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/*
* Copyright (C) 2012-2013 Robin Haberkorn
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>
#include <bsd/sys/queue.h>
#include <glib.h>
#include <glib/gprintf.h>
#include <glib/gstdio.h>
#include <Scintilla.h>
#include "sciteco.h"
#include "interface.h"
#include "undo.h"
#include "parser.h"
#include "expressions.h"
#include "ring.h"
#ifdef HAVE_WINDOWS_H
/* here it shouldn't cause conflicts with other headers */
#include <windows.h>
/* still need to clean up */
#ifdef interface
#undef interface
#endif
#endif
namespace States {
StateEditFile editfile;
StateSaveFile savefile;
}
/* dtor must be executed before Interface dtor */
Ring ring INIT_PRIO(PRIO_INTERFACE+1);
#ifdef G_OS_WIN32
typedef DWORD FileAttributes;
/* INVALID_FILE_ATTRIBUTES already defined */
static inline FileAttributes
get_file_attributes(const gchar *filename)
{
return GetFileAttributes((LPCTSTR)filename);
}
static inline void
set_file_attributes(const gchar *filename, FileAttributes attrs)
{
SetFileAttributes((LPCTSTR)filename, attrs);
}
#else
typedef int FileAttributes;
#define INVALID_FILE_ATTRIBUTES (-1)
static inline FileAttributes
get_file_attributes(const gchar *filename)
{
struct stat buf;
return g_stat(filename, &buf) ? INVALID_FILE_ATTRIBUTES : buf.st_mode;
}
static inline void
set_file_attributes(const gchar *filename, FileAttributes attrs)
{
g_chmod(filename, attrs);
}
#endif /* !G_OS_WIN32 */
void
Buffer::UndoTokenClose::run(void)
{
ring.close(buffer);
/* NOTE: the buffer is NOT deleted on Token destruction */
delete buffer;
}
/*
* The following simple implementation of file reading is actually the
* most efficient and useful in the common case of editing small files,
* since
* a) it works with minimal number of syscalls and
* b) small files cause little temporary memory overhead.
* Reading large files however could be very inefficient since the file
* must first be read into memory and then copied in-memory. Also it could
* result in thrashing.
* Alternatively we could iteratively read into a smaller buffer trading
* in speed against (temporary) memory consumption.
* The best way to do it could be memory mapping the file as we could
* let Scintilla copy from the file's virtual memory directly.
* Unfortunately since every page of the mapped file is
* only touched once by Scintilla TLB caching is useless and the TLB is
* effectively thrashed with entries of the mapped file.
* This results in the doubling of page faults and weighs out the other
* advantages of memory mapping (has been benchmarked).
*
* So in the future, the following approach could be implemented:
* 1.) On Unix/Posix, mmap() one page at a time, hopefully preventing
* TLB thrashing.
* 2.) On other platforms read into and copy from a statically sized buffer
* (perhaps page-sized)
*/
bool
Buffer::load(const gchar *filename)
{
gchar *contents;
gsize size;
if (!g_file_get_contents(filename, &contents, &size, NULL))
return false;
edit();
interface.ssm(SCI_BEGINUNDOACTION);
interface.ssm(SCI_CLEARALL);
interface.ssm(SCI_APPENDTEXT, size, (sptr_t)contents);
interface.ssm(SCI_ENDUNDOACTION);
g_free(contents);
/* NOTE: currently buffer cannot be dirty */
#if 0
interface.undo_info_update(this);
undo.push_var(dirty);
dirty = false;
#endif
set_filename(filename);
return true;
}
void
Ring::UndoTokenEdit::run(void)
{
/*
* assumes that buffer still has correct prev/next
* pointers
*/
if (buffer->next())
TAILQ_INSERT_BEFORE(buffer->next(), buffer, buffers);
else
TAILQ_INSERT_TAIL(&ring->head, buffer, buffers);
ring->current = buffer;
buffer->edit();
buffer = NULL;
}
Buffer *
Ring::find(const gchar *filename)
{
gchar *resolved = get_absolute_path(filename);
Buffer *cur;
TAILQ_FOREACH(cur, &head, buffers)
if (!g_strcmp0(cur->filename, resolved))
