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* It requires a forced refresh on startup (even though that should be the
default). Otherwise, it wouldn't print the info line correctly.
* Redirect stdin and pass it to newterm() to fix key queuing.
Probably necessary for supporting ncurses on NetBSD as well.
* Avoid doupdate() if screen is too small: fixes crashes for very
small windows.
* Updated Scintilla: There were some implicit typing assumptions,
that are broken by this platform.
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* After re-benchmarking the performance, I in fact detected a 20-25% speedup if
memory limiting is active. Both using `time` and the builtin monotic timer ::^B.
When memory limiting is disabled, there is no detectable difference to jemalloc.
The following test case was used:
sciteco -e '::^BUs 100000<@^U[^E\a]"^E\a" %a> ::^B-Qs='
* I also played around with getrusage(), but it doesn't seem to be a viable
API for detecting the currently used RSS, i.e. it does not allow recovering
from OOMs.
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* We now set opt.retain=false for the process, so jemalloc returns
freed memory and the RSS decreases when recovering from memory limit hits.
This should be safe at least on FreeBSD.
* Either the opt.retain option is new or I was previously testing
this only on 32-bit systems.
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overflow checking
* teco_memory_usage is now an unsigned integer.
* Unfortunately we currently rely on the variable being int-sized since we use
atomic operations.
This means on 64-bit systems, limiting will not work as expected if you set the limit larger
than 4GB.
Not sure whether this should be fixed.
* Calling teco_memory_check() with a non-null request-size was totally broken and could
result in bogus failures.
This is currently used exclusively for checking backwards searches.
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for debug builds
* There is cleanup that is not strictly necessary, because it only frees memory
which is freed on program termination anyway.
* However, it helps to explicitly free everything for debugging memory leaks via Valgrind.
* The new macro reduces the number of #ifdef statements.
* On NDEBUG, the code of these functions will still be eliminated.
* If functions are referenced only from the destructor, there will be no unused function
warnings, even in NDEBUG.
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default now
* On FreeBSD both the dlmalloc replacement and poll-thread via sysctl() work
but the poll-thread has been benchmarked to be significantly faster,
at least on my machine.
You can still ./configure --enable-malloc-replacement of course.
* Interestingly, the RSS of the process visible via htop does not decrease
after OOMs or command-line terminations - with neither of the implementations.
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* Only x86_64 builds are supported for the time being.
They have been tested on Mac OS 10.15 (Darling) and 11 (thanks to @dertuxmalwieder).
* Curses glitches remain on Mac OS as reported by @dertuxmalwieder.
Under Darling with a Linux terminal emulator, everything looks as it should.
* We don't build AppBundles or pkg installers but instead came up with a rather
ideosyncratic way of packaging:
The packages are tarballs of the installation tree with all dependant libraries
added under /usr/local/lib/sciteco - thanks to dylibbundler.
The archives are supposed to be unpacked into the UNIX tree root (`tar -C / -xf sciteco.tar`)
and it will be necessary to "de-quarantine" all the binaries.
Details will be documented in the wiki:
https://github.com/rhaberkorn/sciteco/wiki/Mac-OS-Support
* Perhaps we will also ship an installation script (TODO).
* AppBundles would have the disadvantage that they cannot be directly installed
into $PATH. On the other hand, this would be relatively easy to do afterwards.
An AppBundle would need certain code adaptions for Mac OS, though.
* Gtk+ builds are not yet supported as I cannot test them with "Darling".
* All Nightly Build artifact names now mention the target architecture.
* build Win32 nightly builds with windows-2019
* May improve compatibility slightly in the future as we should
always build our binaries on the oldest possible system.
* Does not change anything currently since windows-2019 == windows-latest.
* CI still uses windows-latest and may therefore one day switch to windows-2022.
* updated README
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* Turned out to be useful in debugging the "Memory limiting during spawning" test case
on Windows.
* Use UNIX shell emulation (0,128ED) in all test cases.
Should be necessary in order to run the testsuite on Windows, but
it is currently broken anyway.
* avoid <EG> when preprocessing files - use GNU Make's $(shell) instead
* Fixes builds on MinGW where there are still problems with <EC> and <EG>
at least in the virtual build environment.
* Results in a another automake warning about non-POSIX Make constructs.
This is not critical since we depend on GNU Make anyway.
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(<S>) for multiplication overflows
* Since the numbers come from "outside" (SciTECO scripts) this is easily possible,
resulting either in missed checks or even memory corruption.
* In particular, this fixes the "Searching with large counts" test case on 32-bit builds.
Perhaps at least one CI build should be 32-bit?
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* I could not get malloc replacement via dlmalloc to work.
This does not work like on Linux by overwriting weak malloc() functions.
It should theoretically be possible to overwrite the default malloc zone
but I could not properly debug this since I can only build for Mac OS
via CI.
* memory polling seems to work though - test suite runs through
and it includes memory limiting test cases.
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would be exceeded
* Checking whether the allocation succeeded may not prevent exceeding the memory
limit excessively.
* Even if the memory limit is not exceeded, the allocation can fail theoretically
and the program would terminate abnormally.
This however is true for all allocations in SciTECO (via glib).
* teco_memory_check() therefore now supports checking whether an allocation would
exceed the memory limit which will be useful before very large or variable allocations
in addition to the regular checking in teco_machine_main_step().
