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* It turns out that `bool` (_Bool) in bitfields may cause
padding to the next 32-bit word.
This was only observed on MinGW.
I am not entirely sure why, although the C standard does
not guarantee much with regard to bitfield memory layout
and there are 64-bit available due to passing anyway.
Actually, they could also be layed out in a different order.
* I am now consistently using guint instead of `bool` in bitfields
to prevent any potential surprises.
* The way that guint was aliased with bitfield structs
for undoing teco_machine_main_t and teco_machine_qregspec_t flags
was therefore insecure.
It was not guaranteed that the __flags field really "captures"
all of the bit field.
Even with `guint v : 1` fields, this was not guaranteed.
We would have required a static assertion for robustness.
Alternatively, we could have declared a `gsize __flags` variable
as well. This __should__ be safe since gsize should always be
pointer sized and correspond to the platform's alignment.
However, it's also not 100% guaranteed.
Using classic ANSI C enums with bit operations to encode multiple
fields and flags into a single integer also doesn't look very
attractive.
* Instead, we now define scalar types with their own teco_undo_push()
shortcuts for the bitfield structs.
This is in one way simpler and much more robust, but on the other
hand complicates access to the flag variables.
* It's a good question whether a `struct __attribute__((packed))` bitfield
with guint fields would be a reliable replacement for flag enums, that
are communicated with the "outside" (TECO) world.
I am not going to risk it until GCC gives any guarantees, though.
For the time being, bitfields are only used internally where
the concrete memory layout (bit positions) is not crucial.
* This fixes the test suite and therefore probably CI and nightly
builds on Windows.
* Test case: Rub out `@I//` or `@Xq` until before the `@`.
The parser doesn't know that `@` is still set and allows
all sorts of commands where `@` should be forbidden.
* It's unknown how long this has been broken on Windows - quite
possibly since v2.0.
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* Test case: @EQa// @?/EX/ -- Rubout should return you to the Q-Register view.
* The test suite has been extended.
Unfortunately we cannot currently directly check whether we're editing a Q-Register.
But we add a magic number of characters to the Q-Register, that we can check afterwards.
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* Curses allows scrolling with the scroll wheel at least
if mouse support is enabled via ED flags.
Gtk always supported that.
* Allow clicking on popup entries to fully autocomplete them.
Since this behavior - just like auto completions - is parser state-dependant,
I introduced a new state method (insert_completion_cb).
All the implementations are currently in cmdline.c since there is some overlap
with the process_edit_cmd_cb implementations.
* Fixed pressing undefined function keys while showing the popup.
The popup area is no longer redrawn/replaced with the Scintilla view.
Instead, continue to show the popup.
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The following rules apply:
* All SciTECO macros __must__ be in valid UTF-8, regardless of the
the register's configured encoding.
This is checked against before execution, so we can use glib's non-validating
UTF-8 API afterwards.
* Things will inevitably get slower as we have to validate all macros first
and convert to gunichar for each and every character passed into the parser.
As an optimization, it may make sense to have our own inlineable version of
g_utf8_get_char() (TODO).
Also, Unicode glyphs in syntactically significant positions may be case-folded -
just like ASCII chars were. This is is of course slower than case folding
ASCII. The impact of this should be measured and perhaps we should restrict
case folding to a-z via teco_ascii_toupper().
* The language itself does not use any non-ANSI characters, so you don't have to
use UTF-8 characters.
* Wherever the parser expects a single character, it will now accept an arbitrary
Unicode/UTF-8 glyph as well.
In other words, you can call macros like M§ instead of having to write M[§].
You can also get the codepoint of any Unicode character with ^^x.
Pressing an Unicode character in the start state or in Ex and Fx will now
give a sane error message.
* When pressing a key which produces a multi-byte UTF-8 sequence, the character
gets translated back and forth multiple times:
1. It's converted to an UTF-8 string, either buffered or by IME methods (Gtk).
On Curses we could directly get a wide char using wget_wch(), but it's
not currently used, so we don't depend on widechar curses.
2. Parsed into gunichar for passing into the edit command callbacks.
This also validates the codepoint - everything later on can assume valid
codepoints and valid UTF-8 strings.