break;
g_free(resolved);
return cur;
}
Buffer *
Ring::find(tecoInt id)
{
Buffer *cur;
TAILQ_FOREACH(cur, &head, buffers)
if (!--id)
break;
return cur;
}
void
Ring::dirtify(void)
{
if (!current || current->dirty)
return;
interface.undo_info_update(current);
undo.push_var(current->dirty);
current->dirty = true;
interface.info_update(current);
}
bool
Ring::is_any_dirty(void)
{
Buffer *cur;
TAILQ_FOREACH(cur, &head, buffers)
if (cur->dirty)
return true;
return false;
}
bool
Ring::edit(tecoInt id)
{
Buffer *buffer = find(id);
if (!buffer)
return false;
current_doc_update();
QRegisters::current = NULL;
current = buffer;
buffer->edit();
QRegisters::hook(QRegisters::HOOK_EDIT);
return true;
}
void
Ring::edit(const gchar *filename)
{
Buffer *buffer = find(filename);
current_doc_update();
QRegisters::current = NULL;
if (buffer) {
current = buffer;
buffer->edit();
QRegisters::hook(QRegisters::HOOK_EDIT);
} else {
buffer = new Buffer();
TAILQ_INSERT_TAIL(&head, buffer, buffers);
current = buffer;
undo_close();
if (filename && g_file_test(filename, G_FILE_TEST_IS_REGULAR)) {
buffer->load(filename);
interface.msg(Interface::MSG_INFO,
"Added file \"%s\" to ring", filename);
} else {
buffer->edit();
buffer->set_filename(filename);
if (filename)
interface.msg(Interface::MSG_INFO,
"Added new file \"%s\" to ring",
filename);
else
interface.msg(Interface::MSG_INFO,
"Added new unnamed file to ring.");
}
QRegisters::hook(QRegisters::HOOK_ADD);
}
}
#if 0
/*
* TODO: on UNIX it may be better to open() the current file, unlink() it
* and keep the file descriptor in the UndoToken.
* When the operation is undone, the file descriptor's contents are written to
* the file (which should be efficient enough because it is written to the same
* filesystem). This way we could avoid messing around with save point files.
*/
#else
class UndoTokenRestoreSavePoint : public UndoToken {
gchar *savepoint;
Buffer *buffer;
public:
#ifdef G_OS_WIN32
FileAttributes orig_attrs;
#endif
UndoTokenRestoreSavePoint(gchar *_savepoint, Buffer *_buffer)
: savepoint(_savepoint), buffer(_buffer) {}
~UndoTokenRestoreSavePoint()
{
if (savepoint)
g_unlink(savepoint);
g_free(savepoint);
buffer->savepoint_id--;
}
void
run(void)
{
if (!g_rename(savepoint, buffer->filename)) {
g_free(savepoint);
savepoint = NULL;
#ifdef G_OS_WIN32
if (orig_attrs != INVALID_FILE_ATTRIBUTES)
set_file_attributes(buffer->filename,
orig_attrs);
#endif
} else {
interface.msg(Interface::MSG_WARNING,
"Unable to restore save point file \"%s\"",
savepoint);
}
}
};
static inline FileAttributes
make_savepoint(Buffer *buffer)
{
gchar *dirname, *basename, *savepoint;
gchar savepoint_basename[FILENAME_MAX];
FileAttributes attributes = get_file_attributes(buffer->filename);
basename = g_path_get_basename(buffer->filename);
g_snprintf(savepoint_basename, sizeof(savepoint_basename),
".teco-%s-%d", basename, buffer->savepoint_id);
g_free(basename);
dirname = g_path_get_dirname(buffer->filename);
savepoint = g_build_filename(dirname, savepoint_basename, NIL);
g_free(dirname);
if (!g_rename(buffer->filename, savepoint)) {
UndoTokenRestoreSavePoint *token;
buffer->savepoint_id++;
token = new UndoTokenRestoreSavePoint(savepoint, buffer);
#ifdef G_OS_WIN32
token->orig_attrs = attributes;
if (attributes != INVALID_FILE_ATTRIBUTES)
set_file_attributes(savepoint,
attributes | FILE_ATTRIBUTE_HIDDEN);
#endif
undo.push(token);
} else {
interface.msg(Interface::MSG_WARNING,
"Unable to create save point file \"%s\"",
savepoint);
g_free(savepoint);
}
return attributes;
}
#endif /* !G_OS_UNIX */
bool
Ring::save(const gchar *filename)
{
const void *buffer;
sptr_t gap;
size_t size;
FILE *file;
#ifdef G_OS_UNIX
struct stat file_stat;
file_stat.st_uid = -1;
file_stat.st_gid = -1;
#endif
FileAttributes attributes = INVALID_FILE_ATTRIBUTES;
if (!current)
