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#ifndef __PARSER_H
#define __PARSER_H
#include <glib.h>
#include <glib/gprintf.h>
#include "sciteco.h"
class State {
protected:
/* static transitions */
State *transitions[MAX_TRANSITIONS];
inline void
init(const gchar *chars, State &state)
{
while (*chars)
transitions[(int)*chars++] = &state;
}
inline void
init(const gchar *chars)
{
init(chars, *this);
}
public:
State();
static bool input(gchar chr);
State *get_next_state(gchar chr);
protected:
static bool eval_colon(void);
virtual State *
custom(gchar chr)
{
return NULL;
}
};
/*
* Super-class for states accepting string arguments
* Opaquely cares about alternative-escape characters,
* string building commands and accumulation into a string
*/
class StateExpectString : public State {
public:
StateExpectString() : State() {}
private:
virtual State *custom(gchar chr);
protected:
virtual void initial(void) {}
virtual void process(const gchar *str, gint new_chars) {}
virtual State *done(const gchar *str) = 0;
};
class StateStart : public State {
public:
StateStart();
private:
void move(gint64 n);
void move_lines(gint64 n);
State *custom(gchar chr);
};
class StateControl : public State {
public:
StateControl();
private:
State *custom(gchar chr);
};
class StateECommand : public State {
public:
StateECommand();
private:
State *custom(gchar chr);
};
class StateInsert : public StateExpectString {
private:
void initial(void);
void process(const gchar *str, gint new_chars);
State *done(const gchar *str);
};
extern gint macro_pc;
namespace States {
extern StateStart start;
extern StateControl control;
extern StateECommand ecommand;
extern StateInsert insert;
extern State *current;
}
extern enum Mode {
MODE_NORMAL = 0,
MODE_PARSE_ONLY
} mode;
#define BEGIN_EXEC(STATE) G_STMT_START { \
if (mode != MODE_NORMAL) \
return STATE; \
} G_STMT_END
extern gchar *strings[2];
extern gchar escape_char;
bool macro_execute(const gchar *macro);
#endif
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