3. Once the edit command handling decides to insert the key into the command line,
it is serialized back into an UTF-8 string as the command line macro has
to be in UTF-8 (like all other macros).
4. The parser reads back gunichars without validation for passing into
the parser callbacks.
* Flickering in the Curses UI and Pango warnings in Gtk, due to incompletely
inserted and displayed UTF-8 sequences, are now fixed.
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* ^Uq however always sets an UTF8 register as the source
is supposed to be a SciTECO macro which is always UTF-8.
* :^Uq preserves the register's encoding
* teco_doc_set_string() now also sets the encoding
* instead of trying to restore the encoding in teco_doc_undo_set_string(),
we now swap out the document in a teco_doc_t and pass it to an undo token.
* The get_codepage() Q-Reg method has been removed as the same
can now be done with teco_doc_get_string() and the get_string() method.
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for debug builds
* There is cleanup that is not strictly necessary, because it only frees memory
which is freed on program termination anyway.
* However, it helps to explicitly free everything for debugging memory leaks via Valgrind.
* The new macro reduces the number of #ifdef statements.
* On NDEBUG, the code of these functions will still be eliminated.
* If functions are referenced only from the destructor, there will be no unused function
warnings, even in NDEBUG.
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Scintilla now
* The patch avoids all automatic scrolling consistently, including in SCI_UNDO.
This speads up Undo (especially after interruptions).
* Also, the patch disables a very costly and pointless (in SciTECO) algorithm that
effectively made <Ix$> uninterruptible.
* Effectively reverts large parts of 8ef010da59743fcc4927c790f585ba414ec7b129.
I have never liked using unintuitive Scintilla messages to avoid scrolling.
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registers
* An empty but valid teco_string_t can contain NULL pointers.
More precisely, a state's done_cb() can be invoked with such empty strings
in case of empty string arguments.
Also a registers get_string() can return the NULL pointer
for existing registers with uninitialized string parts.
* In all of these cases, the language should treat "uninitialized" strings
exactly like empty strings.
* Not doing so, resulted in a number of vulnerabilities.
* EN$$ crashed if "_" was uninitialized
* The ^E@q and ^ENq string building constructs would crash for existing but
uninitialized registers q.
* ?$ would crash
* ESSETILEXER$$ would crash
* This is now fixed.
Test cases have been added.
* I cannot guarantee that I have found all such cases.
Generally, it might be wise to change our definitions and make sure that
every teco_string_t must have an associated heap object to be valid.
All functions returning pointer+length pairs should consequently also never
return NULL pointers.
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once per keypress
* Esp. costly since Scintilla 5.
* We now avoid any Scintilla message that automatically scrolls the caret (makes the
caret visible) and instead call SCI_SCROLLCARET only once after every keypress in the
interface implementation.
* From nowon, use
* SCI_SETEMPTYSELECTION instead of SCI_GOTOPOS
* SCI_SETEMPTYSELECTION(SCI_POSITIONFROMLINE(...)) instead of SCI_GOTOLINE
* SCI_SETSELECTIONSTART and SCI_SETSELECTIONEND instead of SCI_SETSEL
* With these optimizations we are significantly faster than before
the Scintilla upgrade (6e67f5a682ff46d69888fec61b94bf45cec46721).
It is now even safe to execute the Gtk test suite during CI.
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This is a total conversion of SciTECO to plain C (GNU C11).
The chance was taken to improve a lot of internal datastructures,
fix fundamental bugs and lay the foundations of future features.
The GTK user interface is now in an useable state!
All changes have been squashed together.
The language itself has almost not changed at all, except for:
* Detection of string terminators (usually Escape) now takes
the string building characters into account.
A string is only terminated outside of string building characters.
In other words, you can now for instance write
I^EQ[Hello$world]$
This removes one of the last bits of shellisms which is out of
place in SciTECO where no tokenization/lexing is performed.
Consequently, the current termination character can also be
escaped using ^Q/^R.
This is used by auto completions to make sure that strings
are inserted verbatim and without unwanted sideeffects.
* All strings can now safely contain null-characters
(see also: 8-bit cleanliness).