return false;
if (!filename)
filename = current->filename;
if (!filename)
return false;
if (undo.enabled) {
if (current->filename &&
g_file_test(current->filename, G_FILE_TEST_IS_REGULAR)) {
#ifdef G_OS_UNIX
g_stat(current->filename, &file_stat);
#endif
attributes = make_savepoint(current);
} else {
undo.push(new UndoTokenRemoveFile(filename));
}
}
/* leaves mode intact if file exists */
file = g_fopen(filename, "w");
if (!file)
return false;
/* write part of buffer before gap */
gap = interface.ssm(SCI_GETGAPPOSITION);
if (gap > 0) {
buffer = (const void *)interface.ssm(SCI_GETRANGEPOINTER,
0, gap);
if (!fwrite(buffer, (size_t)gap, 1, file)) {
fclose(file);
return false;
}
}
/* write part of buffer after gap */
size = interface.ssm(SCI_GETLENGTH) - gap;
if (size > 0) {
buffer = (const void *)interface.ssm(SCI_GETRANGEPOINTER,
gap, size);
if (!fwrite(buffer, size, 1, file)) {
fclose(file);
return false;
}
}
/* if file existed but has been renamed, restore attributes */
if (attributes != INVALID_FILE_ATTRIBUTES)
set_file_attributes(filename, attributes);
#ifdef G_OS_UNIX
/*
* only a good try to inherit owner since process user must have
* CHOWN capability traditionally reserved to root only
*/
fchown(fileno(file), file_stat.st_uid, file_stat.st_gid);
#endif
fclose(file);
interface.undo_info_update(current);
undo.push_var(current->dirty);
current->dirty = false;
/*
* FIXME: necessary also if the filename was not specified but the file
* is (was) new, in order to canonicalize the filename.
* May be circumvented by cananonicalizing without requiring the file
* name to exist (like readlink -f)
*/
//if (filename) {
undo.push_str(current->filename);
current->set_filename(filename);
//}
return true;
}
void
Ring::close(Buffer *buffer)
{
TAILQ_REMOVE(&head, buffer, buffers);
if (buffer->filename)
interface.msg(Interface::MSG_INFO,
"Removed file \"%s\" from the ring",
buffer->filename);
else
interface.msg(Interface::MSG_INFO,
"Removed unnamed file from the ring.");
}
void
Ring::close(void)
{
Buffer *buffer = current;
buffer->update();
close(buffer);
current = buffer->next() ? : buffer->prev();
/* transfer responsibility to UndoToken object */
undo.push(new UndoTokenEdit(this, buffer));
if (current) {
current->edit();
QRegisters::hook(QRegisters::HOOK_EDIT);
} else {
edit((const gchar *)NULL);
}
}
Ring::~Ring()
{
Buffer *buffer, *next;
TAILQ_FOREACH_SAFE(buffer, &head, buffers, next)
delete buffer;
}
/*
* Auxiliary functions
*/
#ifdef G_OS_UNIX
gchar *
get_absolute_path(const gchar *path)
{
gchar buf[PATH_MAX];
gchar *resolved;
if (!path)
return NULL;
if (!realpath(path, buf)) {
if (g_path_is_absolute(path)) {
resolved = g_strdup(path);
} else {
gchar *cwd = g_get_current_dir();
resolved = g_build_filename(cwd, path, NIL);
g_free(cwd);
}
} else {
resolved = g_strdup(buf);
}
return resolved;
}
#elif defined(G_OS_WIN32)
gchar *
get_absolute_path(const gchar *path)
{
TCHAR buf[MAX_PATH];
gchar *resolved = NULL;
if (path && GetFullPathName(path, sizeof(buf), buf, NULL))
resolved = g_strdup(buf);
return resolved;
}
#else
/*
* FIXME: I doubt that works on any platform...
*/
gchar *
get_absolute_path(const gchar *path)
{
return path ? g_file_read_link(path, NULL) : NULL;
}
#endif /* !G_OS_UNIX && !G_OS_WIN32 */
/*
* Command states
*/
void
StateEditFile::do_edit(const gchar *filename) throw (Error)
{
if (ring.current)
ring.undo_edit();
else /* QRegisters::current != NULL */
QRegisters::undo_edit();
ring.edit(filename);
}
void
StateEditFile::do_edit(tecoInt id) throw (Error)
{
if (ring.current)
ring.undo_edit();
else /* QRegisters::current != NULL */
QRegisters::undo_edit();
if (!ring.edit(id))
throw Error("Invalid buffer id %" TECO_INTEGER_FORMAT, id);
}
/*$
* [n]EB[file]$ -- Open or edit file
* nEB$
*
* Opens or edits the file with name <file>.
