "special" registers as well, but at the
cost of larger stack frames.
* In order to allow constructs like [.^X typed with upcarets,
the Q-Register specification syntax has been extended:
^c is the corresponding control code instead of the register "^".
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parsed correctly
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The following rules apply:
* All SciTECO macros __must__ be in valid UTF-8, regardless of the
the register's configured encoding.
This is checked against before execution, so we can use glib's non-validating
UTF-8 API afterwards.
* Things will inevitably get slower as we have to validate all macros first
and convert to gunichar for each and every character passed into the parser.
As an optimization, it may make sense to have our own inlineable version of
g_utf8_get_char() (TODO).
Also, Unicode glyphs in syntactically significant positions may be case-folded -
just like ASCII chars were. This is is of course slower than case folding
ASCII. The impact of this should be measured and perhaps we should restrict
case folding to a-z via teco_ascii_toupper().
* The language itself does not use any non-ANSI characters, so you don't have to
use UTF-8 characters.
* Wherever the parser expects a single character, it will now accept an arbitrary
Unicode/UTF-8 glyph as well.
In other words, you can call macros like M§ instead of having to write M[§].
You can also get the codepoint of any Unicode character with ^^x.
Pressing an Unicode character in the start state or in Ex and Fx will now
give a sane error message.
* When pressing a key which produces a multi-byte UTF-8 sequence, the character
gets translated back and forth multiple times:
1. It's converted to an UTF-8 string, either buffered or by IME methods (Gtk).
On Curses we could directly get a wide char using wget_wch(), but it's
not currently used, so we don't depend on widechar curses.
2. Parsed into gunichar for passing into the edit command callbacks.
This also validates the codepoint - everything later on can assume valid
codepoints and valid UTF-8 strings.
3. Once the edit command handling decides to insert the key into the command line,
it is serialized back into an UTF-8 string as the command line macro has
to be in UTF-8 (like all other macros).
4. The parser reads back gunichars without validation for passing into
the parser callbacks.
* Flickering in the Curses UI and Pango warnings in Gtk, due to incompletely
inserted and displayed UTF-8 sequences, are now fixed.
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* turns out that glib's g_assert() does not depend on NDEBUG like Standard C's assert()
* this disables assertions in release builds and should speed up things slightly
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numbers now
* Instead of TECO_OP_NEW, there should perhaps simply be a flag of whether `,` was used.
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* in fact, with a negative exponent the previous naive implementation would even hang indefinitely!
* Now uses the squaring algorithm.
This is slightly longer but significantly more efficient.
* added test cases
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for debug builds
* There is cleanup that is not strictly necessary, because it only frees memory
which is freed on program termination anyway.
* However, it helps to explicitly free everything for debugging memory leaks via Valgrind.
* The new macro reduces the number of #ifdef statements.
* On NDEBUG, the code of these functions will still be eliminated.
* If functions are referenced only from the destructor, there will be no unused function
warnings, even in NDEBUG.
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This is a total conversion of SciTECO to plain C (GNU C11).
The chance was taken to improve a lot of internal datastructures,
fix fundamental bugs and lay the foundations of future features.
The GTK user interface is now in an useable state!
All changes have been squashed together.
The language itself has almost not changed at all, except for:
* Detection of string terminators (usually Escape) now takes
the string building characters into account.
A string is only terminated outside of string building characters.
In other words, you can now for instance write
I^EQ[Hello$world]$
This removes one of the last bits of shellisms which is out of
place in SciTECO where no tokenization/lexing is performed.
Consequently, the current termination character can also be
escaped using ^Q/^R.
This is used by auto completions to make sure that strings
are inserted verbatim and without unwanted sideeffects.
* All strings can now safely contain null-characters
(see also: 8-bit cleanliness).
The null-character itself (^@) is not (yet) a valid SciTECO
command, though.
An incomplete list of changes:
* We got rid of the BSD headers for RB trees and lists/queues.