The null-character itself (^@) is not (yet) a valid SciTECO
command, though.
An incomplete list of changes:
* We got rid of the BSD headers for RB trees and lists/queues.
The problem with them was that they used a form of metaprogramming
only to gain a bit of type safety. It also resulted in less
readble code. This was a C++ desease.
The new code avoids metaprogramming only to gain type safety.
The BSD tree.h has been replaced by rb3ptr by Jens Stimpfle
(https://github.com/jstimpfle/rb3ptr).
This implementation is also more memory efficient than BSD's.
The BSD list.h and queue.h has been replaced with a custom
src/list.h.
* Fixed crashes, performance issues and compatibility issues with
the Gtk 3 User Interface.
It is now more or less ready for general use.
The GDK lock is no longer used to avoid using deprecated functions.
On the downside, the new implementation (driving the Gtk event loop
stepwise) is even slower than the old one.
A few glitches remain (see TODO), but it is hoped that they will
be resolved by the Scintilla update which will be performed soon.
* A lot of program units have been split up, so they are shorter
and easier to maintain: core-commands.c, qreg-commands.c,
goto-commands.c, file-utils.h.
* Parser states are simply structs of callbacks now.
They still use a kind of polymorphy using a preprocessor trick.
TECO_DEFINE_STATE() takes an initializer list that will be
merged with the default list of field initializers.
To "subclass" states, you can simply define new macros that add
initializers to existing macros.
* Parsers no longer have a "transitions" table but the input_cb()
may use switch-case statements.
There are also teco_machine_main_transition_t now which can
be used to implement simple transitions. Additionally, you
can specify functions to execute during transitions.
This largely avoids long switch-case-statements.
* Parsers are embeddable/reusable now, at least in parse-only mode.
This does not currently bring any advantages but may later
be used to write a Scintilla lexer for TECO syntax highlighting.
Once parsers are fully embeddable, it will also be possible
to run TECO macros in a kind of coroutine which would allow
them to process string arguments in real time.
* undo.[ch] still uses metaprogramming extensively but via
the C preprocessor of course. On the downside, most undo
token generators must be initiated explicitly (theoretically
we could have used embedded functions / trampolines to
instantiate automatically but this has turned out to be
dangereous).
There is a TECO_DEFINE_UNDO_CALL() to generate closures for
arbitrary functions now (ie. to call an arbitrary function
at undo-time). This simplified a lot of code and is much
shorter than manually pushing undo tokens in many cases.
* Instead of the ridiculous C++ Curiously Recurring Template
Pattern to achieve static polymorphy for user interface
implementations, we now simply declare all functions to
implement in interface.h and link in the implementations.
This is possible since we no longer hace to define
interface subclasses (all state is static variables in
the interface's *.c files).
* Headers are now significantly shorter than in C++ since
we can often hide more of our "class" implementations.
* Memory counting is based on dlmalloc for most platforms now.
Unfortunately, there is no malloc implementation that
provides an efficient constant-time memory counter that
is guaranteed to decrease when freeing memory.
But since we use a defined malloc implementation now,
malloc_usable_size() can be used safely for tracking memory use.
malloc() replacement is very tricky on Windows, so we
use a poll thread on Windows. This can also be enabled
on other supported platforms using --disable-malloc-replacement.
All in all, I'm still not pleased with the state of memory
limiting. It is a mess.
* Error handling uses GError now. This has the advantage that
the GError codes can be reused once we support error catching
in the SciTECO language.
* Added a few more test suite cases.
* Haiku is no longer supported as builds are instable and
I did not manage to debug them - quite possibly Haiku bugs
were responsible.
* Glib v2.44 or later are now required.
The GTK UI requires Gtk+ v3.12 or later now.
The GtkFlowBox fallback and sciteco-wrapper workaround are
no longer required.
* We now extensively use the GCC/Clang-specific g_auto
feature (automatic deallocations when leaving the current
code block).
* Updated copyright to 2021.
SciTECO has been in continuous development, even though there
have been no commits since 2018.
* Since these changes are so significant, the target release has
been set to v2.0.
It is planned that beginning with v3.0, the language will be
kept stable.
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