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17 hoursupdated copyright to 2026Robin Haberkorn1-1/+1
6 daysTECO_DEFINE_STATE() no longer constructs callback names for mandatory ↵Robin Haberkorn1-1/+1
callbacks, but tries to use static assertions * Requiring state callbacks by generating their names (e.g. NAME##_input) has several disadvantages: * The callback is not explicitly referenced when the state is defined. So an unintroduced reader will see some static function, which is nowhere referenced and still doesn't cause "unused" warnings. * You cannot choose the name of function that implements the callback freely. * In "substates" you need to generate a callback function if you want to provide a default. You also need to provide dummy wrapper functions whenever you want to reuse some existing function as the implementation. * Instead, we are now using static assertions to check whether certain callbacks have been implemented. Unfortunately, this does not work on all compilers. In particular GCC won't consider references to state objects fully constant (even though they are) and does not allow them in _Static_assert (G_STATIC_ASSERT). This could only be made to work in newer GCC with -std=c2x or -std=gnu23 in combination with constexpr. It does work on Clang, though. So I introduced TECO_ASSERT_SAFE() which also passes if the expression is *not* constant. These static assertions are not crucial - they do not check anything that can differ between systems. So we can always rely on the checks performed by FreeBSD CI for instance. Also, you will of course quickly notice missing callbacks at runtime - with and without additional runtime assertions. * All mandatory callbacks must still be explicitly initialized in the TECO_DEFINE_STATE calls. * After getting rid of generated callback implementations, the TECO_DEFINE_STATE macros can finally be qualified with `static`. * The TECO_DECLARE_STATE() macro has been removed. It no longer abstracts anything and cannot be used to declare static teco_state_t anyway. Also TECO_DEFINE_UNDO_CALL() also doesn't have a DECLARE counterpart.
2025-01-13updated copyright to 2025Robin Haberkorn1-1/+1
2024-01-21updated copyright to 2024Robin Haberkorn1-1/+1
2023-04-05updated copyright to 2023Robin Haberkorn1-1/+1
2022-06-21updated copyright to 2022 and updated TODORobin Haberkorn1-1/+1
2021-06-02renamed scintilla.[ch] to symbols.[ch]: fixes builds on case-insensitive ↵Robin Haberkorn1-0/+64
file systems * There is a "Scintilla.h" as well. * should fix macOS and builds on native Windows hosts * It wasn't practical to refer to the Scintilla includes using paths since the Scintilla location is configurable (--with-scintilla). So we'd have to write something like #include <include/Scintilla.h>. For Scinterm we cannot avoid collisions neither as its path is also configurable (--with-scinterm). Effectively, we must prevent name clashes across SciTECO and all of Scintilla and Scinterm.
2021-05-30THE GREAT CEEIFICATION EVENTRobin Haberkorn1-69/+0
This is a total conversion of SciTECO to plain C (GNU C11). The chance was taken to improve a lot of internal datastructures, fix fundamental bugs and lay the foundations of future features. The GTK user interface is now in an useable state! All changes have been squashed together. The language itself has almost not changed at all, except for: * Detection of string terminators (usually Escape) now takes the string building characters into account. A string is only terminated outside of string building characters. In other words, you can now for instance write I^EQ[Hello$world]$ This removes one of the last bits of shellisms which is out of place in SciTECO where no tokenization/lexing is performed. Consequently, the current termination character can also be escaped using ^Q/^R. This is used by auto completions to make sure that strings are inserted verbatim and without unwanted sideeffects. * All strings can now safely contain null-characters (see also: 8-bit cleanliness). The null-character itself (^@) is not (yet) a valid SciTECO command, though. An incomplete list of changes: * We got rid of the BSD headers for RB trees and lists/queues. The problem with them was that they used a form of metaprogramming only to gain a bit of type safety. It also resulted in less readble code. This was a C++ desease. The new code avoids