The problem with them was that they used a form of metaprogramming
only to gain a bit of type safety. It also resulted in less
readble code. This was a C++ desease.
The new code avoids metaprogramming only to gain type safety.
The BSD tree.h has been replaced by rb3ptr by Jens Stimpfle
(https://github.com/jstimpfle/rb3ptr).
This implementation is also more memory efficient than BSD's.
The BSD list.h and queue.h has been replaced with a custom
src/list.h.
* Fixed crashes, performance issues and compatibility issues with
the Gtk 3 User Interface.
It is now more or less ready for general use.
The GDK lock is no longer used to avoid using deprecated functions.
On the downside, the new implementation (driving the Gtk event loop
stepwise) is even slower than the old one.
A few glitches remain (see TODO), but it is hoped that they will
be resolved by the Scintilla update which will be performed soon.
* A lot of program units have been split up, so they are shorter
and easier to maintain: core-commands.c, qreg-commands.c,
goto-commands.c, file-utils.h.
* Parser states are simply structs of callbacks now.
They still use a kind of polymorphy using a preprocessor trick.
TECO_DEFINE_STATE() takes an initializer list that will be
merged with the default list of field initializers.
To "subclass" states, you can simply define new macros that add
initializers to existing macros.
* Parsers no longer have a "transitions" table but the input_cb()
may use switch-case statements.
There are also teco_machine_main_transition_t now which can
be used to implement simple transitions. Additionally, you
can specify functions to execute during transitions.
This largely avoids long switch-case-statements.
* Parsers are embeddable/reusable now, at least in parse-only mode.
This does not currently bring any advantages but may later
be used to write a Scintilla lexer for TECO syntax highlighting.
Once parsers are fully embeddable, it will also be possible
to run TECO macros in a kind of coroutine which would allow
them to process string arguments in real time.
* undo.[ch] still uses metaprogramming extensively but via
the C preprocessor of course. On the downside, most undo
token generators must be initiated explicitly (theoretically
we could have used embedded functions / trampolines to
instantiate automatically but this has turned out to be
dangereous).
There is a TECO_DEFINE_UNDO_CALL() to generate closures for
arbitrary functions now (ie. to call an arbitrary function
at undo-time). This simplified a lot of code and is much
shorter than manually pushing undo tokens in many cases.
* Instead of the ridiculous C++ Curiously Recurring Template
Pattern to achieve static polymorphy for user interface
implementations, we now simply declare all functions to
implement in interface.h and link in the implementations.
This is possible since we no longer hace to define
interface subclasses (all state is static variables in
the interface's *.c files).
* Headers are now significantly shorter than in C++ since
we can often hide more of our "class" implementations.
* Memory counting is based on dlmalloc for most platforms now.
Unfortunately, there is no malloc implementation that
provides an efficient constant-time memory counter that
is guaranteed to decrease when freeing memory.
But since we use a defined malloc implementation now,
malloc_usable_size() can be used safely for tracking memory use.
malloc() replacement is very tricky on Windows, so we
use a poll thread on Windows. This can also be enabled
on other supported platforms using --disable-malloc-replacement.
All in all, I'm still not pleased with the state of memory
limiting. It is a mess.
* Error handling uses GError now. This has the advantage that
the GError codes can be reused once we support error catching
in the SciTECO language.
* Added a few more test suite cases.
* Haiku is no longer supported as builds are instable and
I did not manage to debug them - quite possibly Haiku bugs
were responsible.
* Glib v2.44 or later are now required.
The GTK UI requires Gtk+ v3.12 or later now.
The GtkFlowBox fallback and sciteco-wrapper workaround are
no longer required.
* We now extensively use the GCC/Clang-specific g_auto
feature (automatic deallocations when leaving the current
code block).
* Updated copyright to 2021.
SciTECO has been in continuous development, even though there
have been no commits since 2018.
* Since these changes are so significant, the target release has
been set to v2.0.
It is planned that beginning with v3.0, the language will be
kept stable.
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