* As a sideeffect, this fixes the "Searching with large counts" test case on Mac OS
where too large allocations were not detected as expected (apparently Mac OS
happily gives out ridiculously large chunks of memory).
Now, all platforms are guaranteed to have the same behaviour.
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NOTE: Aliases and weak symbols must not be used for portability reasons!
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This is a total conversion of SciTECO to plain C (GNU C11).
The chance was taken to improve a lot of internal datastructures,
fix fundamental bugs and lay the foundations of future features.
The GTK user interface is now in an useable state!
All changes have been squashed together.
The language itself has almost not changed at all, except for:
* Detection of string terminators (usually Escape) now takes
the string building characters into account.
A string is only terminated outside of string building characters.
In other words, you can now for instance write
I^EQ[Hello$world]$
This removes one of the last bits of shellisms which is out of
place in SciTECO where no tokenization/lexing is performed.
Consequently, the current termination character can also be
escaped using ^Q/^R.
This is used by auto completions to make sure that strings
are inserted verbatim and without unwanted sideeffects.
* All strings can now safely contain null-characters
(see also: 8-bit cleanliness).
The null-character itself (^@) is not (yet) a valid SciTECO
command, though.
An incomplete list of changes:
* We got rid of the BSD headers for RB trees and lists/queues.
The problem with them was that they used a form of metaprogramming
only to gain a bit of type safety. It also resulted in less
readble code. This was a C++ desease.
The new code avoids metaprogramming only to gain type safety.
The BSD tree.h has been replaced by rb3ptr by Jens Stimpfle
(https://github.com/jstimpfle/rb3ptr).
This implementation is also more memory efficient than BSD's.
The BSD list.h and queue.h has been replaced with a custom
src/list.h.
* Fixed crashes, performance issues and compatibility issues with
the Gtk 3 User Interface.
It is now more or less ready for general use.
The GDK lock is no longer used to avoid using deprecated functions.
On the downside, the new implementation (driving the Gtk event loop
stepwise) is even slower than the old one.
A few glitches remain (see TODO), but it is hoped that they will
be resolved by the Scintilla update which will be performed soon.
* A lot of program units have been split up, so they are shorter
and easier to maintain: core-commands.c, qreg-commands.c,
goto-commands.c, file-utils.h.
* Parser states are simply structs of callbacks now.
They still use a kind of polymorphy using a preprocessor trick.
TECO_DEFINE_STATE() takes an initializer list that will be
merged with the default list of field initializers.
To "subclass" states, you can simply define new macros that add
initializers to existing macros.
* Parsers no longer have a "transitions" table but the input_cb()
may use switch-case statements.
There are also teco_machine_main_transition_t now which can
be used to implement simple transitions. Additionally, you
can specify functions to execute during transitions.
This largely avoids long switch-case-statements.
* Parsers are embeddable/reusable now, at least in parse-only mode.
This does not currently bring any advantages but may later
be used to write a Scintilla lexer for TECO syntax highlighting.
Once parsers are fully embeddable, it will also be possible
to run TECO macros in a kind of coroutine which would allow
them to process string arguments in real time.
* undo.[ch] still uses metaprogramming extensively but via
the C preprocessor of course. On the downside, most undo
token generators must be initiated explicitly (theoretically
we could have used embedded functions / trampolines to
instantiate automatically but this has turned out to be
dangereous).
There is a TECO_DEFINE_UNDO_CALL() to generate closures for
arbitrary functions now (ie. to call an arbitrary function
at undo-time). This simplified a lot of code and is much
shorter than manually pushing undo tokens in many cases.
* Instead of the ridiculous C++ Curiously Recurring Template
Pattern to achieve static polymorphy for user interface
implementations, we now simply declare all functions to
implement in interface.h and link in the implementations.
This is possible since we no longer hace to define
interface subclasses (all state is static variables in
the interface's *.c files).
* Headers are now significantly shorter than in C++ since
we can often hide more of our "class" implementations.
* Memory counting is based on dlmalloc for most platforms now.
Unfortunately, there is no malloc implementation that
provides an efficient constant-time memory counter that
is guaranteed to decrease when freeing memory.
But since we use a defined malloc implementation now,
malloc_usable_size() can be used safely for tracking memory use.
malloc() replacement is very tricky on Windows, so we
use a poll thread on Windows. This can also be enabled
on other supported platforms using --disable-malloc-replacement.
All in all, I'm still not pleased with the state of memory
limiting. It is a mess.
* Error handling uses GError now. This has the advantage that
the GError codes can be reused once we support error catching
in the SciTECO language.
* Added a few more test suite cases.
* Haiku is no longer supported as builds are instable and
I did not manage to debug them - quite possibly Haiku bugs
were responsible.
* Glib v2.44 or later are now required.
The GTK UI requires Gtk+ v3.12 or later now.
The GtkFlowBox fallback and sciteco-wrapper workaround are
no longer required.
* We now extensively use the GCC/Clang-specific g_auto
feature (automatic deallocations when leaving the current
code block).
* Updated copyright to 2021.
SciTECO has been in continuous development, even though there
have been no commits since 2018.
* Since these changes are so significant, the target release has
been set to v2.0.
It is planned that beginning with v3.0, the language will be
kept stable.
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