#ifndef __INTERFACE_H #define __INTERFACE_H #include #include /* * Base class for all user interfaces - used mereley as a class interface. * The actual instance of the interface has the platform-specific type * (e.g. InterfaceGtk) since we would like to have the benefits of using * classes but avoid the calling overhead when invoking virtual methods * on Interface pointers. * There's only one Interface* instance in the system. */ class Interface { public: virtual GOptionGroup * get_options(void) { return NULL; } virtual void parse_args(int &argc, char **&argv) {} enum MessageType { MSG_USER, MSG_INFO, MSG_WARNING, MSG_ERROR }; virtual void msg(MessageType type, const gchar *fmt, ...) G_GNUC_PRINTF(3, 4) = 0; virtual sptr_t ssm(unsigned int iMessage, uptr_t wParam = 0, sptr_t lParam = 0) = 0; virtual void cmdline_update(const gchar *cmdline) = 0; enum PopupFileType { POPUP_FILE, POPUP_DIRECTORY }; virtual void popup_add_filename(PopupFileType type, const gchar *filename, bool highlight = false) = 0; virtual void popup_show(void) = 0; virtual void popup_clear(void) = 0; /* main entry point */ virtual void event_loop(void) = 0; }; #ifdef INTERFACE_GTK #include "interface-gtk.h" #elif defined(INTERFACE_NCURSES) #include "interface-ncurses.h" #endif #endif