metaprogramming only to gain type safety. The BSD tree.h has been replaced by rb3ptr by Jens Stimpfle (https://github.com/jstimpfle/rb3ptr). This implementation is also more memory efficient than BSD's. The BSD list.h and queue.h has been replaced with a custom src/list.h. * Fixed crashes, performance issues and compatibility issues with the Gtk 3 User Interface. It is now more or less ready for general use. The GDK lock is no longer used to avoid using deprecated functions. On the downside, the new implementation (driving the Gtk event loop stepwise) is even slower than the old one. A few glitches remain (see TODO), but it is hoped that they will be resolved by the Scintilla update which will be performed soon. * A lot of program units have been split up, so they are shorter and easier to maintain: core-commands.c, qreg-commands.c, goto-commands.c, file-utils.h. * Parser states are simply structs of callbacks now. They still use a kind of polymorphy using a preprocessor trick. TECO_DEFINE_STATE() takes an initializer list that will be merged with the default list of field initializers. To "subclass" states, you can simply define new macros that add initializers to existing macros. * Parsers no longer have a "transitions" table but the input_cb() may use switch-case statements. There are also teco_machine_main_transition_t now which can be used to implement simple transitions. Additionally, you can specify functions to execute during transitions. This largely avoids long switch-case-statements. * Parsers are embeddable/reusable now, at least in parse-only mode. This does not currently bring any advantages but may later be used to write a Scintilla lexer for TECO syntax highlighting. Once parsers are fully embeddable, it will also be possible to run TECO macros in a kind of coroutine which would allow them to process string arguments in real time. * undo.[ch] still uses metaprogramming extensively but via the C preprocessor of course. On the downside, most undo token generators must be initiated explicitly (theoretically we could have used embedded functions / trampolines to instantiate automatically but this has turned out to be dangereous). There is a TECO_DEFINE_UNDO_CALL() to generate closures for arbitrary functions now (ie. to call an arbitrary function at undo-time). This simplified a lot of code and is much shorter than manually pushing undo tokens in many cases. * Instead of the ridiculous C++ Curiously Recurring Template Pattern to achieve static polymorphy for user interface implementations, we now simply declare all functions to implement in interface.h and link in the implementations. This is possible since we no longer hace to define interface subclasses (all state is static variables in the interface's *.c files). * Headers are now significantly shorter than in C++ since we can often hide more of our "class" implementations. * Memory counting is based on dlmalloc for most platforms now. Unfortunately, there is no malloc implementation that provides an efficient constant-time memory counter that is guaranteed to decrease when freeing memory. But since we use a defined malloc implementation now, malloc_usable_size() can be used safely for tracking memory use. malloc() replacement is very tricky on Windows, so we use a poll thread on Windows. This can also be enabled on other supported platforms using --disable-malloc-replacement. All in all, I'm still not pleased with the state of memory limiting. It is a mess. * Error handling uses GError now. This has the advantage that the GError codes can be reused once we support error catching in the SciTECO language. * Added a few more test suite cases. * Haiku is no longer supported as builds are instable and I did not manage to debug them - quite possibly Haiku bugs were responsible. * Glib v2.44 or later are now required. The GTK UI requires Gtk+ v3.12 or later now. The GtkFlowBox fallback and sciteco-wrapper workaround are no longer required. * We now extensively use the GCC/Clang-specific g_auto feature (automatic deallocations when leaving the current code block). * Updated copyright to 2021. SciTECO has been in continuous development, even though there have been no commits since 2018. * Since these changes are so significant, the target release has been set to v2.0. It is planned that beginning with v3.0, the language will be kept stable.