* If <file> is not in the buffer ring it is opened,
* added to the ring and set as the currently edited
* buffer.
* If it already exists in the ring, it is merely
* made the current file.
* <file> may be omitted in which case the default
* unnamed buffer is created/edited.
* If an argument is specified as 0, EB will additionally
* display the buffer ring contents in the window's popup
* area.
* Naturally this only has any effect in interactive
* mode.
*
* <file> may also be a glob-pattern, in which case
* all files matching the pattern are opened/edited.
*
* File names of buffers in the ring are normalized
* by making them absolute.
* Any comparison on file names is performed using
* guessed or actual absolute file paths, so that
* one file may be referred to in many different ways
* (paths).
*
* <file> does not have to exist on disk.
* In this case, an empty buffer is created and its
* name is guessed from <file>.
* When the newly created buffer is first saved,
* the file is created on disk and the buffer's name
* will be updated to the absolute path of the file
* on disk.
*
* File names may also be tab-completed and string building
* characters are enabled by default.
*
* If <n> is greater than zero, the string argument
* must be empty.
* Instead <n> selects a buffer from the ring to edit.
* A value of 1 denotes the first buffer, 2 the second,
* ecetera.
*/
void
StateEditFile::initial(void) throw (Error)
{
tecoInt id = expressions.pop_num_calc(1, -1);
allowFilename = true;
if (id == 0) {
for (Buffer *cur = ring.first(); cur; cur = cur->next())
interface.popup_add(Interface::POPUP_FILE,
cur->filename ? : "(Unnamed)",
cur == ring.current);
interface.popup_show();
} else if (id > 0) {
allowFilename = false;
do_edit(id);
}
}
State *
StateEditFile::done(const gchar *str) throw (Error)
{
BEGIN_EXEC(&States::start);
if (!allowFilename) {
if (*str)
throw Error("If a buffer is selected by id, the <EB> "
"string argument must be empty");
return &States::start;
}
if (is_glob_pattern(str)) {
gchar *dirname;
GDir *dir;
dirname = g_path_get_dirname(str);
dir = g_dir_open(dirname, 0, NULL);
if (dir) {
const gchar *basename;
GPatternSpec *pattern;
basename = g_path_get_basename(str);
pattern = g_pattern_spec_new(basename);
g_free((gchar *)basename);
while ((basename = g_dir_read_name(dir))) {
if (g_pattern_match_string(pattern, basename)) {
gchar *filename;
filename = g_build_filename(dirname,
basename,
NIL);
do_edit(filename);
g_free(filename);
}
}
g_pattern_spec_free(pattern);
g_dir_close(dir);
}
g_free(dirname);
} else {
do_edit(*str ? str : NULL);
}
return &States::start;
}
/*$
* EW$ -- Save or rename current buffer
* EWfile$
*
* Saves the current buffer to disk.
* If the buffer was dirty, it will be clean afterwards.
* If the string argument <file> is not empty,
* the buffer is saved with the specified file name
* and is renamed in the ring.
*
* In interactive mode, EW is executed immediately and
* may be rubbed out.
* In order to support that, \*(ST creates so called
* save point files.
* It does not merely overwrite existing files when saving
* but moves them to save point files instead.
* Save point files are called \(lq.teco-<filename>-<n>\(rq
* where <filename> is the name of the saved file and <n> is
* a number that is increased with every save operation.
* Save point files are always created in the same directory
* as the original file to ensure that no copying of the file
* on disk is necessary but only a rename of the file.
* When rubbing out the EW command, \*(ST restores the latest
* save point file by moving (renaming) it back to its
* original path - also not requiring any on-disk copying.
* \*(ST is impossible to crash, but just in case it still
* does it may leave behind these save point files which
* must be manually deleted by the user.
* Otherwise save point files are deleted on command line
* termination.
*
* File names may also be tab-completed and string building
* characters are enabled by default.
*/
State *
StateSaveFile::done(const gchar *str) throw (Error)
{
BEGIN_EXEC(&States::start);
if (!ring.save(*str ? str : NULL))
throw Error("Unable to save file");
return &States::start;
}
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