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authorRobin Haberkorn <robin.haberkorn@googlemail.com>2015-04-11 14:55:33 +0200
committerRobin Haberkorn <robin.haberkorn@googlemail.com>2015-04-11 14:59:27 +0200
commit1a86ac921e28ae259d3ec2125812fdf5e3b75f1f (patch)
tree905cc44b766552f36f91bc6e9a9940b43398b1d4 /applause.lua
parente9f20b8a1a3e58c8832bf4bc74afb1c7917fd07e (diff)
downloadapplause2-1a86ac921e28ae259d3ec2125812fdf5e3b75f1f.tar.gz
stop garbage collector temporarily during play()
This improves the real-time properties of sample generation since it avoids CPU spkikes. On the other hand, this may not be ideal as playing a long streams could have non-constant space requirements now. A proper solution would probably involve calling the garbage collector incrementally during the play() loop.
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