2017-03-03updated copyright to 2017Robin Haberkorn1-1/+1
2016-11-20fixed glib warnings about using g_mem_set_vtable() and revised memory limitingRobin Haberkorn1-1/+3
* we were basing the glib allocators on throwing std::bad_alloc just like the C++ operators. However, this always was unsafe since we were throwing exceptions across plain-C frames (Glib). Also, the memory vtable has been deprecated in Glib, resulting in ugly warnings. * Instead, we now let the C++ new/delete operators work like Glib by basing them on g_malloc/g_slice. This means they will assert and the application will terminate abnormally in case of OOM. OOMs cannot be handled properly anyway, so it is more important to have a good memory limiting mechanism. * Memory limiting has been completely revised. Instead of approximating undo stack sizes using virtual methods (which is unprecise and comes with a performance penalty), we now use a common base class SciTECO::Object to count the memory required by all objects allocated within SciTECO. This is less precise than using global replacement new/deletes which would allow us to control allocations in all C++ code including Scintilla, but they are only supported as of C++14 (GCC 5) and adding compile-time checks would be cumbersome. In any case, we're missing Glib allocations (esp. strings). * As a platform-specific extension, on Linux/glibc we use mallinfo() to count the exact memory usage of the process. On Windows, we use GetProcessMemoryInfo() -- the latter implementation is currently UNTESTED. * We use g_malloc() for new/delete operators when there is malloc_trim() since g_slice does not free heap chunks properly (probably does its own mmap()ing), rendering malloc_trim() ineffective. We've also benchmarked g_slice on Linux/glib (malloc_trim() shouldn't be available elsewhere) and found that it brings no significant performance benefit. On all other platforms, we use g_slice since it is assumed that it at least does not hurt. The new g_slice based allocators should be tested on MSVCRT since I assume that they bring a significant performance benefit on Windows. * Memory limiting does now work in batch mode as well and is still enabled by default. * The old UndoTokenWithSize CRTP hack could be removed. UndoStack operations should be a bit faster now. But on the other hand, there will be an overhead due to repeated memory limit checking on every processed character.
2016-01-28updated copyright to 2016Robin Haberkorn1-1/+1
2015-02-11updated copyright to 2015Robin Haberkorn1-1/+1
2014-11-11added all of SciTECO's declarations to the "SciTECO" namespaceRobin Haberkorn1-0/+4
normally, since SciTECO is not a library, this is not strictly necessary since every library should use proper name prefixes or namespaces for all global declarations to avoid name clashes. However * you cannot always rely on that * Scintilla does violate the practice of using prefixes or namespaces. The public APIs are OK, but it does define global functions/methods, e.g. for "Document" that clashed with SciTECO's "TECODocument" class at link-time. Scintilla can put its definitions in a namespace, but this feature cannot be easily enabled without patching Scintilla. * a "SciTECO" namespace will be necessary if "SciTECO" is ever to be turned into a library. Even if this library will have only a C-linkage API, it must ensure it doesn't clutter the global namespace. So the old "TECODocument" class was renamed back to "Document" (SciTECO::Document).
2014-02-15updated Copyright to year 2014Robin Haberkorn1-1/+1
2013-03-18declare all global inter-dependant objects in main.cpp and get rid of ↵Robin Haberkorn1-4/+3
init_priority attribute * we cannot use weak symbols in MinGW, so we avoid init_priority for symbol initialization by compiling the empty definitions into sciteco-minimal but the real ones into sciteco (had to add new file symbols-minimal.cpp) * this fixes compilation/linking on LLVM Clang AND Dragonegg since their init_priority attribute is broken! this will likely be fixed in the near future but broken versions will be around for some time
2013-02-24cleaned up SymbolList class: make attributes privateRobin Haberkorn1-3/+4
* they were logically private but still declared public so that initializer constructor functions could access them. * instead, now use friend classes * has the side effect that initializing priority can be declared using GCC's init_priority attribute which works with earlier compilers than the constructor (with priority) attribute
2013-02-23fixed symbol lists: sort order must correspond with search order (determined ↵Robin Haberkorn1-4/+12
by comparision function) * lists were sorted lexicographically (like strcmp()), but searched caseless (like strcasecmp()) * lists are now sorted with strcasecmp()-like comparision * caselessness is thus a property of the SymbolList * use new language features in symbols-extract.tes
2013-01-19updated copyright (2012-2013)Robin Haberkorn1-1/+1
2012-12-05windows compatibility changesRobin Haberkorn1-3/+3
* respect executable extensions * do not use weak symbols which appear to be broken on MinGW. Instead, the generated symbol constants contain constructor functions initializing the corresponding objects. Constructor priorities are used to ensure that the initialization takes place after the dummy (NULL) initialization. * do not change the working dir (causes trouble when sciteco gets passed relative paths but the exe is not in the current dir) instead look for teco.ini in program's directory
2012-12-04added copyright notice to every source fileRobin Haberkorn1-0/+17
2012-12-04autoconf preparation: move everything into src/ subdirRobin Haberkorn1-0/+38